Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 35212 riffraff the Fighter (level 13, -2/109 HPs) Began as a Demonspawn Berserker on Dec 21, 2015. Was a High Priest of Trog. Slain by a death yak (10 damage) ... on level 8 of the Lair of Beasts. The game lasted 01:28:14 (16648 turns). riffraff the Fighter (Demonspawn Berserker) Turns: 16648, Time: 01:28:14 Health: -2/109 AC: 22 Str: 17 XL: 13 Next: 46% Magic: 0/13 EV: 13 Int: 11 God: Trog [*****.] Gold: 721 SH: 6 Dex: 20 Spells: 0 memorised, 12 levels left rFire + . . SeeInvis . Q - +11 long sword of the Wilderness {pain, +Inv} rCold . . . Clarity . J - +2 plate armour {rPois} rNeg . . . SustAt . m - +0 buckler rPois + Gourm . (helmet restricted) rElec . Spirit + i - +0 cloak rCorr . Warding . h - +2 pair of gloves rMut . Stasis . Z - +0 pair of boots MR ++... s - amulet of guardian spirit Stlth .......... z - +2 ring of evasion u - ring of protection from fire @: exhausted, regenerating, very resistant to hostile enchantments, extremely unstealthy A: horns 2, thin skeletal structure 1, blurry vision 1, clever 1, foul stench 1, poison resistance, powered by death 1, no device heal 1, rot immunity a: Berserk, Trog's Hand, Brothers in Arms, Burn Spellbooks, Renounce Religion, Evoke Invisibility You were on level 8 of the Lair of Beasts. You worshipped Trog. Trog was extremely pleased with you. You were hungry. You visited 3 branches of the dungeon, and saw 17 of its levels. You collected 861 gold pieces. You spent 140 gold pieces at shops. Inventory: Hand Weapons k - a +2 short sword of electrocution o - a +2 spear of venom p - a +0 great sword of draining D - a +3 war axe F - a +0 short sword of draining G - a +2 flail of crushing N - a +0 hand axe of chopping Q - the +11 long sword of the Wilderness (weapon) {pain, +Inv} (You found it on level 5 of the Lair of Beasts) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you turn invisible. Missiles S - 3 javelins (quivered) Armour h - a +2 pair of gloves (worn) i - a +0 cloak (worn) m - a +0 buckler (worn) J - a +2 plate armour of poison resistance (worn) K - a +0 pair of gloves P - a +0 pair of gloves Z - a +0 pair of boots (worn) Rods a - a +0 iron rod (9/9) (You found it on level 6 of the Lair of Beasts) Jewellery s - an amulet of guardian spirit (around neck) u - a ring of protection from fire (left hand) y - an uncursed ring of magical power z - a +2 ring of evasion (right hand) B - an uncursed ring of protection from fire V - an uncursed ring of ice Wands b - a wand of polymorph (11) f - a wand of lightning (7) r - a wand of heal wounds (5) t - a wand of draining (4) E - a wand of paralysis (8) H - a wand of draining (4) L - a wand of disintegration (16) U - a wand of draining (6) Scrolls d - 3 scrolls of recharging e - 3 scrolls of blinking j - 10 scrolls of teleportation v - a scroll of magic mapping {unknown} x - 2 scrolls of fear A - 8 scrolls of remove curse C - 3 scrolls of fog Potions n - 4 potions of brilliance q - a potion of haste w - 5 potions of curing M - 2 potions of heal wounds O - 2 potions of flight R - a potion of might X - 2 potions of resistance Miscellaneous l - a fan of gales (inert) Comestibles c - 12 bread rations g - 8 beef jerkies I - 30 fruits Skills: * Level 12.6 Fighting - Level 10.3(10.9) Short Blades * Level 5.5(8.7) Long Blades + Level 0.3 Maces & Flails * Level 9.3 Armour + Level 9.0 Dodging + Level 6.5 Shields + Level 1.2 Evocations You had 12 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:5 Lair (8/8) D:8 Shoals (0/4) Lair:3 Spider (1/4) Lair:6 Slime: Lair:6-8 Altars: Elyvilon Kikubaaqudgha Sif Muna Shops: D:5 *? Annotations: Lair:6 exclusion: 2 oklob plants Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You have a somewhat thin skeletal structure (Dex +2, Stealth). You may emit foul miasma when damaged in melee. You regenerate a little health from kills. You are immune to rotting. Scrolls take you a little longer to read. Your mind is acute. (Int +2) Your system is resistant to poisons. Potions and wands are less effective at restoring your health. Message History You climb downwards. 6 river rats come into view. There is a stone staircase leading up here. You're too exhausted to go berserk. Your skin crawls. You feel resistant to hostile enchantments. You feel slightly more hungry. You block the death yak's attack. The river rat moves out of view. The death yak closely misses you. The river rat bites the fungus but does no damage. You fail to use your ability. The death yak gores you. * * * LOW HITPOINT WARNING * * * Your ogre goes berserk! You are feeling hungry. The death yak gores you! * * * LOW HITPOINT WARNING * * * The death yak barely misses you. The river rat closely misses your ogre. The death yak gores your ogre!! Your ogre hits the death yak with a giant club!! The death yak gores you! You die... #### ##..##### ### #P...P..####... #.............. #.@............ ##.Yr.r........ ##.Or#.....#... #...Y.rr....#.. ##.....