retryentry Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 13, D:1) 8 poisoned needles (8, 4, D:1) 21 stones (12, -3, D:1) a +0 hand axe (15, -9, D:1) a +0 club (17, -8, D:1) 23 stones (20, 44, D:1) 24 stones (23, 32, D:1) 20 stones (26, 13, D:1) 15 stones (29, 3, D:1) 26 bolts (30, 3, D:1) a +0 club (36, 30, D:1) a stone (36, 32, D:1) 2 stones (37, 31, D:1) a stone (38, 31, D:1) a stone (42, 30, D:1) a +0 club 10 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (18, 5, D:2) 15 sling bullets (26, -23, D:2) 25 arrows (29, -3, D:2) a +0 dagger (31, -6, D:2) a +0 club (33, -48, D:2) a stone (34, -48, D:2) a stone (34, -8, D:2) a +0 animal skin a +0 whip a +0 short sword (34, -6, D:2) a +0 club (35, -13, D:2) a +0 whip (35, -8, D:2) a stone a +0 club (35, -7, D:2) a stone (35, -6, D:2) a stone (36, -8, D:2) a +0 whip (36, -7, D:2) a +0 club (37, -45, D:2) a +0 short sword (40, -12, D:2) 18 poisoned needles (41, -41, D:2) 15 stones (47, -12, D:2) 6 arrows (50, -32, D:2) a +0 ring mail (65, -17, D:2) a +0 whip Level 3 of the Dungeon (0, 16, D:3) a +0 leather armour (1, -2, D:3) a stone (1, -1, D:3) a stone (1, 1, D:3) a +0 dagger (5, -5, D:3) a +0 shield (5, 27, D:3) a +0 club (7, -12, D:3) a +0 dagger a +0 chain mail (7, -11, D:3) a +0 dagger a +0 scale mail a +0 mace 3 tomahawks (8, -12, D:3) 4 stones (8, -11, D:3) a +0 short sword (9, -13, D:3) a +0 short sword (13, -13, D:3) 19 stones (15, 0, D:3) a +0 scimitar (16, -1, D:3) a +0 scythe a +0 robe (19, -4, D:3) 10 sling bullets (19, 18, D:3) a cursed +0 leather armour (21, 5, D:3) a +0 dagger (26, -22, D:3) a +0 club (27, -19, D:3) 3 tomahawks a cursed -1 club (28, -19, D:3) a +0 scale mail a +0 club (28, -17, D:3) a +0 robe a +0 dagger (28, 14, D:3) 5 poisoned needles (34, 8, D:3) a +0 club a +0 dagger (34, 9, D:3) a +0 club (35, 10, D:3) a +3 quarterstaff of chaos (36, -8, D:3) a +0 ring mail (36, 9, D:3) a cursed +0 scale mail a +0 club a +0 club (36, 10, D:3) a +0 dagger (39, 9, D:3) a +0 scale mail a +0 long sword (48, -7, D:3) a +0 mace Level 4 of the Dungeon [Shop] Assekys's Antique Armour Shoppe a cursed +0 cloak (91 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 pair of boots (117 gold) a +0 helmet of intelligence (299 gold) a +2 pair of boots of flying (559 gold) a +2 scale mail of magic resistance (546 gold) a +0 ring mail (104 gold) a +2 helmet of see invisible (559 gold) a +0 robe (18 gold) (14, -1, D:4) 16 stones (15, 9, D:4) a +0 hand axe (17, 0, D:4) a +0 hand axe (18, 19, D:4) 18 sling bullets (19, 3, D:4) 17 bolts (20, 25, D:4) a +0 ring mail (21, -6, D:4) 4 bolts (23, 4, D:4) a +0 mace (23, 5, D:4) a +0 trident (25, 4, D:4) a +0 war axe (26, 29, D:4) a +0 ring mail (33, 9, D:4) a cursed -3 club a +0 chain mail (33, 10, D:4) a tomahawk (33, 12, D:4) a tomahawk (34, 9, D:4) a +0 club a cursed +0 chain mail (34, 10, D:4) a cursed -2 flail Level 5 of the Dungeon [Shop] Xobaemum's Weapon Shoppe a +3 hunting sling of flaming (256 gold) a +0 falchion (39 gold) the +6 rapier "Yrphul" {pierce, rF++ Dex+3} (868 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It greatly protects you from fire. a +0 glaive (84 gold) a +0 hand crossbow (45 gold) a +0 glaive (84 gold) a +0 short sword (39 gold) a +0 spear (39 gold) a +0 dagger (26 gold) the +7 flail of Insufficient Pleasure {antimagic, *Corrode Dex+4} (718 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It may corrode you when you take damage. (0, 0, D:5) a +0 club (0, 1, D:5) a +0 whip a +0 whip a +0 whip a +0 leather armour (11, -16, D:5) a cursed -1 shortbow 13 arrows (15, -16, D:5) an arrow (16, -17, D:5) an arrow (16, -2, D:5) a +0 leather armour (18, -16, D:5) an arrow (22, -9, D:5) an arrow (23, -9, D:5) an arrow (24, -9, D:5) 2 arrows (25, -9, D:5) an arrow (26, -9, D:5) an arrow (28, -10, D:5) 5 arrows a +0 shortbow (29, -17, D:5) 7 poisoned needles (31, -44, D:5) 13 arrows (40, -6, D:5) 10 stones (41, -36, D:5) 2 arrows (42, -35, D:5) an arrow (43, -36, D:5) an arrow (44, -36, D:5) an arrow (47, -36, D:5) a +2 shortbow of velocity 8 arrows (47, -3, D:5) a +0 hunting sling (49, -5, D:5) 13 sling bullets (51, -4, D:5) a +0 giant club (54, -3, D:5) 12 stones (54, 5, D:5) a +0 hand axe a +0 ring mail (54, 13, D:5) 10 stones Level 6 of the Dungeon (1, 21, D:6) a +0 shortbow 4 arrows (2, 