riffraff Level 1 of the Dungeon (0, 0, D:1) a +0 club (-22, 1, D:1) a +0 chain mail (-21, 1, D:1) a +0 club (-21, 2, D:1) 14 bolts (-15, 2, D:1) a +0 dagger (2, 2, D:1) 21 bolts (-33, 8, D:1) 24 arrows (-54, 9, D:1) a stone (-52, 10, D:1) a stone (-51, 10, D:1) a stone (5, 19, D:1) a +0 animal skin (-31, 23, D:1) a +0 hand axe (9, 50, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-29, 4, D:2) a +0 club (unseen) (-6, 8, D:2) 17 arrows (-14, 16, D:2) a cursed +0 robe (12, 20, D:2) a +0 club (-23, 31, D:2) 23 stones (-16, 31, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (2, 0, D:3) a +0 dagger (-44, 9, D:3) 2 stones (-42, 9, D:3) a stone (-41, 10, D:3) a stone (-5, 11, D:3) a +0 ring mail (1, 11, D:3) 16 poisoned needles (-38, 12, D:3) a +0 club 15 stones (0, 13, D:3) a +0 dagger (-43, 38, D:3) a +0 leather armour (-47, 46, D:3) a +0 club (-46, 46, D:3) a +0 spear (-51, 56, D:3) 13 poisoned needles Level 4 of the Dungeon [Shop] Xeatelakh's Food Emporium a bread ration (50 gold) a bread ration (50 gold) a slice of pizza (15 gold) a bread ration (50 gold) 2 fruits (30 gold) 5 fruits (75 gold) a bread ration (50 gold) a meat ration (50 gold) a slice of pizza (15 gold) a meat ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a beef jerky (15 gold) a bread ration (50 gold) [Shop] Uhusihoo's General Store an uncursed ring of ice (275 gold) a +3 chain mail of poison resistance (258 gold) a scroll of enchant armour (82 gold) 22 stones (24 gold) a bread ration (55 gold) a scroll of teleportation (33 gold) the +1 robe "Vaorou" {rPois Dex+5} (301 gold) It affects your dexterity (+5). It protects you from poison. 24 bolts (52 gold) [Shop] Oshroi Hafue's Distillery a potion of brilliance (40 gold) a potion of might (40 gold) a potion of flight (30 gold) 2 potions of heal wounds (100 gold) a potion of might (40 gold) a potion of berserk rage (50 gold) a potion of ambrosia (80 gold) a potion of flight (30 gold) [Shop] Awos's Weapon Shoppe a +5 greatsling of freezing (594 gold) a +0 short sword (33 gold) a cursed -3 rapier (1 gold) a +0 rapier (44 gold) a cursed -1 hunting sling (1 gold) a +0 hand axe (33 gold) a +0 whip (27 gold) a +0 long sword (38 gold) 24 arrows (52 gold) the +9 rapier of the Sage {vamp, rPois rC- Dex+4} (765 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. (0, 0, D:4) a +0 ring mail (8, 1, D:4) 16 arrows (-19, 9, D:4) a +0 leather armour (24, 16, D:4) a +0 flail (23, 17, D:4) a +0 dagger a +0 robe (24, 17, D:4) a +0 dagger a +0 scale mail (24, 18, D:4) a +0 flail a +0 ring mail (29, 21, D:4) a +0 ring mail (-26, 23, D:4) a +0 whip a +0 leather armour a cursed -3 spear (-27, 24, D:4) a +0 whip (-26, 24, D:4) a +0 club (-3, 26, D:4) 14 stones (6, 30, D:4) a +0 war axe (32, 35, D:4) a +0 flail a +0 ring mail a cursed -3 flail a +0 hand axe a tomahawk (32, 36, D:4) a +0 dagger a +0 chain mail a +0 ring mail (32, 37, D:4) a tomahawk Level 5 of the Dungeon (0, 0, D:5) 20 stones (35, 0, D:5) an arrow (36, 1, D:5) an arrow (36, 3, D:5) 27 arrows (15, 4, D:5) a +0 short sword a +0 ring mail (4, 10, D:5) 2 