rexbael Level 1 of the Dungeon (0, 0, D:1) a +0 club (41, -12, D:1) a +0 short sword (46, 8, D:1) 18 poisoned needles (47, -25, D:1) a +2 ring mail of cold resistance Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, 42, D:2) a +0 dagger (35, 6, D:2) a +0 robe (41, 45, D:2) a +0 chain mail (42, 10, D:2) 22 arrows (44, 57, D:2) a cursed -1 club (45, 60, D:2) a +0 falchion Level 3 of the Dungeon (6, -13, D:3) a +0 trident a cursed +0 scale mail (7, -24, D:3) a +0 leather armour (11, 3, D:3) a +0 chain mail (22, -21, D:3) a +0 robe (22, 0, D:3) a +0 spear (23, -15, D:3) a +0 dagger (23, -1, D:3) a +0 spear (25, -2, D:3) a +0 club (32, -12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (11, 0, D:4) a +0 chain mail (20, -33, D:4) a +0 scythe a +0 robe (28, -20, D:4) 20 bolts (31, -11, D:4) a +3 quarterstaff of chaos a cursed +0 cloak (33, -1, D:4) a +0 mace (41, -19, D:4) a +0 spear (42, -33, D:4) 26 arrows (44, -53, D:4) a +0 whip (44, -36, D:4) a +0 ring mail (44, -28, D:4) a cursed +0 club (50, -16, D:4) a +0 plate armour (50, -2, D:4) a +1 whip (52, -11, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (2, -7, D:5) a +0 war axe (14, -5, D:5) a +0 giant spiked club (16, -32, D:5) a +0 robe (17, -9, D:5) a +0 robe a +0 mace a +0 scale mail (18, -9, D:5) a +4 club a +0 ring mail (22, -41, D:5) a cursed amulet of inaccuracy (25, -18, D:5) a +0 leather armour (25, -13, D:5) a +0 leather armour (32, -20, D:5) an arrow (41, -33, D:5) a +0 long sword (49, -2, D:5) a +0 leather armour (51, -10, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a cursed amulet of inaccuracy (1, 14, D:6) 17 poisoned needles (3, -5, D:6) a +1 hat (41, 30, D:6) a +0 giant spiked club (52, -6, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 18 arrows (2, 32, D:7) a +0 scale mail (5, 16, D:7) a +2 scale mail of magic resistance (5, 17, D:7) a +0 hand axe a +0 ring mail (8, 3, D:7) a cursed -1 dagger (8, 25, D:7) a cursed -3 great sword a +0 robe a +3 halberd a cursed -2 robe a +4 spear a +0 robe a +0 great sword a +0 robe a +0 dagger (10, -1, D:7) a +0 dagger (15, 19, D:7) a +0 whip (15, 20, D:7) a +0 dagger (16, 18, D:7) 8 poisoned needles a +0 blowgun a +0 short sword (22, 35, D:7) a +0 whip a +0 robe (26, -3, D:7) a +0 dagger (unseen) (27, 6, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, 6, D:7) a +0 dagger (30, 4, D:7) a +1 robe of positive energy (33, 21, D:7) a +0 short sword (36, 22, D:7) a +0 falchion (37, 30, D:7) an arrow (37, 33, D:7) a +0 robe (40, 28, D:7) a +0 shortbow 18 arrows (42, 23, D:7) a +0 long sword (43, 28, D:7) the +3 longbow of the Doomed Warrior {velocity, rC+++ MR- Dex+2 Stlth-} Any arrow fired from it inflicts extra damage. It affects your dexterity (+2). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (53, 26, D:7) a +0 shortbow 14 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (1, -4, D:8) a +0 shortbow 6 arrows (2, -41, D:8) a +0 hand axe (3, -42, D:8) a +0 hand axe (3, -4, D:8) an arrow (4, 1, D:8) a +0 giant club a +0 giant club (5, -41, D:8) a +0 hand axe a +0 hand axe (5, -4, D:8) an arrow (6, -4, D:8) 3 arrows a +0 club (8, -6, D:8) 2 arrows (9, -30, D:8) a +0 spear (17, -31, D:8) 5 arrows (20, -5, D:8) a +0 shortbow 14 arrows (21, -3, D:8) a +0 whip a +0 hunting sling a +0 chain mail (22, -2, D:8) an arrow (26, 1, D:8) a +2 short sword of venom a +0 cloak (29, -9, D:8) a +0 giant club (30, -24, D:8) an arrow (30, -23, D:8) an arrow Level 9 of the Dungeon [Shop] Cotai's Antique Weapon Shop a +0 battleaxe (162 gold) a +2 great sword of slicing (542 gold) a +0 morningstar of freezing (230 gold) a +0 hand axe (75 gold) a +0 halberd (100 gold) a +0 mace (75 gold) a +0 