riffraff Level 1 of the Dungeon (0, 0, D:1) a +0 spear (17, 4, D:1) a +0 dagger (38, 5, D:1) a stone (31, 7, D:1) 18 sling bullets (37, 8, D:1) a +0 club 2 stones (45, 22, D:1) a +0 whip (28, 25, D:1) a +0 hand axe (38, 26, D:1) a +0 club 2 stones (34, 27, D:1) 2 stones (44, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (-9, 3, D:2) a +0 falchion a +0 scale mail (-27, 10, D:2) a +0 dagger (-13, 16, D:2) 18 stones (17, 19, D:2) a +0 falchion (-19, 22, D:2) a +0 animal skin a +0 falchion a +0 animal skin a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 short sword a +0 club a +0 dagger (-25, 23, D:2) 18 bolts (-19, 23, D:2) a +0 dagger (13, 25, D:2) 19 stones Level 3 of the Dungeon (1, 2, D:3) a +0 club (41, 4, D:3) a +0 club (10, 7, D:3) a cursed +0 dagger (13, 7, D:3) a +0 dagger (28, 9, D:3) a stone (24, 12, D:3) a stone (16, 13, D:3) 23 stones (22, 14, D:3) a stone (42, 17, D:3) a +0 club (2, 19, D:3) a cursed -2 whip (3, 19, D:3) a +0 club (31, 20, D:3) 24 stones (37, 20, D:3) a +0 flail a +0 chain mail (38, 21, D:3) a +0 club a +0 leather armour a +0 mace a +0 dagger a +0 robe (43, 21, D:3) 11 stones (1, 27, D:3) a +0 mace (14, 30, D:3) a +0 robe (51, 30, D:3) a +0 dagger (55, 30, D:3) a cursed -1 short sword (25, 31, D:3) a +0 spear (8, 41, D:3) a +0 short sword (20, 43, D:3) a +0 ring mail (20, 46, D:3) 15 stones (26, 46, D:3) a +0 scale mail a +0 hand axe Level 4 of the Dungeon [Shop] Bokozxesh's Antique Weapon Emporium a +0 rapier (112 gold) a +0 spear (84 gold) a +0 quarterstaff (112 gold) the +10 arbalest of Doom {elec, rC+} (266 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. a +0 mace of protection (84 gold) a +0 rapier (112 gold) a +0 mace (84 gold) a +0 great sword of electrocution (182 gold) a +0 dagger (56 gold) a +0 mace (84 gold) a +0 dagger (56 gold) (0, 0, D:4) an uncursed staff of wizardry (9, 2, D:4) 19 stones (13, 2, D:4) 26 stones (9, 9, D:4) 20 arrows (14, 11, D:4) a +0 mace (25, 11, D:4) a throwing net (14, 13, D:4) 18 sling bullets (-8, 15, D:4) 32 arrows (-2, 24, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 11 gold pieces (-15, 14, D:5) a +0 short sword (-20, 28, D:5) 16 gold pieces Level 6 of the Dungeon [Shop] Gojytud's Antique Weapon Boutique the +4 halberd of Attainder {venom, Stlth+} (225 gold) It poisons the flesh of those it strikes. It makes you more stealthy. a +0 long sword (87 gold) a +0 club (25 gold) a +0 longbow (112 gold) a cursed -2 flail (87 gold) a +2 hand axe of chopping (75 gold) the +1 hand crossbow of Disintegration {elec, Str+4} (212 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). a +0 flail (87 gold) a +5 great sword of holy wrath (162 gold) a +0 short sword of draining (75 gold) a +0 rapier (100 gold) (0, 0, D:6) a +0 robe (54, 1, D:6) 14 sling bullets (42, 11, D:6) a +0 scale mail (-3, 15, D:6) a +0 club (39, 22, D:6) a +0 falchion (51, 23, D:6) 13 stones (20, 28, D:6) a +0 giant club (52, 29, D:6) 18 stones (24, 33, D:6) 22 arrows (-10, 43, D:6) a +0 rapier (8, 45, D:6) an arrow (8, 46, D:6) an arrow (18, 46, D:6) 6 tomahawks (-5, 47, D:6) 6 curare-tipped needles (9, 49, D:6) a +0 shortbow 20 arrows (34, 55, D:6) a throwing net Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (-2, 2, D:7) a +0 hand axe of freezing a +0 giant spiked club (-1, 2, D:7) a +0 dagger (-39, 11, D:7) 14 stones (-20, 20, D:7) a +0 war axe a +0 leather armour (-21, 22, D:7) a scroll of noise a -3 ring of intelligence a +0 ring mail a +0 club a +0 scale mail a +0 dagger a +0 hand axe (-45, 29, D:7) 8 tomahawks (-38, 31, D:7) 25 sling bullets (-6, 51, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 trident (49, 6, D:8) a +0 club (38, 8, D:8) a +0 hand axe (27, 10, D:8) 26 arrows (48, 13, D:8) 23 stones (44, 21, D:8) a cursed +0 robe (34, 33, D:8) 3 scrolls of noise (33, 38, D:8) a +0 trident (35, 38, D:8) a +0 leather armour (34, 39, D:8) a +0 trident a +0 flail (13, 52, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Huggyuf's General Store a