arrows (4, 12, D:5) a +0 shortbow 9 arrows (25, 22, D:5) a +0 giant spiked club (40, 24, D:5) a +0 shortbow 8 arrows of frost (38, 25, D:5) an arrow of frost (45, 25, D:5) 20 stones (7, 26, D:5) a +0 leather armour a +0 rapier (25, 34, D:5) a cursed -2 halberd a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (19, 1, D:6) a +0 flail (-24, 11, D:6) a +0 giant club (12, 19, D:6) a +0 shortbow 10 arrows (-3, 22, D:6) 18 stones (-2, 24, D:6) a cursed -3 giant club (-9, 25, D:6) 26 stones (-2, 26, D:6) a +0 dagger a +0 robe (-1, 26, D:6) a +0 whip a +0 ring mail (-1, 27, D:6) a +0 club (0, 27, D:6) a +0 mace a +0 scale mail a +0 leather armour (-7, 31, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 24 bolts (17, 4, D:7) a +0 dagger a +0 ring mail (18, 4, D:7) a +0 dagger a +0 robe (17, 5, D:7) a +0 dagger a +2 robe of fire resistance (-8, 6, D:7) a cursed -1 dagger a +0 robe (-6, 6, D:7) a +0 flail a +0 plate armour (-11, 11, D:7) 25 arrows (-10, 13, D:7) a +0 spear (-14, 14, D:7) a tomahawk (-12, 15, D:7) a tomahawk (-11, 15, D:7) a tomahawk a +0 hand axe (-10, 15, D:7) a +0 chain mail (-9, 15, D:7) 18 arrows of flame a +0 shortbow (-9, 16, D:7) a +0 leather armour a +0 short sword (-9, 19, D:7) a +0 falchion (11, 20, D:7) a +0 leather armour a +0 whip (5, 24, D:7) a cursed +0 chain mail (9, 25, D:7) a +0 hunting sling (1, 35, D:7) a +0 short sword (12, 38, D:7) 22 stones Level 8 of the Dungeon [Shop] Ituepres's Weapon Boutique a +4 blowgun of evasion (350 gold) a +0 quarterstaff (56 gold) a +0 club (14 gold) a +0 arbalest (63 gold) a +1 morningstar of distortion (238 gold) a +0 great mace (91 gold) 6 sling bullets of frost (100 gold) a +0 hunting sling (21 gold) a +0 mace (42 gold) a +0 long sword (49 gold) a +0 hunting sling (21 gold) a +0 flail (49 gold) the +9 whip "Voulaom" {elec, Str+4 Int+7} (1138 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your intelligence (+7). 28 stones (39 gold) (0, 0, D:8) a +0 shortbow 15 arrows (-1, 2, D:8) an arrow (-10, 4, D:8) a +0 flail (-27, 19, D:8) a +0 chain mail a +0 hand axe (-26, 19, D:8) a +0 club a +0 leather armour a +0 hand axe a cursed +0 chain mail a +0 club a +0 dagger (-9, 30, D:8) 23 arrows (-54, 34, D:8) a +0 scimitar (-66, 38, D:8) a +0 dagger a +0 robe (-65, 39, D:8) a +0 ring mail a +0 hand axe a +0 club (-2, 45, D:8) 6 javelins (-42, 50, D:8) 2 arrows (-41, 50, D:8) an arrow (-44, 51, D:8) a +0 shortbow 21 arrows (-65, 52, D:8) a throwing net Level 9 of the Dungeon (0, 0, D:9) an arrow (1, 0, D:9) an arrow (0, 2, D:9) an arrow (38, 2, D:9) a +0 chain mail (0, 4, D:9) a +0 shortbow 8 arrows (26, 5, D:9) a +0 plate armour (25, 8, D:9) a +0 falchion (56, 19, D:9) a +0 leather armour (3, 21, D:9) a +0 dagger (7, 22, D:9) a +0 giant spiked club a +0 giant club (46, 27, D:9) a +0 leather armour (6, 35, D:9) a +0 leather armour (7, 35, D:9) a +0 short sword a +0 falchion a +0 leather armour (52, 35, D:9) a +0 shortbow (6, 36, D:9) a +0 flail (7, 36, D:9) a +0 flail a +0 scale mail (20, 40, D:9) a +0 plate armour a +0 glaive (22, 40, D:9) a +0 club a +0 dagger (2, 41, D:9) a +0 centaur barding Level 10 of the Dungeon (0, 0, D:10) 11 poisoned needles (4, 0, D:10) a +0 falchion (-5, 6, D:10) a +0 plate armour (14, 15, D:10) 19 arrows (15, 16, D:10) 24 stones (15, 19, D:10) a +0 giant club a +0 leather armour a +0 long sword (-13, 24, D:10) a +0 broad axe (-14, 34, D:10) a +0 hand axe (-22, 35, D:10) a +0 short sword a +0 ring mail (-14, 35, D:10) a +0 hand axe a +0 hand axe (-13, 35, D:10) a +0 hand axe (-12, 36, D:10) 13 stones (7, 39, D:10) a +0 falchion (-5, 46, D:10) a +0 giant club a +0 giant club (-5, 47, D:10) a +0 dire flail Level 11 of the Dungeon (0, 0, D:11) 15 stones (4, 3, D:11) an uncursed staff of cold the Ecumenical Temple (-4, 1, Temple) a +2 morningstar of venom a +0 short sword of venom a +1 mace of protection a +0 shortbow of freezing a disc of storms a +2 ring mail of fire resistance an uncursed amulet of inaccuracy a potion of degeneration a +0 falchion Level 1 of the Lair of Beasts (-14, 2, Lair:1) 7 curare-tipped needles (-22, 12, Lair:1) a +0 scale mail (0, 18, Lair:1) a throwing net (-38, 21, Lair:1) 21 stones (-9, 25, Lair:1) a +0 war axe (7, 32, Lair:1) 21 bolts of frost Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 arrows (-34, 2, Lair:2) a +0 hunting sling (-48, 20, Lair:2) 2 fruits (-46, 20, Lair:2) 3 fruits (-45, 20, Lair:2) 3 fruits (-49, 21, Lair:2) 2 fruits (3, 29, Lair:2) a +0 buckler (-26, 36, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (41, 9, Lair:3) 16 arrows (41, 11, Lair:3) 13 stones (23, 42, Lair:3) a +0 plate armour (44, 50, Lair:3) 20 stones (41, 52, Lair:3) a +0 large shield Level 1 of the Shoals (0, 0, Shoals:1) a large rock 2 potions of flight (1, 0, Shoals:1) a large rock (-5, 1, Shoals:1) a +0 robe (1, 1, Shoals:1) a large rock (6, 1, Shoals:1) 2 silver sling bullets (2, 2, Shoals:1) a large rock (7, 3, Shoals:1) a +0 trident (-4, 5, Shoals:1) a potion of degeneration (10, 6, Shoals:1) a stone (11, 11, Shoals:1) a silver sling bullet a stone (12, 12, Shoals:1) a silver sling bullet (12, 13, Shoals:1) a silver sling bullet a stone (15, 13, Shoals:1) a throwing net a +0 trident (12, 14, Shoals:1) a silver sling bullet (23, 17, Shoals:1) 19 stones (2, 21, Shoals:1) a stone (1, 22, Shoals:1) a stone (2, 23, Shoals:1) 26 gold pieces (7, 23, Shoals:1) a harpy corpse (3, 24, Shoals:1) an arrow (2, 25, Shoals:1) 2 silver sling bullets (2, 26, Shoals:1) a +0 shortbow (unseen) (1, 28, Shoals:1) 10 stones Level 2 of the Shoals (0, 0, Shoals:2) a +2 glaive of venom (1, 0, Shoals:2) a +0 trident (unseen) (-17, 1, Shoals:2) a large rock (-15, 1, Shoals:2) a large rock (-13, 1, Shoals:2) a large rock (0, 1, Shoals:2) a +0 trident (unseen) (2, 2, Shoals:2) a snapping turtle corpse (skeletalised by now) (-1, 3, Shoals:2) 2 silver javelins (-2, 4, Shoals:2) an arrow (-2, 5, Shoals:2) a silver javelin (0, 8, Shoals:2) an uncursed ring of protection from cold (7, 23, Shoals:2) a silver javelin (8, 23, Shoals:2) a silver javelin (9, 23, Shoals:2) a silver javelin (7, 24, Shoals:2) a silver javelin (9, 26, Shoals:2) 2 potions of curing