reltour Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, 9, D:1) a cursed -3 whip (10, -12, D:1) a +0 dagger (15, 7, D:1) a +0 club (18, 11, D:1) a +0 leather armour (20, -1, D:1) 20 stones (21, 33, D:1) a +1 short sword (24, 31, D:1) 19 stones (28, 20, D:1) a +0 dagger (30, -4, D:1) a +0 hand axe (37, 31, D:1) a +0 mace (38, -11, D:1) a +0 club (42, -12, D:1) a +0 club (48, -15, D:1) a +0 spear (55, 2, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (13, -13, D:2) 16 bolts (22, 1, D:2) 9 bolts (22, 25, D:2) a cursed -2 club (32, -14, D:2) a potion of might (32, 24, D:2) a +2 vampiric short sword a +0 club (35, -8, D:2) a ration (43, 30, D:2) a +0 dagger (44, -7, D:2) a +0 leather armour (47, -9, D:2) a +0 dagger a +0 club (50, 30, D:2) a +0 robe (58, 24, D:2) a +0 mace (59, 7, D:2) a +0 club (61, 21, D:2) a +3 flail of protection a +0 scale mail (61, 26, D:2) a +0 dagger (62, 25, D:2) 19 arrows Level 3 of the Dungeon (18, 11, D:3) 20 arrows (19, 11, D:3) a +0 hand axe (21, 12, D:3) a +0 flail a +0 dagger a +0 robe a +0 club (22, -14, D:3) a +0 falchion (22, 12, D:3) a +0 long sword of holy wrath (23, 10, D:3) a +0 hand axe (24, -14, D:3) a +0 spear (24, -12, D:3) a +0 club (25, 11, D:3) a +0 mace (26, 10, D:3) a +0 robe (26, 13, D:3) 18 arrows (29, 24, D:3) a +0 dagger a +0 robe (31, -10, D:3) a stone (31, 25, D:3) 16 arrows (33, -11, D:3) a +0 scale mail (36, -4, D:3) a +0 dagger (37, 1, D:3) a +0 club 2 potions of degeneration (39, 11, D:3) a +2 short sword of protection (41, 13, D:3) a +0 dagger a +0 robe (41, 14, D:3) a +0 club (41, 15, D:3) a +0 trident (42, 8, D:3) a +0 leather armour (42, 13, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Padexysm's Weapon Shop a +0 hand crossbow (38 gold) a +0 quarterstaff (44 gold) a +0 morningstar (44 gold) a +0 rapier (44 gold) a +0 rapier (44 gold) a +0 flail (38 gold) a +0 spear (33 gold) the +7 great mace "Firestarter" {inner flame, rF++} (783 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (11, -32, D:4) 4 large rocks (25, -5, D:4) a +0 leather armour (33, -34, D:4) an uncursed staff of wizardry (43, -25, D:4) 14 arrows (52, -21, D:4) a cursed +0 leather armour (54, -6, D:4) 22 bolts (65, 8, D:4) a +0 hand crossbow Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (6, -12, D:5) 19 arrows (12, 5, D:5) a +0 robe a +0 dagger (12, 6, D:5) a +0 leather armour a +0 morningstar (13, 6, D:5) a +0 club (30, 4, D:5) a +0 mace (35, 0, D:5) a potion of degeneration (37, -23, D:5) a +0 whip a big kobold corpse (37, -22, D:5) a +0 ring mail a +0 club (38, -38, D:5) 3 large rocks (54, -29, D:5) the +7 plate armour "Quip" {Int+4} It affects your intelligence (+4). Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, 33, D:6) a +0 helmet (6, 21, D:6) a +0 leather armour a +0 dagger an orc skeleton (11, 12, D:6) a stone (14, 9, D:6) a stone (15, -4, D:6) a +0 scale mail (20, 46, D:6) a +0 hand axe (23, 7, D:6) 10 gold pieces (24, 43, D:6) a +0 helmet (25, 7, D:6) a +0 spear (27, 7, D:6) a stone (41, 30, D:6) a +0 robe (43, 2, D:6) a +0 rapier (46, 23, D:6) a +1 hat (56, 22, D:6) a +0 pair of boots (61, 26, D:6) a ration Level 7 of the Dungeon (0, 0, D:7) a jackal corpse (4, -2, D:7) a stone (6, -7, D:7) a ration (6, 5, D:7) a +0 tower shield (13, 0, D:7) 14 gold pieces (15, 4, D:7) a potion of haste (17, -6, D:7) 14 gold pieces (17, 0, D:7) a +0 ring mail (18, 0, D:7) a stone (19, 0, D:7) a stone (21, -7, D:7) a cursed +0 pair of gloves (29, -12, D:7) a bullfrog skeleton (46, -7, D:7) a +2 morningstar of protection