releu Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -16, D:1) a +2 dagger of holy wrath (10, -18, D:1) a +0 leather armour (11, 19, D:1) a +0 chain mail (19, 34, D:1) a +0 dagger (29, 4, D:1) a +0 club (34, -4, D:1) a cursed +0 dagger (41, 20, D:1) a +0 hand axe (42, 30, D:1) a +0 club Level 2 of the Dungeon (11, -39, D:2) a +0 dagger (13, -23, D:2) a +0 club (15, -47, D:2) a +0 hand axe (34, -11, D:2) a +0 club (45, -8, D:2) a +0 short sword a +0 hand axe a +0 chain mail (46, -8, D:2) a cursed -1 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 6, D:3) a +0 club (7, -4, D:3) 29 sling bullets a +0 falchion (13, 30, D:3) a +0 flail (15, 19, D:3) a +0 ring mail (17, -10, D:3) a +0 spear (22, -10, D:3) a +0 dagger (24, -8, D:3) a +0 dagger (25, -16, D:3) a +0 long sword (34, 4, D:3) a +0 club (35, -3, D:3) a +0 short sword (44, -16, D:3) a +0 dagger a +0 robe (45, -16, D:3) a +0 dagger a cursed +0 robe a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 trident (5, 16, D:4) a +0 scale mail a cursed +0 mace (13, 29, D:4) a +0 plate armour (16, 18, D:4) a +0 robe (21, -6, D:4) 13 arrows (29, -1, D:4) a +0 hand axe (35, -1, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 flail a +0 spear (1, 7, D:5) a cursed -1 trident a +0 leather armour (2, 0, D:5) a +0 flail (2, 23, D:5) a +0 trident (3, 11, D:5) a +0 leather armour (4, 7, D:5) 18 sling bullets (11, 3, D:5) a cursed amulet of inaccuracy (17, 22, D:5) a +0 hand axe a +0 ring mail (31, 10, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 flail (10, -21, D:6) 12 gold pieces (25, -30, D:6) a cursed -3 shortbow 20 arrows (29, -32, D:6) a +0 chain mail (33, -32, D:6) a +0 dagger a +0 animal skin (36, -6, D:6) 16 arrows (40, -18, D:6) a +0 leather armour (45, -15, D:6) a +0 leather armour a +0 short sword (45, -8, D:6) a +0 halberd a +0 chain mail (46, -14, D:6) a +0 robe a +0 dagger (63, -3, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 7 arrows (1, 17, D:7) a +0 short sword (3, -4, D:7) a +0 glaive a +0 animal skin (3, 11, D:7) a +2 falchion of flaming (3, 13, D:7) a +0 leather armour a +0 dagger (3, 14, D:7) a +0 robe a +0 dagger (4, -6, D:7) 19 arrows (6, 5, D:7) a +0 robe a +0 dagger (6, 8, D:7) a +0 robe a +0 dagger (8, -4, D:7) a +0 dagger a +0 robe (8, 7, D:7) a +0 war axe (10, -6, D:7) a +0 giant club (13, -5, D:7) a +0 dagger a +0 robe (22, 9, D:7) a +0 spear (25, -5, D:7) 30 sling bullets (27, 16, D:7) a cursed +0 hand axe a +0 robe (29, -7, D:7) a +0 dagger a +0 robe a +2 falchion a +0 robe a +2 battleaxe of freezing a +0 robe a +0 dagger a +0 robe (29, 19, D:7) 9 arrows (30, 7, D:7) a +2 battleaxe of venom a +0 robe a cursed +0 falchion a +0 robe a +4 great sword a +0 robe a +0 battleaxe a +0 robe a +3 war axe a +0 robe (31, -7, D:7) a +0 club a +0 ring mail (35, 0, D:7) a +0 flail a +0 chain mail (36, -4, D:7) a +0 flail (36, 0, D:7) a +0 dagger (37, -4, D:7) a cursed -1 dagger a +0 robe (37, -3, D:7) a +0 dagger of holy wrath (37, -2, D:7) a +0 whip of flaming a +0 leather armour (37, 2, D:7) a +0 scale mail (37, 8, D:7) a +0 leather armour (37, 14, D:7) a +2 vampiric long sword a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +2 whip of freezing a +0 robe (3, 40, D:8) 19 bolts (9, 46, D:8) the cursed +2 long sword of Generosity {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It has a curse placed upon it. a +0 ring mail (10, 45, D:8) a +0 club (18, 3, D:8) a +0 triple sword (20, 2, D:8) a +0 flail a +0 leather armour a +0 flail (21, 2, D:8) a +0 robe (21, 37, D:8) a +0 chain mail a +0 long sword (23, 40, D:8) an arrow (24, 2, D:8) a +0 robe a +0 dagger (24, 40, D:8) an arrow (26, 5, D:8) a +0 dagger (26, 40, D:8) an arrow (27, 40, D:8) an arrow (29, 40, D:8) 8 arrows a +0 shortbow (30, 8, D:8) an uncursed staff of poison a +0 robe a +0 morningstar (35, 12, D:8) a +0 flail (40, 36, D:8) a +0 short sword (41, 38, D:8) a +0 club a +0 hand crossbow 9 bolts (52, 11, D:8) 20 bolts (53, 