removemottled the Dungeon [Shop] Giaco's Book Emporium a book of Debilitation (400 gold) a book of Alchemy (750 gold) a book of Fire (650 gold) a book of Ice (650 gold) a book of Debilitation (400 gold) a book of Geomancy (350 gold) a book of Flames (350 gold) a book of Transfigurations (550 gold) a book of Annihilations (1104 gold) a book of the Sky (650 gold) Daxkeck's Almanac of Translocation (250 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 Lulull's Collected Works on Necromancy and the Oath (575 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Slow Hexes 2 c - Sublimation of Blood Necromancy 2 d - Cause Fear Hexes 4 e - Animate Dead Necromancy 4 f - Invisibility Hexes 6 a book of Maledictions (250 gold) [Shop] Keimuser's Book Shoppe Doumaxirch's Tome of Envenoming and Displacement (820 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Gell's Gravitas Hexes/Translocation 3 c - Recall Summoning/Translocation 3 d - Warp Weapon Charms/Translocation 5 e - Poisonous Cloud Conjuration/Poison/Air 6 a Young Poisoner's Handbook (400 gold) a book of the Dragon (900 gold) a book of Beasts (550 gold) a book of the Earth (650 gold) a Fen Folio (750 gold) a book of the Earth (650 gold) a book of Frost (350 gold) [Shop] Kaip Zupn's Assorted Antiques a +0 pair of gloves (121 gold) a +0 dagger (54 gold) a potion of cancellation (216 gold) a potion of haste (270 gold) a cursed +0 short sword (54 gold) a +0 spear (81 gold) a potion of brilliance (108 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) a potion of magic (216 gold) a stone of tremors (1080 gold) a +3 ring of intelligence (423 gold) [Shop] Fousicaseu's Jewellery Shoppe a +4 ring of dexterity (270 gold) an uncursed ring of positive energy (200 gold) an uncursed ring of wizardry (300 gold) the amulet of Fallacy {Harm *Drain rPois Int+6} (538 gold) [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+6). It protects you from poison. an uncursed ring of ice (250 gold) an uncursed ring of sustain attributes (175 gold) (0, 2, D) a stone a +0 club (0, 4, D) 2 stones (0, 38, D) an uncursed staff of energy (0, 39, D) a +1 dagger a +2 scimitar of electrocution a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +3 war axe of chopping (0, 41, D) a +0 centaur barding (0, 42, D) a +2 ring mail (0, 45, D) a +0 giant spiked club a +0 giant club (0, 54, D) a +0 long sword (2, 51, D) a +4 scimitar of flaming a +0 robe (4, 9, D) a +0 spear (4, 10, D) an uncursed staff of summoning (4, 46, D) 6 large rocks (4, 48, D) a meat ration (4, 51, D) 40 fruits 12 bread rations 12 meat rations (4, 53, D) a +0 helmet (6, 8, D) a +4 dagger a +0 robe (8, 10, D) a +0 leather armour a +0 flail (8, 11, D) a +0 flail (8, 13, D) a +0 flail a +0 chain mail (8, 14, D) a +2 short sword of flaming (8, 15, D) a +0 dagger a +0 robe (8, 16, D) a +0 short sword a +0 club a +0 leather armour a cursed -1 mace a +0 ring mail (8, 18, D) a +0 flail a +0 trident (8, 19, D) a +0 dagger a cursed +0 robe (8, 24, D) a +0 short sword a +0 chain mail (8, 25, D) a +0 flail a +0 plate armour (8, 26, D) a +0 war axe a cursed +0 plate armour (8, 27, D) a +0 battleaxe (8, 28, D) a +0 war axe a +0 plate armour (8, 29, D) a +0 scimitar a +0 plate armour (8, 30, D) a +0 glaive a +0 plate armour (8, 31, D) a +0 dire flail a +0 plate armour a +0 dagger of protection a +1 robe of positive energy a +0 bardiche a +1 arbalest of flaming 18 bolts a +0 chain mail (8, 32, D) a +0 battleaxe a +0 plate armour a +0 hand axe a cursed +0 plate armour (8, 37, D) a +0 dagger a +0 robe 50 gold pieces (8, 38, D) a +0 dagger a +0 robe 50 gold pieces (8, 39, D) a +0 dagger a +0 robe 50 gold pieces (8, 40, D) a +0 dagger a +0 robe a +0 dagger a +0 robe 50 gold pieces (8, 41, D) a +0 dagger a +0 robe a +0 dagger a +0 robe 50 gold pieces (8, 43, D) a +0 dagger a +0 robe (8, 49, D) a +2 robe of cold resistance a +0 dagger a +0 robe (8, 50, D) a +0 dagger (8, 51, D) a +0 dagger a +0 robe a +1 dagger of freezing a +0 robe (8, 52, D) a +1 robe (8, 53, D) a +0 dagger (10, 13, D) a +4 dagger of chaos a +2 robe of magic resistance (10, 27, D) a +0 rapier