crystal ball of energy (340 gold) the cursed -1 helmet "Ihofak" {rElec Dex-4 Slay+2} (178 gold) It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It has a curse placed upon it. a +5 ring of strength (700 gold) a phial of floods (680 gold) a scroll of remove curse (51 gold) a +0 scale mail (68 gold) (24, 10, D:9) a +0 ring mail (18, 12, D:9) 9 bolts (-2, 16, D:9) a +0 shortbow 12 arrows (-8, 21, D:9) 5 arrows (9, 23, D:9) 25 stones (-2, 26, D:9) a +0 flail (1, 32, D:9) 15 sling bullets (-19, 36, D:9) an arrow (24, 36, D:9) a +0 war axe (-21, 37, D:9) 2 arrows (-18, 37, D:9) an arrow (-16, 37, D:9) an arrow (-14, 37, D:9) a +1 shortbow of evasion 10 arrows (-37, 41, D:9) 12 exploding sling bullets (-4, 42, D:9) 2 stones (-29, 44, D:9) 17 sling bullets (-1, 44, D:9) a stone 3 curare-tipped needles (0, 44, D:9) a +0 club a +0 whip (-11, 48, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a -3 ring of evasion a +3 scale mail a +2 helmet a +0 chain mail (-34, 3, D:10) a +0 leather armour (-23, 3, D:10) a +0 giant spiked club (-17, 3, D:10) 21 stones (-23, 16, D:10) a +1 naga barding (-15, 17, D:10) a +0 giant spiked club (-8, 18, D:10) a +0 robe a +1 flail (-7, 18, D:10) a +0 robe a +0 dagger a cursed -2 robe a +2 short sword (-6, 18, D:10) a +0 robe a cursed +0 short sword (1, 20, D:10) a +0 long sword (-49, 21, D:10) a +0 spear of freezing a +0 scale mail a +0 shield (-49, 22, D:10) a +0 club (-8, 22, D:10) a +0 chain mail a +0 dagger (-7, 22, D:10) a +0 short sword 14 stones a +0 plate armour a +0 scimitar (-5, 22, D:10) a +0 flail (-48, 28, D:10) a +0 giant club (-25, 28, D:10) a +0 ring mail (-37, 32, D:10) a scroll of immolation (-4, 34, D:10) a scroll of immolation Level 11 of the Dungeon [Shop] Naaronymm's Weapon Emporium a +2 glaive of protection (257 gold) 28 stones (36 gold) a +1 quarterstaff of draining (184 gold) the cursed +3 lajatang of Mandamus {venom, +Rage rC+ Int-4} (508 gold) It poisons the flesh of those it strikes. It affects your intelligence (-4). It protects you from cold. It lets you go berserk. It has a curse placed upon it. a +0 broad axe (52 gold) a +0 club (13 gold) 16 sling bullets (104 gold) 6 curare-tipped needles (46 gold) (-37, 2, D:11) 6 poisoned sling bullets (-28, 2, D:11) 32 stones (-37, 11, D:11) an arrow (-29, 12, D:11) 16 stones (-44, 13, D:11) 2 arrows (-38, 13, D:11) an arrow (-41, 15, D:11) an arrow (-38, 15, D:11) an arrow (-47, 16, D:11) an arrow (-47, 17, D:11) a stone (-37, 18, D:11) a +0 shortbow 3 arrows (-36, 18, D:11) an arrow (-32, 18, D:11) an arrow (-40, 19, D:11) a +3 leather armour a +0 hand axe (-35, 21, D:11) a +0 short sword (-34, 21, D:11) a +0 flail (-35, 22, D:11) a +0 dagger a +0 robe a +0 plate armour a +0 mace (-33, 22, D:11) a +0 falchion a +0 war axe a +0 plate armour (-31, 22, D:11) a +0 dagger a +0 robe (-39, 24, D:11) a +0 mace of protection (-38, 24, D:11) a +0 chain mail (-40, 26, D:11) 14 arrows of frost (-45, 28, D:11) a cursed +0 chain mail (-34, 29, D:11) 9 stones (-53, 32, D:11) 11 stones (-56, 33, D:11) 26 arrows (-25, 36, D:11) a +0 giant club (-17, 39, D:11) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a river rat corpse (6, 4, Lair:1) a +0 short sword (-1, 5, Lair:1) a river rat corpse (0, 5, Lair:1) a river rat corpse a river rat corpse a river rat corpse a river rat corpse (45, 11, Lair:1) a +2 robe of magic resistance a +1 robe of cold resistance a +0 dagger of flaming (45, 15, Lair:1) a +0 quarterstaff of freezing (41, 19, Lair:1) a +0 morningstar of draining (12, 20, Lair:1) a +0 dire flail of protection a +0 leather armour the orc skeleton of Urug (42, 20, Lair:1) an uncursed amulet of stasis a +2 helmet (41, 21, Lair:1) a scroll of torment (42, 21, Lair:1) a book of Battle a book of Envenomations a book of Maledictions a Fen Folio (43, 21, Lair:1) a potion of ambrosia (49, 25, Lair:1) the +6 hunting sling "Heyrph" {velocity, +Blink +Fly} Any stone fired from it inflicts extra damage. It lets you fly. It lets you blink.