18, D:8) a +0 trident (55, 21, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Guhepn Wello's Jewellery Shoppe an uncursed ring of protection from fire (425 gold) an uncursed ring of protection from magic (425 gold) an uncursed ring of protection from cold (425 gold) an uncursed ring of wizardry (510 gold) a +6 ring of dexterity (994 gold) an uncursed ring of protection from magic (425 gold) an uncursed ring of magical power (340 gold) an uncursed amulet of reflection (510 gold) an uncursed ring of resist corrosion (340 gold) a +6 ring of intelligence (994 gold) (11, -32, D:9) 18 sling bullets (13, -32, D:9) a +0 hand axe (29, -33, D:9) a +0 giant club (36, -7, D:9) a +0 dagger a +0 chain mail a +0 hand axe (37, -7, D:9) a +0 robe a +0 dagger (37, -6, D:9) a +0 club (38, -32, D:9) a +0 helmet (55, -14, D:9) a +0 short sword (56, -14, D:9) a +0 short sword (56, -13, D:9) a +0 whip a cursed -1 short sword Level 10 of the Dungeon [Shop] Lamoqef's Jewellery Shoppe an uncursed amulet of regeneration (450 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of stealth (262 gold) an uncursed amulet of faith (600 gold) a +4 ring of protection (540 gold) an uncursed ring of poison resistance (300 gold) an uncursed amulet of magic regeneration (450 gold) a +6 ring of intelligence (877 gold) an uncursed ring of protection from fire (375 gold) (0, 0, D:10) a +0 falchion (4, 28, D:10) a +0 trident (11, 32, D:10) a +0 pair of boots (20, 0, D:10) a +0 mace (21, -1, D:10) a +0 glaive a +0 chain mail (23, 1, D:10) a +0 robe (25, -9, D:10) 21 bolts (38, -16, D:10) a +0 ring mail (39, -12, D:10) a +0 leather armour (42, 29, D:10) a cursed +0 leather armour a +0 war axe (43, 21, D:10) a +0 giant spiked club (43, 29, D:10) a +0 whip (45, 29, D:10) a +1 robe of positive energy Level 11 of the Dungeon (0, 0, D:11) a +0 whip a +0 leather armour a +0 mace a +0 robe a +0 dagger (0, 1, D:11) a +0 plate armour a +0 battleaxe (21, -8, D:11) a +0 robe (28, 10, D:11) 21 sling bullets (39, -43, D:11) a +0 pair of boots (39, -6, D:11) a +0 trident (41, 14, D:11) 18 arrows (44, -11, D:11) a +0 dire flail (47, 9, D:11) a +0 flail (48, 11, D:11) a +0 club a +0 falchion (50, -45, D:11) 10 sling bullets (51, -7, D:11) the +0 pair of gloves "Nebedd" {Str+2} It affects your strength (+2). (53, 4, D:11) a +0 war axe (65, -38, D:11) a +0 giant club a +0 giant spiked club (66, 11, D:11) a +0 scimitar of flaming a +0 robe Level 12 of the Dungeon [Shop] Gisibut's Antique Weapon Boutique the +10 shortbow "Domm" {flame, rPois rF- MR- Stlth+} (1629 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. a cursed -1 dagger (2 gold) a +0 flail (98 gold) a +0 giant spiked club (53 gold) a +0 mace (84 gold) a +0 war axe (98 gold) the +9 sword of Zonguldrok {reap} (2240 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 mace (84 gold) a +0 broad axe (112 gold) a +0 falchion (84 gold) a +0 great mace (182 gold) a +0 battleaxe (182 gold) a +0 club (28 gold) a +0 longbow (126 gold) a +0 battleaxe (182 gold) (0, 0, D:12) a +0 quarterstaff (3, -27, D:12) 17 sling bullets (3, 11, D:12) a +0 dagger a +0 robe (4, 11, D:12) a +0 short sword a +0 leather armour (11, -2, D:12) a +2 trident of protection (12, -3, D:12) a +0 flail a +0 war axe (12, -1, D:12) a +0 dagger (14, 6, D:12) a cursed +0 ring mail a +0 dagger (15, 4, D:12) a +0 dagger of venom (16, 5, D:12) a +0 mace (17, -31, D:12) a +0 giant club (18, 2, D:12) 26 arrows (19, -10, D:12) a +0 long sword (26, -22, D:12) a cursed -3 giant spiked club (30, -13, D:12) 2 scrolls of amnesia 2 potions of stabbing 4 potions of flight a scroll of enchant weapon the +7 dagger "Ylebew" {antimagic, rF+ rN+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from negative energy. It makes you more stealthy. (32, -30, D:12) 23 bolts (33, -28, D:12) a +0 dagger a +0 chain mail (34, -27, D:12) a +0 hand axe (35, -27, D:12) a +0 dagger a +0 chain mail (36, -27, D:12) a +0 dagger a +0 robe (37, -19, D:12) a +0 scale mail (39, -18, D:12) a +0 pair of gloves (45, -16, D:12) a +0 glaive (50, -30, D:12) a +0 short sword a +0 dagger a +0 robe a +0 hand axe a +0 mace a +0 leather armour (51, -23, D:12) the cursed +0 robe of Tartarus {+Fly Int+5} It affects your intelligence (+5). It lets you fly. It has a curse placed upon it. (54, -16, D:12) a +0 quarterstaff (57, -3, D:12) a cursed +0 cloak Level 13 of the Dungeon (0, 0, D:13) 19 arrows (3, -16, D:13) a +0 trident (5, -15, D:13) a +0 chain mail (6, 16, D:13) a +0 scale mail (10, 10, D:13) a +0 rapier (17, -13, D:13) 17 bolts (20, -14, D:13) a +0 war axe (22, 2, D:13) a +0 chain mail a +1 broad axe (25, 19, D:13) 2 arrows (33, -11, D:13) a +2 short sword a +0 robe a +0 flail a +0 robe (33, -10, D:13) a cursed +0 spear a +0 robe (34, -14, D:13) 15 bolts (39, 24, D:13) 20 arrows a +0 longbow (40, 24, D:13) a +0 ring mail (48, 19, D:13) the +1 pair of gloves "Vorov" {Str+2} It affects your strength (+2). Level 14 of the Dungeon (0, 0, D:14) 19 gold pieces (4, 2, D:14) a ration the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (30, -19, Lair:1) a +0 ring mail (30, -6, Lair:1) a +0 broad axe (31, -1, Lair:1) a +0 scale mail (36, -8, Lair:1) a +0 scale mail (40, -4, Lair:1) 22 bolts (47, -18, Lair:1) a +0 war axe (49, 5, Lair:1) a +2 helmet (50, -32, Lair:1) a cursed -3 dagger (50, 11, Lair:1) a +0 great sword (55, -15, Lair:1) 8 gold pieces (56, -15, Lair:1) 12 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 arrows (0, 18, Lair:2) a cursed -1 hunting sling (2, -4, Lair:2) 9 arrows (28, -5, Lair:2) a +0 short sword (30, -11, Lair:2) a +0 plate armour (31, -13, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 broad axe (1, -10, Lair:3) 32 gold pieces (1, -9, Lair:3) 20 arrows (2, -11, Lair:3) a +0 ring mail (2, -10, Lair:3) a +1 scimitar of electrocution (2, -9, Lair:3) the +3 naga barding "Haask" {rF+} It protects you from fire. (2, -8, Lair:3) a potion of curing (3, -11, Lair:3) 27 gold pieces (3, -10, Lair:3) an uncursed staff of air (3, -9, Lair:3) an uncursed staff of fire (3, -8, Lair:3) a +0 hand crossbow (4, -10, Lair:3) a +0 scimitar of electrocution (4, -9, Lair:3) 3 atropa-tipped darts (13, -30, Lair:3) a +0 leather armour (16, -32, Lair:3) a +0 whip (41, -18, Lair:3) a +0 trident (56, -39, Lair:3) a +2 robe a +0 dagger Level 4 of the Lair of Beasts (10, -12, Lair:4) 15 bolts (16, -21, Lair:4) a +0 mace (28, -10, Lair:4) 30 arrows (44, 29, Lair:4) a +0 ring mail (51, -15, Lair:4) a +0 shortbow (58, 0, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (5, 23, Lair:5) 9 sling bullets (5, 42, Lair:5) 10 arrows (11, 52, Lair:5) a +0 leather armour (18, 10, Lair:5) a +0 longbow (19, 35, Lair:5) a +0 leather armour (21, 33, Lair:5) a +0 broad axe (23, 40, Lair:5) a +0 arbalest (27, 58, Lair:5) 19 sling bullets (30, 4, Lair:5) a cursed -3 short sword (33, 19, Lair:5) a +0 leather armour (37, 44, Lair:5) a +0 ring mail (52, 15, Lair:5) a +0 dagger of draining (67, 32, Lair:5) a +1 pair of boots Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 giant club (7, 6, Lair:6) a +0 scale mail (19, 27, Lair:6) a scroll of noise a scroll of brand weapon (23, -11, Lair:6) the +1 pair of gloves of the Sneaky Beasts {*Drain +Fly rPois} It protects you from poison. It lets you fly. It causes draining when unequipped. (25, -14, Lair:6) the cursed +0 plate armour of the Nightingale {Int+4 Dex+7} It affects your intelligence (+4). It affects your dexterity (+7). It has a curse placed upon it. (26, -15, Lair:6) 10 sling bullets (26, -13, Lair:6) a +0 chain mail (26, -12, Lair:6) the +3 buckler of Tyck {MR++} It affects your resistance to hostile enchantments. (35, 22, Lair:6) 13 arrows (36, 40, Lair:6) a +0 robe (44, 30, Lair:6) 11 bolts (51, -16, Lair:6) a +4 spear of flaming Level 1 of the Snake Pit (0, 0, Snake:1) a +0 trident a salamander skeleton (15, 3, Snake:1) a cursed +0 leather armour (16, 2, Snake:1) 15 stones