mace (75 gold) (0, 0, D:9) a +0 ring mail (12, -29, D:9) a +6 mace of holy wrath (13, -29, D:9) a +2 long sword of distortion (15, -33, D:9) a +2 robe of positive energy a +2 robe of positive energy (15, -27, D:9) the +1 quarterstaff "Wuagodd" {freeze, +Inv rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you turn invisible. (21, -12, D:9) 18 poisoned needles (26, -38, D:9) a cursed -1 club (27, -38, D:9) a +0 whip (30, -45, D:9) a +0 hunting sling (33, -51, D:9) a +0 chain mail a +0 flail (33, -50, D:9) a +0 dagger (35, -50, D:9) a +0 leather armour a +0 short sword a +0 leather armour a +0 whip (35, -28, D:9) a cursed -2 dire flail a +0 giant spiked club (37, -2, D:9) a +0 short sword (39, -3, D:9) a +0 short sword (43, -29, D:9) an arrow (46, -28, D:9) a +0 shortbow 14 arrows (57, -44, D:9) 7 curare-tipped needles (62, -25, D:9) a +1 war axe of chopping Level 10 of the Dungeon (0, 0, D:10) an uncursed amulet of faith (7, -11, D:10) 14 arrows (9, -9, D:10) a +0 club (21, 7, D:10) an arrow (24, -7, D:10) a +0 whip (25, -26, D:10) a +0 hand axe (25, -16, D:10) a poisoned needle (27, -16, D:10) a +0 leather armour a +0 mace (27, -9, D:10) a +0 dagger (28, -19, D:10) a +0 short sword of electrocution (28, 4, D:10) a +0 shortbow 11 arrows (29, -19, D:10) a cursed +0 plate armour a +0 leather armour a +0 mace a +0 club (30, -15, D:10) a +0 robe a +0 dagger (30, -14, D:10) a +0 leather armour (30, -11, D:10) a +0 robe a +4 long sword (31, -22, D:10) a +0 blowgun a +0 dagger 9 poisoned needles (31, -11, D:10) a +0 robe a +0 hand axe a +0 club a +0 leather armour (32, -16, D:10) a +0 mace (32, -10, D:10) a +0 dagger a +0 robe a +0 short sword (33, -9, D:10) a +0 robe a +0 mace (36, -27, D:10) a +0 robe a +0 dagger (36, -5, D:10) a +0 robe a +0 scimitar (37, -26, D:10) a +0 leather armour a +0 robe a +0 dagger of venom (38, -25, D:10) a +0 scale mail (39, 16, D:10) a +0 leather armour (49, 9, D:10) a +0 dagger a +0 robe (50, 9, D:10) a +4 scimitar of flaming (53, 8, D:10) a +0 pair of boots (56, 21, D:10) a +0 short sword (59, -24, D:10) a poisoned needle (60, -24, D:10) a poisoned needle (62, -22, D:10) a poisoned needle (63, 21, D:10) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (10, -37, Lair:1) a +1 hat an uncursed staff of air a wand of paralysis (13/24) a wand of random effects (22/48) the +0 large shield "Foyzxafu" {*Slow rElec rF+} It protects you from fire. It insulates you from electricity. It may slow you when you take damage. a wand of paralysis (16/24) a wand of lightning (0/15) a +0 flail of crushing an uncursed ring of protection from magic a wand of confusion (22/48) a wand of polymorph (12/24) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (1, 20, Lair:2) a -2 robe (4, 5, Lair:2) a +0 chain mail (5, 4, Lair:2) 3 large rocks (22, 6, Lair:2) a +0 plate armour (39, 15, Lair:2) a +0 glaive a +0 robe (45, 9, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (4, -2, Lair:3) a +0 great sword (12, 4, Lair:3) a +0 quarterstaff (19, 33, Lair:3) a +0 hunting sling (24, 42, Lair:3) a +0 broad axe (32, 45, Lair:3) a +0 rapier (39, 42, Lair:3) a +0 rapier (40, 50, Lair:3) a potion of degeneration (42, 14, Lair:3) a +1 triple sword of electrocution a +0 scale mail (45, 12, Lair:3) a +0 ring mail (47, 9, Lair:3) a +0 hand axe (47, 46, Lair:3) a +0 scale mail (49, 6, Lair:3) a +0 leather armour (54, 44, Lair:3) a +0 ring mail of cold resistance a +0 mace (55, 13, Lair:3) a +0 scale mail (62, 33, Lair:3) a hippogriff corpse Level 4 of the Lair of Beasts (0, 0, Lair:4) a tomahawk of returning (2, 0, Lair:4) 22 gold pieces (5, -2, Lair:4) a tomahawk of returning (7, 4, Lair:4) 2 tomahawks of returning