resw Level 1 of the Dungeon (2, 4, D:1) a +0 club (5, 13, D:1) a cursed -1 club (7, -6, D:1) a +0 mace (21, -5, D:1) 15 stones (35, -13, D:1) 20 arrows (41, 23, D:1) a +0 dagger (45, 37, D:1) 15 stones (49, 7, D:1) a +0 mace (50, -4, D:1) 24 bolts (54, 1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, 8, D:2) 16 stones (3, 10, D:2) a +0 whip (6, 29, D:2) a stone (6, 31, D:2) a stone (6, 34, D:2) a +0 short sword (12, 42, D:2) a +0 spear (16, -1, D:2) a stone (17, -1, D:2) a stone (17, 21, D:2) a +0 club (17, 43, D:2) a cursed -2 quarterstaff (18, 11, D:2) a +0 club (20, -1, D:2) a stone (20, 11, D:2) a +0 short sword (21, -1, D:2) a +0 short sword a stone (21, 40, D:2) a +0 spear (26, 18, D:2) 22 stones (28, 38, D:2) a +0 club (44, 27, D:2) a stone (45, 28, D:2) a stone (45, 35, D:2) 23 arrows (46, 21, D:2) a +0 hand axe (46, 29, D:2) a stone (47, 30, D:2) a +0 short sword (47, 32, D:2) 31 arrows (52, 38, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) 17 bolts (5, -28, D:3) a +0 dagger (10, -13, D:3) a +0 club a cursed -3 club (13, 5, D:3) a +0 chain mail (16, -4, D:3) 16 stones (21, -22, D:3) 9 poisoned needles (23, -35, D:3) 26 bolts (26, -4, D:3) 24 sling bullets (29, -32, D:3) 11 stones (29, -24, D:3) 4 stones (35, -27, D:3) a +0 club (35, -5, D:3) a +0 dagger a +0 mace a +0 leather armour (36, -9, D:3) 27 arrows (36, -5, D:3) a +0 mace a +0 leather armour (43, -2, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Vugoko Ludgh's Weapon Emporium a +0 flail (49 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 whip (35 gold) the +8 hand axe "Dragon's Tongue" {holy, *Slow rElec rN+++ Int-5} (900 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-5). It insulates you from electricity. It renders you almost immune to negative energy. It may slow you when you take damage. the +6 hand axe of the Red Skies {elec, rC+} (721 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. 18 sling bullets (126 gold) 19 poisoned needles (106 gold) 18 arrows (50 gold) a +0 hunting sling (21 gold) a +4 hand crossbow (357 gold) [Shop] Ukuc's Jewellery Shoppe an uncursed amulet of magic regeneration (360 gold) an uncursed ring of resist corrosion (240 gold) the ring "Emocythi" {rPois rF+ rN+} (458 gold) [ring of positive energy] It protects you from fire. It protects you from poison. It protects you from negative energy. a +3 ring of strength (188 gold) a +3 ring of strength (188 gold) an uncursed amulet of rage (480 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed amulet of faith (480 gold) a +3 ring of intelligence (188 gold) a +3 amulet of reflection (300 gold) an uncursed amulet of harm (360 gold) an uncursed ring of ice (300 gold) [Shop] Emizeriu's General Store a box of beasts (200 gold) a potion of might (40 gold) 31 arrows (62 gold) a scroll of random uselessness (10 gold) a +4 plate armour of positive energy (470 gold) a +0 scale mail (40 gold) the amulet "Cikhlutad" {Spirit rN++} (475 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It greatly protects you from negative energy. a +0 mace (30 gold) a +0 trident (35 gold) a book of Necromancy (300 gold) a +4 ring of intelligence (270 gold) [Shop] Luc Hiju's Book Shop the Collected Works on the Cloudy Oath (559 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Gell's Gravitas Hexes/Translocation 3 c - Airstrike Air 4 d - Leda's Liquefaction Hexes/Earth 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 Trog disapproves of the use of such an item. a book of Air (350 gold) a Young Poisoner's Handbook (400 gold) a book of Air (350 gold) a book