25, D:6) an arrow (2, 26, D:6) a book of Frost (2, 27, D:6) an arrow (3, 3, D:6) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (6, 47, D:6) 11 stones (8, 47, D:6) a +0 war axe (9, 13, D:6) 18 arrows (10, 16, D:6) a cursed +1 dagger a +0 robe (11, 16, D:6) a +0 long sword a +0 robe (11, 23, D:6) a +0 falchion a +3 leather armour of poison resistance (12, 15, D:6) a +0 spear a +0 robe (13, 13, D:6) a +0 battleaxe a +0 robe (21, 31, D:6) 25 bolts (22, 30, D:6) a +0 hand axe (31, 39, D:6) 15 stones (37, 40, D:6) a +0 mace a cursed +0 robe (40, 43, D:6) 19 arrows (51, 33, D:6) 15 stones Level 7 of the Dungeon (11, 22, D:7) a +0 hunting sling (12, 3, D:7) 2 arrows (12, 4, D:7) an arrow (12, 6, D:7) an arrow (12, 8, D:7) a +0 shortbow 13 arrows (21, -4, D:7) a +0 long sword (22, -10, D:7) a +0 hand axe (26, 4, D:7) 9 poisoned needles (35, 23, D:7) an uncursed ring of flight a +0 helmet (46, -5, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 11 poisoned needles (5, 4, D:8) a book of Cantrips (6, -15, D:8) a cursed +0 trident a +0 robe (6, 8, D:8) a +0 animal skin a +0 animal skin (7, -15, D:8) a +0 war axe a +0 robe a +1 morningstar of freezing a +1 robe of positive energy (7, -14, D:8) a cursed +1 great sword of freezing a +0 robe (7, 8, D:8) a +2 whip of flaming a +0 robe (8, -14, D:8) a cursed +0 dagger a +0 robe (18, 4, D:8) a +0 shield (19, -4, D:8) 23 stones (21, 2, D:8) a scroll of noise (22, -18, D:8) a +0 dagger a +0 robe (22, -17, D:8) a cursed +0 mace (22, -16, D:8) a +0 hand axe of chopping (24, -18, D:8) a +0 club (24, -15, D:8) 25 stones (25, -23, D:8) a +0 leather armour (25, 8, D:8) a +0 giant spiked club (26, 2, D:8) 19 stones (26, 3, D:8) a +0 trident (33, -22, D:8) a +0 giant club (33, -17, D:8) 18 stones (34, 2, D:8) a book of Cantrips (34, 14, D:8) a +0 war axe (34, 15, D:8) a +0 glaive a +0 chain mail (35, -7, D:8) 27 arrows (35, 13, D:8) a +0 mace a +0 leather armour (36, 13, D:8) a +0 flail a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +2 helmet (13, -15, D:9) 17 sling bullets (24, 0, D:9) a +0 war axe (27, 0, D:9) a +0 club (28, 0, D:9) a +0 hand axe a +0 leather armour (28, 1, D:9) a +0 trident a +0 chain mail (38, 2, D:9) a +0 shortbow 24 arrows (38, 4, D:9) an arrow (38, 7, D:9) 2 arrows (39, 0, D:9) a +0 giant spiked club (42, 0, D:9) 19 stones (48, -2, D:9) 4 large rocks (52, 5, D:9) a +0 ring mail of positive energy Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (4, -11, D:10) a +0 club a +0 leather armour (5, -11, D:10) a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (6, -26, D:10) a +4 long sword of slicing (27, -14, D:10) a +0 pair of boots (30, 17, D:10) 16 arrows (31, -23, D:10) 21 bolts (33, -22, D:10) a +0 giant club (37, -4, D:10) 13 stones Level 11 of the Dungeon (6, -3, D:11) 20 gold pieces (still there?) a cursed +1 short sword (still there?) (6, -2, D:11) a +0 robe a cursed +0 halberd (6, -1, D:11) a +0 robe (unseen) (7, -3, D:11) a +0 robe (unseen) (16, -19, D:11) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (12, -25, Lair:1) a wand of random effects (16/48) a wand of enslavement (10/24) a wand of flame (21/48) a wand of slowing (34/48) (13, -26, Lair:1) a +0 hunting sling (15, -31, Lair:1) a +0 robe (21, -27, Lair:1) 24 sling bullets (21, 7, Lair:1) a book of Callings (31, -24, Lair:1) 8 needles of frenzy (34, -29, Lair:1) 23 arrows (52, -20, Lair:1) a +0 hat (57, 3, Lair:1) a +4 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of flight (0, 1, Lair:2) a disc of storms (1, 0, Lair:2) a +0 cloak (1, 1, Lair:2) a +1 fustibalus of freezing (2, 0, Lair:2) a +2 robe of magic resistance (2, 1, Lair:2) a book of Maledictions (23, -12, Lair:2) a +0 rapier (30, -42, Lair:2) the +2 quarterstaff of Corporal Punishment {vamp, +Blink rF++ rC- Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It greatly protects you from fire. It makes you vulnerable to cold. It lets you blink. (48, -17, Lair:2) a +0 glaive (48, -16, Lair:2) a +0 long sword (49, -34, Lair:2) 8 stones (49, -14, Lair:2) a +0 halberd a +0 robe (67, -42, Lair:2) a wand of random effects (30/48) (69, -2, Lair:2) 16 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (2, -10, Lair:3) a porcupine corpse (3, 0, Lair:3) a crocodile corpse (5, -13, Lair:3) a crocodile corpse (8, -7, Lair:3) 9 stones