of draining a +0 leather armour (12, 7, D) an uncursed ring of see invisible (12, 9, D) an uncursed ring of see invisible (12, 11, D) a +6 bardiche of freezing (12, 12, D) a +0 triple crossbow (12, 13, D) a +0 demon whip of electrocution (12, 14, D) a +1 great sword (12, 15, D) a +2 morningstar of protection (12, 16, D) a +1 giant spiked club (12, 17, D) a +0 mace of draining (12, 18, D) an arrow a +0 bardiche (12, 22, D) a +2 robe of fire resistance (12, 23, D) a +0 arbalest 11 bolts the cursed +0 leather armour of the Flute {Dex+5} It affects your dexterity (+5). It has a curse placed upon it. (12, 24, D) a +0 mottled dragon armour (12, 25, D) a +0 longbow 17 arrows a +0 cloak a +0 pair of boots a +0 pair of gloves a +1 pair of gloves (12, 27, D) a +1 large shield (12, 34, D) a cursed -3 long sword a +0 robe (12, 36, D) a bolt (12, 41, D) a +0 giant club (12, 42, D) a +0 giant spiked club (12, 43, D) a +0 arbalest 17 bolts (12, 45, D) a +0 dire flail a +0 dire flail (14, 12, D) a +3 longbow of flaming 15 arrows a +0 centaur barding (14, 24, D) a +0 war axe a cursed +0 chain mail (14, 56, D) a +1 spear a +0 animal skin (16, 12, D) a +0 halberd a cursed -3 trident a +0 robe (16, 49, D) a +0 trident (16, 50, D) a +0 trident (18, -1, D) a +0 robe (18, 2, D) a +2 flail of venom a +0 scale mail (18, 3, D) a +0 quarterstaff a +0 animal skin (20, 6, D) a +0 arbalest 17 bolts (20, 14, D) a +0 dagger a +0 robe 6 large rocks (20, 15, D) a bolt (20, 16, D) a +0 robe a large rock a +0 arbalest 18 bolts (20, 17, D) a +0 great sword of flaming 2 large rocks (20, 18, D) a cursed -2 club a +0 robe (20, 19, D) a +0 arbalest 20 bolts (20, 20, D) 3 javelins of penetration (20, 22, D) a +0 dagger a cursed +0 cloak (20, 26, D) a large rock (20, 27, D) a +0 spear of freezing 12 javelins of penetration a +0 leather armour (20, 28, D) 9 large rocks (20, 29, D) 3 large rocks (20, 30, D) a +0 dagger a +0 robe (20, 31, D) a large rock (20, 32, D) a +1 falchion of slicing a +0 arbalest 10 bolts a +0 ring mail (20, 33, D) 4 large rocks (20, 34, D) a +0 great sword a +0 chain mail 2 large rocks (20, 35, D) a +0 great mace a +0 scale mail (20, 36, D) a +5 antimagic great sword a +0 plate armour a +0 giant club a +1 halberd a +0 chain mail (20, 37, D) a +0 arbalest 14 bolts a +0 war axe a +0 chain mail a +1 broad axe a cursed -1 chain mail (20, 38, D) a +3 dire flail of protection a +0 leather armour (20, 39, D) a large rock (24, 18, D) a +1 giant spiked club (24, 19, D) a +1 lajatang (24, 20, D) the +1 great mace "Fijeriam" {pain, rElec Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It insulates you from electricity. (24, 21, D) the +3 longbow of the Fulmar {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). (24, 22, D) a +2 bardiche (24, 23, D) a +1 double sword of slicing (24, 27, D) a +3 ice dragon armour (24, 28, D) the +3 plate armour "Doalout" {*Corrode rPois MR+ Str+4} It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (24, 29, D) a +2 storm dragon armour (24, 30, D) a +5 plate armour (24, 31, D) a +3 fire dragon armour (24, 32, D) a +1 hat (24, 53, D) a +3 ring of intelligence (26, -3, D) a cursed -1 mace (26, -2, D) a +0 shield (26, 14, D) a troll hide {Snorg} (26, 26, D) a +0 large shield (26, 27, D) a +0 war axe (28, 4, D) a +0 club a +0 robe (28, 5, D) a cursed -3 long sword (28, 6, D) a +1 halberd of venom a +0 robe (28, 7, D) a +0 club (28, 10, D) a +0 scimitar a +0 large shield a +0 flail a +0 robe (28, 11, D) a +0 trident (28, 12, D) a +0 spear (28, 14, D) 2 javelins (28, 17, D) 2 steel javelins (28, 18, D) a +2 rapier of draining a +0 robe (28, 19, D) a +0 rapier a +0 robe a +2 trident of piercing a cursed +0 leather armour a +0 rapier of venom a +0 robe 2 javelins (28, 20, D) 3 javelins (28, 21, D) a +0 spear 9 javelins a +0 leather armour (28, 22, D) a steel javelin a +0 rapier of freezing a +0 robe a +2 trident of freezing a +0 robe (28, 23, D) 2 steel javelins (28, 24, D) a +0 spear 12 steel javelins a +0 leather armour (28, 25, D) a +4 rapier of flaming a +0 robe a +0 trident a cursed -3 rapier a +0 robe (28, 26, D) a +0 trident