Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 7001356371608126072 34 rendel the Vexing (level 3, 0/15 HPs) Began as a Felid Enchanter on Oct 12, 2022. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:07:45 (3011 turns). rendel the Vexing (Felid Enchanter) Turns: 3011, Time: 00:07:46 Health: 0/15 AC: 1 Str: 4 XL: 3 Next: 14% Magic: 5/7 EV: 18 Int: 16 God: Gold: 75 SH: 0 Dex: 18 Spells: 5/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -12), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} d - a scroll of noise {unknown} Potions a - 2 potions of invisibility c - a potion of haste {unknown} e - a potion of attraction {unknown} Skills: * Level 1.3 Fighting * Level 3.4 Dodging + Level 4.2 Stealth + Level 1.3 Unarmed Combat + Level 2.1 Spellcasting + Level 4.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 9% 3 Tukima's Dance Hex 16% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Necrotise Necr 4% 1d4 21% 1 Dazzling Flash Conj/Hex 18% N/A 24% 3 Vampiric Draining Necr 1% 2d6 52% 3 Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You scratch the water moccasin but do no damage. You barely miss the water moccasin. Your bite misses the water moccasin. The water moccasin closely misses you. You scratch the water moccasin but do no damage. You claw the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is lightly wounded. The water moccasin misses you. Your magical contamination has completely faded away. You scratch the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You scratch the water moccasin but do no damage. The water moccasin is moderately wounded. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. You miss the water moccasin. You claw the water moccasin, but do no damage. Your bite misses the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. You scratch the water moccasin but do no damage. The water moccasin is moderately wounded. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You completely miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. You scratch the water moccasin. The water moccasin is moderately wounded. You die... ############ #...S....S.# #.########.# ..########.## ####........############ #.#####.[...S@......# #.###########.# #># #.# #.# #.. ### You could see a water moccasin (slow). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 endoplasms A jackal (D:1) A kobold (D:2) 2 quokkas A ball python (D:1) 2 frilled lizards 4 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rendel the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 1231 | D:1 | Reached XP level 2. HP: 12/12 MP: 6/6 1475 | D:1 | Learned a level 1 spell: Slow 1518 | D:2 | Found a faded altar of an unknown god. 1594 | D:2 | Reached skill level 1 in Fighting 2546 | D:2 | Reached XP level 3. HP: 13/15 MP: 5/7 2963 | D:3 | Noticed a water moccasin 3011 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic D:2: layout_basic, basic_ecumenical_altar, uniq_jessica D:3: minmay_wonky_spiral, layout_loops_ring, lemuel_coloured_pillars_altar Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.4 Fighting | 1 | 1.3 Stealth | | 4.2 Unarmed Combat | | 1.3 Spellcasting | | 2.1 Hexes | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 81 Bite || 5 Punch || 4 Cast: Slow || 15 Stab: Sleeping || 5 Dodge: Dodged || 54