releu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -25, D:1) a +0 dagger (14, -18, D:1) a +0 club (14, -15, D:1) a +0 whip (15, -19, D:1) a +0 club (15, -12, D:1) 23 arrows (16, -4, D:1) a +0 club a +0 dagger (21, -24, D:1) a +0 leather armour (21, -4, D:1) a cursed -1 short sword (22, -16, D:1) a +0 club (23, -21, D:1) 13 sling bullets (28, -6, D:1) a +0 plate armour (43, 7, D:1) a +0 club (51, -28, D:1) 28 arrows Level 2 of the Dungeon (8, 8, D:2) a +0 club (9, 9, D:2) a +0 club (9, 45, D:2) 22 arrows (21, 7, D:2) a +0 club (22, 1, D:2) a +0 dagger (22, 36, D:2) a +0 club (39, 10, D:2) a +0 mace (44, 38, D:2) a +0 club a +0 hunting sling 15 sling bullets (54, 27, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a cursed -2 spear (18, -5, D:3) a +0 mace (20, -5, D:3) a +0 trident (21, -5, D:3) a +0 hand axe a +0 ring mail a cursed -1 hand axe (22, -31, D:3) a +0 mace (29, 8, D:3) 24 arrows (35, -16, D:3) a +0 ring mail a +0 mace (36, -16, D:3) a +0 chain mail (40, 3, D:3) a +0 short sword (49, -34, D:3) a +0 whip Level 4 of the Dungeon (7, -12, D:4) a +0 dagger (10, -18, D:4) a +0 club (16, -24, D:4) 25 bolts (20, -37, D:4) a +0 club (29, 11, D:4) a +0 war axe (39, -20, D:4) 11 sling bullets (39, 5, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (9, 16, D:5) a +0 chain mail (9, 17, D:5) a +0 trident a +2 leather armour of cold resistance (10, 17, D:5) a +2 hand axe of flaming a +0 chain mail (14, -20, D:5) a +0 scale mail (24, -21, D:5) a +0 pair of boots (38, -25, D:5) 15 sling bullets (64, -10, D:5) a +0 spear (68, 3, D:5) a +2 whip of venom (69, -18, D:5) a +0 leather armour (71, -20, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +1 robe (1, 21, D:6) a +0 spear a +0 robe (2, 21, D:6) a +0 great sword a +0 robe (2, 23, D:6) a cursed +0 falchion a +0 robe (9, 16, D:6) a +0 leather armour (17, 13, D:6) 34 arrows a +0 shortbow (24, 13, D:6) 2 arrows (25, 35, D:6) 14 arrows (26, -14, D:6) a +0 flail a +0 club a +0 spear (26, 1, D:6) a +0 lajatang (27, 10, D:6) a +0 club (27, 11, D:6) an arrow a +0 flail (27, 13, D:6) 6 arrows a +0 shortbow (36, 22, D:6) the cursed +0 leather armour "Luniutz" {-Tele Int+7 Dex+2} It affects your intelligence (+7). It affects your dexterity (+2). It prevents most forms of teleportation. It has a curse placed upon it. (37, 29, D:6) a +0 giant club (40, 5, D:6) the +4 long sword "Fish" {antimagic, rC+ MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It affects your resistance to hostile enchantments. (41, 2, D:6) a +0 leather armour (42, 16, D:6) a +0 dagger a +0 robe a cursed -2 dagger a +0 leather armour (42, 17, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Utoech's Assorted Antiques a tin of tremorstones (3/3) (1320 gold) a scroll of identify (66 gold) a scroll of teleportation (99 gold) a lightning rod (4/4) (1320 gold) a +2 ring mail of fire resistance (693 gold) a tin of tremorstones (3/3) (1320 gold) a +0 hand axe (99 gold) a +0 dagger (66 gold) a +0 dire flail (132 gold) a +0 lajatang of venom (660 gold) a +0 plate armour (759 gold) a +0 short sword (99 gold) [Shop] Kelefih's Antique Weapon Boutique a +0 falchion (75 gold) a +3 vorpal hand axe (537 gold) the cursed +3 great mace of Eternal Vigilance {elec, rC+ Dex+2 Stlth+} (1230 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. a +1 long sword of holy wrath (332 gold) a cursed +0 trident (62 gold) a +0 mace (75 gold) a +0 shortbow (75 gold) the +11 great mace "Yzosulo" {vorpal, Int+5 Dex+4} (2265 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+4). a +0 long sword (87 gold) a +1 arbalest of freezing (377 gold) [Shop] Xurchu's Weapon Boutique a +2 dagger of speed (252 gold) 10 arrows (28 gold) 15 arrows (42 gold) a +0 club (14 gold) the +11 plutonium sword {*Contam Stlth-} (1400 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 long sword (49 gold) 21 stones (29 gold) 20 stones (28 gold) 13 arrows (36 gold) a +2 hand axe of draining (243 gold) 15 stones (21 gold) a +0 war axe (49 gold) [Shop] Pedeeh's Book Shop the Papyrus of Destructive Fire (665 gold) Spells Type Level Known a - Searing Ray Conjuration 2 no b - Sticky Flame Conjuration/Fire 4 no c - Fireball Conjuration/Fire 5 no d - Orb of Destruction Conjuration 7 no a book of Fire (845 gold) a book of Clouds (585 gold) a book