of Maledictions (250 gold) a book of Frost (350 gold) (0, 0, D:4) a +0 hand axe (14, 13, D:4) a +0 whip (15, 8, D:4) a +0 war axe a tomahawk (15, 9, D:4) a +0 dagger a +0 robe (16, 9, D:4) a +0 short sword (17, 9, D:4) 2 tomahawks Level 5 of the Dungeon [Shop] Soraesy's Weapon Emporium a +3 vampiric halberd (319 gold) a +0 long sword of electrocution (117 gold) 25 arrows (55 gold) 24 arrows (52 gold) a +0 long sword (38 gold) a +0 falchion of holy wrath (81 gold) a +0 war axe (38 gold) 21 sling bullets (115 gold) a +0 arbalest (49 gold) (0, 0, D:5) a +0 whip a +0 falchion a cursed -1 leather armour (0, 1, D:5) a +0 flail a +0 dagger a +0 robe (2, 36, D:5) a +0 scale mail (9, 23, D:5) 23 stones (20, 9, D:5) a +0 shortbow 3 arrows (22, 9, D:5) an arrow (23, 9, D:5) an arrow (23, 34, D:5) a +0 helmet (24, 9, D:5) 2 arrows (25, 8, D:5) an arrow (32, 12, D:5) a +0 mace (32, 27, D:5) a +0 helmet (37, -15, D:5) a cursed -1 war axe (37, -14, D:5) a +0 club (38, 19, D:5) a cursed -2 dagger (39, 11, D:5) a tomahawk (40, 9, D:5) a +0 trident a +0 leather armour (40, 10, D:5) a +0 falchion a tomahawk a +0 ring mail (40, 11, D:5) a +0 dagger a +0 robe (42, -1, D:5) a +0 flail a +0 ring mail (56, 36, D:5) 24 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 glaive a +0 robe (6, 6, D:6) 21 stones (10, 1, D:6) a +0 hand axe a +0 falchion a cursed -1 long sword a +0 plate armour (18, -20, D:6) a +0 giant spiked club a +0 dire flail (20, -10, D:6) a +0 ring mail a +0 leather armour (21, -10, D:6) a +0 mace a +0 leather armour (36, 1, D:6) a +0 spear (36, 2, D:6) a +0 whip a +0 whip a +0 spear (36, 12, D:6) the +7 trident "Ynehum" {venom, Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). (40, 17, D:6) 10 stones (41, 18, D:6) 22 arrows (43, 18, D:6) 20 arrows (51, -6, D:6) a +0 scale mail (55, -14, D:6) a +0 mace (55, -12, D:6) a +0 falchion (57, -14, D:6) a +0 spear (57, -12, D:6) a +0 hand axe Level 7 of the Dungeon (21, 14, D:7) a +0 flail (23, 4, D:7) 16 poisoned needles (34, 8, D:7) an arrow (35, 9, D:7) an arrow (37, 9, D:7) a +0 shortbow 9 arrows (39, -13, D:7) a +0 arbalest (40, 1, D:7) a cursed -1 rapier (44, 24, D:7) 14 stones (45, -1, D:7) 14 stones (56, -8, D:7) 12 stones Level 8 of the Dungeon (0, 0, D:8) 22 stones (2, 19, D:8) a +0 dagger 17 stones (2, 20, D:8) a +1 dagger of speed a +2 hand axe of flaming (2, 21, D:8) 2 stones (4, 17, D:8) a stone (5, 16, D:8) 19 bolts (5, 18, D:8) 12 arrows (11, 13, D:8) a +0 halberd (14, 2, D:8) a -1 halberd a +0 animal skin (15, 2, D:8) 4 steel javelins (21, 0, D:8) 14 arrows (32, 27, D:8) a cursed +5 spear a +0 robe (33, 27, D:8) a +0 war axe a +0 robe (41, 17, D:8) a +0 giant club (44, 12, D:8) a +2 scimitar of freezing a +0 robe (44, 14, D:8) a stone (44, 23, D:8) 14 arrows (46, 15, D:8) a stone (48, 16, D:8) a stone (50, 17, D:8) a +2 hand axe 8 stones a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 spear a gnoll corpse (skeletalised by now) (0, 1, D:9) a +0 club a +0 spear of flaming a +0 ring mail a gnoll corpse (skeletalised by now) (0, 2, D:9) a +0 whip a gnoll corpse (skeletalised by now) (4, 17, D:9) a +0 halberd a +0 flail (5, 17, D:9) a +0 flail (9, 6, D:9) 26 arrows (21, 26, D:9) the +10 quarterstaff of the Candelabrum {vamp, Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). (34, 7, D:9) an iguana corpse (37, 25, D:9) a +0 short sword a +0 robe (37, 26, D:9) a +0 halberd a +0 robe (38, 25, D:9) a +0 mace a +0 robe (38, 26, D:9) a +3 halberd a +0 robe (47, 41, D:9) a +0 rapier (48, 5, D:9) a +0 giant spiked club an ogre corpse (61, 40, D:9) 18 arrows