Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (console) character file. Game seed: 17931240744479396008 58 removed the Trooper (level 4, 0/35 HPs) Began as a Coglin Air Elementalist on Sept 3, 2024. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:46 (1573 turns). removed the Trooper (Coglin Air Elementalist) Turns: 1573, Time: 00:02:46 Health: 0/35 AC: 2 Str: 8 XL: 4 Next: 2% Magic: 6/6 EV: 11 Int: 15 God: Gold: 134 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . g - +0 short sword {Sukanya} rCold . . . e - +0 dagger {Suphaphon} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: hasted, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons e - a +0 dagger (offhand) {Suphaphon} g - a +0 short sword (weapon) {Sukanya} Missiles i - 5 javelins Armour a - a +0 robe (worn) Magical Staves c - a staff of air {Qiu} Scrolls d - a scroll of identify {unknown} h - a scroll of blinking {unknown} Potions b - a potion of magic Skills: + Level 3.5 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 17% 2 Swiftness Air 9% N/A 22% 3 Tukima's Dance Hex 1% N/A 56% 3 Airstrike Air 4% 2d(1-17) 58% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 88% 4 Dimensional Bullseye Hex/Tloc 0% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History 2 orcs and a gnoll come into view. The gnoll shouts! The orc shouts! x2 The orc moves out of view. Found a club. You hit the orc with your +0 dagger. The orc is moderately wounded. You barely miss the orc with your +0 short sword. The gnoll hits you from afar with a +0 halberd! The orc hits you but does no damage. It was a potion of haste. You feel yourself speed up. The gnoll hits you with a +0 flail. The gnoll barely misses you. The orc barely misses you. You hit the gnoll with your +0 short sword. The gnoll is moderately wounded. You hit the gnoll with your +0 dagger. You barely miss the gnoll with your +0 dagger. The gnoll is heavily wounded. You hit the gnoll with your +0 short sword. The gnoll hits you with a +0 flail. The gnoll misses you. The orc closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. You hit the gnoll with your +0 dagger. You kill the gnoll! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The orc completely misses you. You have reached level 4! You feel clever. You hit the orc but do no damage. The orc is moderately wounded. You hit the orc with your +0 short sword. You hit the orc but do no damage. The orc is heavily wounded. You closely miss the orc with your +0 short sword. The gnoll closely misses you. The orc hits you but does no damage. You hit the orc with your +0 dagger. The orc is heavily wounded. You hit the orc with your +0 short sword. You kill the orc! The gnoll hits you from afar with a +0 halberd! You die... #+# #.+ #.# #.###### #......# #.[.g..# #.###'## #)# ..# #@# .# #)# + og# ...# ##### ≈≈ ≈~ ... You could see a gnoll and an orc. Vanquished Creatures A gnoll (D:3) A dart slug (D:2) An orc (D:3) 6 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 11 ball pythons 3 bats 2 frilled lizards (D:1) 8 kobolds 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | removed the Coglin Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Reached skill level 1 in Fighting 226 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/4 444 | D:1 | Reached skill level 2 in Fighting 626 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/5 1126 | D:2 | Reached skill level 3 in Fighting 1457 | D:2 | You fall into a shaft and drop 1 floor! 1571 | D:3 | Reached XP level 4. HP: 7/35 MP: 6/6 1573 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms, minmay_tripent D:2: layout_loops_ring, basic_altar D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.5 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 13 | || 13 Dagger | 47 | 3 || 50 Short sword | 42 | 3 || 45 Cast: Shock | 46 | || 46 Use: Potion | 1 | || 1 Armour: Robe | 57 | 2 || 59 Dodge: Dodged | 63 | 1 || 64