removeelyvilon Level 1 of the Dungeon (4, -7, D:1) a +0 robe (6, -27, D:1) a +0 club (11, 3, D:1) a +0 club (13, -26, D:1) a cursed -1 club (16, 7, D:1) a +0 club (19, -18, D:1) a +0 short sword 4 stones (22, -18, D:1) a stone (22, -13, D:1) a +0 club a stone (25, -18, D:1) a +0 short sword 3 stones (25, 15, D:1) a +4 ring of slaying (46, 10, D:1) 9 poisoned needles (53, -24, D:1) a cursed +0 dagger 3 stones (57, -26, D:1) 14 sling bullets Level 2 of the Dungeon (0, 0, D:2) 3 stones (8, -26, D:2) a +0 club (9, 7, D:2) a +0 spear (10, -6, D:2) 23 stones (18, 12, D:2) 6 tomahawks (18, 20, D:2) 9 sling bullets (21, 1, D:2) a +0 dagger (25, -27, D:2) a +0 robe (44, -12, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a cursed +0 whip (1, 0, D:3) a +0 dagger (5, 14, D:3) a +0 ring mail (5, 15, D:3) a +0 flail (17, 10, D:3) a +0 mace (17, 11, D:3) 15 stones (20, -10, D:3) a cursed -1 leather armour (21, -17, D:3) 27 stones (24, -9, D:3) 23 arrows (29, -9, D:3) a +0 leather armour (31, -17, D:3) a +0 giant club a poisoned needle (32, -16, D:3) 2 poisoned needles (32, -15, D:3) a poisoned needle (32, -12, D:3) a +0 whip a +0 blowgun 10 poisoned needles (35, 8, D:3) 21 stones (36, -13, D:3) a +0 leather armour (37, -19, D:3) an uncursed ring of ice an uncursed amulet of guardian spirit (39, 2, D:3) 12 arrows (42, 1, D:3) a +0 ring mail (48, 8, D:3) 31 stones (50, -5, D:3) a +0 dagger a +0 robe (51, 2, D:3) a +0 club (52, 5, D:3) a throwing net (52, 6, D:3) 27 stones (52, 7, D:3) a +0 whip (56, -4, D:3) a +0 dagger (58, -19, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +2 flail of protection a +0 leather armour (1, -1, D:4) a +0 falchion (1, 0, D:4) a +0 flail (1, 8, D:4) a cursed -2 morningstar (6, 24, D:4) 5 tomahawks (17, -7, D:4) 22 sling bullets (24, -8, D:4) a +0 giant club (29, 15, D:4) 9 arrows (35, 13, D:4) a +0 hand axe (36, -3, D:4) a +0 whip (36, 9, D:4) a +0 whip a +0 leather armour (36, 11, D:4) a +0 dagger a +0 whip a +0 ring mail (38, 10, D:4) a +0 dire flail (47, 23, D:4) a +0 whip a +0 leather armour a +0 leather armour a +0 short sword (48, -5, D:4) a cursed -2 giant club Level 5 of the Dungeon [Shop] Imirri's Assorted Antiques a +0 ring mail (108 gold) a +0 quarterstaff (108 gold) a scroll of identify (54 gold) an uncursed amulet of guardian spirit (810 gold) a +0 short sword (81 gold) an uncursed ring of resist corrosion (540 gold) a +0 pair of gloves (121 gold) an uncursed ring of magical power (540 gold) a scroll of identify (54 gold) (0, 0, D:5) 22 stones (5, 21, D:5) a cursed +0 leather armour (7, 38, D:5) a +2 whip of flaming (11, 26, D:5) a +0 falchion a +0 scale mail (12, 26, D:5) a +0 robe a +0 dagger (22, 53, D:5) 18 bolts (31, 22, D:5) a +1 long sword of slicing (39, -5, D:5) 12 stones (46, 0, D:5) a +1 shortbow of flaming 11 arrows (48, 2, D:5) a +0 dagger a +0 leather armour (48, 3, D:5) an arrow (49, 6, D:5) 5 arrows (51, 19, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Rirampaff's Armour Shop a +0 robe (9 gold) a +0 buckler (58 gold) a +0 robe (9 gold) a +2 pair of gloves of dexterity (279 gold) a +1 mottled dragon armour (611 gold) a cursed +0 chain mail (45 gold) a +1 plate armour of poison resistance (416 gold) the +9 chain mail "Kaghom" {MR+ Stlth+} (843 gold) It affects your resistance to hostile enchantments. It makes you more stealthy. the +2 leather armour of Wisutsaa {rElec rPois MR+ Regen+} (465 gold) It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +2 ring mail of magic resistance (273 gold) the +1 pair of boots "Kuaraoc" {rF+ rC++ MP-9 Stlth+} (569 gold) It protects you from fire. It greatly protects you from cold. It affects your magic capacity (-9). It makes you more stealthy. (0, 0, D:6) a +0 whip (0, 3, D:6) a +0 chain mail (7, 2, D:6) a +0 spear (8, -4, D:6) a tomahawk (8, -3, D:6) a tomahawk (8, 1, D:6) a +0 whip a +0 club (9, -4, D:6) 2 tomahawks (9, 2, D:6) a +0 spear (9, 6, D:6) a +0 club (9, 7, D:6) a +0 spear (10, -7, D:6) a +0 giant club (10, -4, D:6) a tomahawk (10, 7, D:6) a +0 halberd (11, -8, D:6) a +0 trident a +0 chain mail (11, -7, D:6) a cursed -1 dagger a +0 robe a +0 hand axe (19, -12, D:6) a +0 dagger a +0 robe (19, -11, D:6) a cursed -2 club (25, 9, D:6) the ring of the Middle {*Tele rF+} [ring of teleportation] It may teleport you next to monsters. It protects you from fire. a +0 robe a +0 scimitar (26, 12, D:6) a +0 giant club (31, -4, D:6) 19 arrows (33, -18, D:6) a +0 dagger a +0 robe (34, -17, D:6) a +0 mace a +0 chain mail (45, 8, D:6) a wand of flame (9/48) a wand of flame (30/48) (48, 6, D:6) a +0 dagger (48, 7, D:6) a +0 trident a +0 plate armour a +0 club (52, 7, D:6) a +0 club a +0 ring mail (58, -14, D:6) 11 arrows Level 7 of the Dungeon (0, 0, D:7) 21 arrows (3, 3, D:7) a +0 shortbow 13 arrows (10, 3, D:7) an arrow (12, 19, D:7) a tomahawk (13, 2, D:7) a +0 ring mail (22, -1, D:7) a +0 falchion (28, 10, D:7) a +0 dagger (30, 7, D:7) a cursed -2 morningstar a +0 dagger a +0 scale mail (31, 14, D:7) a +0 short sword (31, 16, D:7) a +0 dagger an orc corpse (skeletalised by now) (32, 16, D:7) a +0 dagger a +0 robe (33, 9, D:7) a tomahawk (33, 10, D:7) a +0 hand axe (33, 11, D:7) a +2 dagger of draining a +0 robe an orc corpse (skeletalised by now) the Ecumenical Temple