Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (console) character file. Game seed: 10952072192044679009 0 removed the Gusty (level 1, -1/13 HPs) Began as a Coglin Air Elementalist on Sept 3, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (18 turns). removed the Gusty (Coglin Air Elementalist) Turns: 18, Time: 00:00:08 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . c - +0 hand axe {Eunkyung} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: constricted, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) {Eunkyung} Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Swiftness Air 8% N/A 24% 3 Airstrike Air 4% 2d(1-17) 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A ball python comes into view. The ball python hisses angrily. The ball python bites the plant. The plant begins to die. A ball python is nearby! You see here a +0 hand axe. c - a +0 hand axe You start attuning to your weapon. You continue attuning to your +0 hand axe. A nearby plant withers and dies. You continue attuning to your +0 hand axe. The ball python closely misses you. Keep equipping yourself? The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You continue attuning to your +0 hand axe. The ball python completely misses you. The ball python constricts you. You continue attuning to your +0 hand axe. The ball python bites you. The ball python constricts you. You finish attuning to your +0 hand axe. You welcome your +0 hand axe "Eunkyung" into your grasp. You closely miss the ball python. You hit the plant. The plant begins to die. You hit the plant. The plant begins to die. You hit the plant. The plant begins to die. You hit the plant. The plant begins to die. You hit the plant. The plant begins to die. You hit the plant. The plant begins to die. The ball python completely misses you. The ball python constricts you. The ball python bites you. The ball python constricts you. You barely miss the ball python. You hit the plant. You completely miss the plant. You hit the plant. x4 The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You hit the ball python. The ball python is severely wounded. You hit the plant. You hit the plant but do no damage. You hit the plant. You hit the plant but do no damage. You hit the plant. You hit the plant but do no damage. A nearby plant withers and dies. x4; The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... .################ .PPPPPPPPPPPPPPP# .PPPPP.P.PPPPPPP# #PPPPPS@...PPPPP# #PPP..P..PP..PPP# #PP.PPP...PPP.PP##### #PP.PP.PPP.PP.PP....# #P..P.PP.PP.PP.P....# .P.P.PP.P.PP.P.P)...# ...P.P.PPP.P.P