rexbael Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 16, D:1) 2 fruits (7, 21, D:1) a +0 club (8, 17, D:1) a +0 whip (17, -16, D:1) an uncursed ring of positive energy (28, -8, D:1) a +0 mace (36, -6, D:1) 11 arrows Level 2 of the Dungeon (16, -18, D:2) a +0 dagger (25, 11, D:2) a +0 leather armour (26, -6, D:2) 23 arrows (29, 2, D:2) a +0 club (35, 6, D:2) a +0 short sword (35, 9, D:2) a +0 dagger (37, 18, D:2) a +0 trident (50, 0, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 3, D:3) a +0 falchion (1, 6, D:3) a +0 robe (3, -4, D:3) 33 arrows (3, 16, D:3) a +0 short sword (6, 38, D:3) a +0 flail a +0 leather armour a +0 scale mail (7, 37, D:3) a +2 dagger of protection a +0 robe a +0 hand axe (11, -2, D:3) a +0 leather armour (12, 5, D:3) a +0 leather armour (15, 8, D:3) a +0 short sword a +0 leather armour a +0 mace (17, 9, D:3) a +0 chain mail a +0 club a +0 morningstar a +0 chain mail (20, -1, D:3) a cursed -2 club (25, 19, D:3) Sif Muna's Compendium of Enhancements Spells Type Level a - Infusion Charms 1 (27, 31, D:3) a +0 dagger a +0 robe (32, 36, D:3) a cursed -3 short sword (34, 17, D:3) a +0 dagger a +0 dagger a +0 dagger a cursed +0 hand axe (35, 15, D:3) a +0 club (40, -15, D:3) a +0 short sword (44, -4, D:3) a +0 dagger (55, -12, D:3) a bread ration Level 4 of the Dungeon (0, 0, D:4) 2 potions of might (4, -4, D:4) 31 stones (8, -9, D:4) a +0 falchion (10, -11, D:4) a +0 flail (17, 14, D:4) a +0 short sword (18, 20, D:4) a +0 hand axe a +0 chain mail (21, 18, D:4) the +3 rapier of Zeckod {speed, rC+ rN+} Attacks with this weapon are significantly faster. It protects you from cold. It protects you from negative energy. (24, 17, D:4) a tomahawk (27, 17, D:4) a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 leather armour a +0 trident 5 tomahawks (30, 23, D:4) a tomahawk (36, 17, D:4) an uncursed ring of loudness