of Minor Magic (260 gold) a book of Maledictions (325 gold) a book of Changes (325 gold) [Shop] Abbad's Jewellery Shoppe an uncursed ring of protection from cold (275 gold) an uncursed ring of resist corrosion (220 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed ring of magical power (220 gold) an uncursed ring of stealth (192 gold) a +6 ring of intelligence (643 gold) a +4 ring of evasion (396 gold) an uncursed ring of ice (275 gold) an uncursed ring of stealth (192 gold) (0, 0, D:7) a +0 spear (13, 3, D:7) a cursed +0 cloak (17, -5, D:7) 12 arrows a +0 shortbow (18, -4, D:7) 17 bolts (19, 7, D:7) a +0 hunting sling (21, -21, D:7) a +0 chain mail (25, -4, D:7) a +0 scimitar (26, -27, D:7) a +0 robe a +0 falchion (27, -27, D:7) a +0 robe a cursed +0 falchion a +0 great sword a +0 robe (29, -1, D:7) a +0 dagger a +0 robe (30, -1, D:7) a +0 club a +0 leather armour (31, -1, D:7) a +0 scale mail (34, -8, D:7) a +0 hunting sling (35, -30, D:7) a +0 trident (39, -14, D:7) 15 sling bullets (39, 0, D:7) a +0 leather armour a +0 short sword (39, 3, D:7) a +0 leather armour a +2 vampiric short sword Level 8 of the Dungeon [Shop] Vuvaumui's Weapon Shoppe a +0 rapier (60 gold) a cursed -1 war axe (1 gold) a +0 whip of electrocution (123 gold) a +0 shortbow (45 gold) a cursed -2 scimitar (1 gold) a +0 rapier (60 gold) 21 sling bullets (157 gold) 8 poisoned darts (48 gold) a +0 falchion (45 gold) a cursed -1 club (1 gold) 29 stones (43 gold) (5, -8, D:8) a ration (7, -9, D:8) a ration (8, -8, D:8) a ration (9, -7, D:8) a ration (12, 33, D:8) 18 bolts (14, 16, D:8) a +0 mace (15, 12, D:8) a +0 ring mail a +0 flail (15, 17, D:8) a +0 hand axe a +0 dagger a +0 robe (16, 17, D:8) a +0 scale mail a +0 hand axe (18, 36, D:8) a +0 glaive (25, 23, D:8) a +0 giant spiked club (27, 21, D:8) an arrow (28, 15, D:8) an arrow (28, 20, D:8) 2 arrows (29, 20, D:8) 2 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, -3, D:9) a +0 chain mail (3, -5, D:9) a +0 buckler (5, -48, D:9) a +0 leather armour (12, -25, D:9) 12 arrows a +0 longbow (19, -28, D:9) an arrow (24, -45, D:9) 10 arrows (28, -4, D:9) a +0 giant spiked club (29, -43, D:9) a +0 rapier the +0 chain mail of Grot {rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. (33, -64, D:9) a +0 pair of boots (33, -53, D:9) a +0 dagger (33, -52, D:9) a +0 short sword a +0 whip (37, -45, D:9) a +0 leather armour (40, -44, D:9) an arrow (40, -43, D:9) 2 arrows (40, -27, D:9) a +0 flail (46, -41, D:9) a +0 robe (50, -10, D:9) a +0 giant club (57, -7, D:9) a +0 hunting sling (60, -5, D:9) 19 sling bullets (63, -17, D:9) a +0 giant spiked club (63, -16, D:9) a +0 dagger (63, -15, D:9) a +2 short sword of electrocution a +0 dagger a +0 short sword a +0 dagger of venom (64, -17, D:9) a +0 ring mail (64, -15, D:9) a +1 short sword of electrocution Level 10 of the Dungeon (0, 0, D:10) 20 arrows (6, -41, D:10) a +0 giant spiked club (16, -37, D:10) an arrow (17, -35, D:10) an arrow (17, -33, D:10) 9 arrows a +0 shortbow (17, -31, D:10) a +0 giant spiked club (27, -40, D:10) an arrow (27, -39, D:10) an arrow (28, -39, D:10) an arrow (30, -37, D:10) an arrow (31, -37, D:10) an arrow (31, -1, D:10) a +0 hand axe (33, -45, D:10) a +0 robe (33, -37, D:10) 12 arrows a +0 shortbow (42, 10, D:10) a +0 robe (45, -14, D:10) a +0 hand axe (50, -48, D:10) 17 arrows (60, -27, D:10) a +1 pair of boots of running (64, -22, D:10) a +0 halberd (68, 14, D:10) a +0 trident (71, -20, D:10) 14 sling bullets Level 11 of the Dungeon [Shop] Ratamiol's Antique Weapon Emporium a +2 vorpal hunting sling (539 gold) a +0 broad axe (152 gold) a +0 great sword (247 gold) a +3 vampiric trident (1045 gold) a +0 battleaxe (247 gold) a +0 hand crossbow (133 gold) the +9 hunting sling of the Magi {venom, rPois rN+} (2363 gold) It poisons the ammo it fires. It protects you from poison. It protects you from negative energy. a +0 morningstar (152 gold) a +0 hand axe (114 gold) (0, 0, D:11) a potion of berserk rage (3, -13, D:11) a curare-tipped dart (3, 1, D:11) a poisoned dart (4, -8, D:11) a curare-tipped dart (4, -7, D:11) a curare-tipped dart (5, -6, D:11) a curare-tipped dart (5, 6, D:11) a +0 whip (7, -1, D:11) a -4 ring of protection (8, -11, D:11) a curare-tipped dart (17, 10, D:11) a +0 helmet the Ecumenical Temple