Dungeon Crawl Stone Soup version 0.32.0-11-ga5df4b8d09 (console) character file. Game seed: 10785931766522626355 37 removed the Magician (level 3, 8/30 HPs) Began as an Armataur Hedge Wizard on Sept 8, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:31 (1277 turns). removed the Magician (Armataur Hedge Wizard) Turns: 1277, Time: 00:01:32 Health: 8/30 AC: 4 Str: 17 XL: 3 Next: 21% Magic: 0/7 EV: 8 Int: 14 God: Gold: 28 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + f - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: roll @: on fire, glowing A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a scarf of invisibility Jewellery f - a ring of protection from cold (left hand) Scrolls i - a scroll of identify {unknown} Potions d - a potion of magic e - 2 potions of lignification {unknown} g - a potion of cancellation {unknown} Skills: + Level 2.6 Fighting - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.6 Spellcasting - Level 1.7 Conjurations - Level 0.7 Summonings - Level 0.7 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Call Imp Summ 6% N/A 26% 2 Grave Claw Necr 6% 2d7 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Beogh Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aim: a bombardier beetle (moderately wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (moderately wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the bombardier beetle but do no damage. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle bites you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (heavily wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. The liquid fire burns you! You hit the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# #.# #.# # #.# #. #B# ##. ##@# ## ... ##.#..# . #.###.###.# #. #....## #.# #.#####.#.# ## ...#...##.# ..####.#.### #.. #........# #.# ##>###..## .# #.##..#### # #.......# You could see a bombardier beetle. Vanquished Creatures 4 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 4 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 4 bats (D:1) A frilled lizard (D:1) 7 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | removed the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 110 | D:1 | Reached skill level 1 in Fighting 229 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/5 721 | D:1 | Reached XP level 3. HP: 27/30 MP: 1/7 909 | D:1 | Found a roughly hewn altar of Beogh. 925 | D:1 | Found a faded altar of an unknown god. 1277 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, hellmonk_ecumenical_altar_defaced_shrine D:2: minmay_door_path, layout_loops_ring, bh_walls_and_bars Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.6 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 2.6 Conjurations | | 1.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 20 Tailslap || 2 Cast: Magic Dart || 84 Armour: Robe || 38 Dodge: Dodged || 30