riffraff Level 1 of the Dungeon (0, 0, D:1) 26 arrows (-21, 2, D:1) 10 stones (-18, 3, D:1) a +0 dagger (-11, 4, D:1) a +0 robe (-3, 5, D:1) a +0 leather armour (-28, 7, D:1) a +0 club (-24, 7, D:1) a cursed +0 dagger (-25, 9, D:1) a +0 club (-44, 10, D:1) 23 sling bullets (-33, 24, D:1) a cursed -1 club (-1, 30, D:1) 16 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (28, 0, D:2) a +0 club (-8, 4, D:2) a +0 dagger (-14, 7, D:2) a +0 robe (-14, 16, D:2) a +0 club (11, 20, D:2) a +0 club (35, 20, D:2) a +0 hunting sling 5 stones (9, 22, D:2) 15 sling bullets (36, 22, D:2) a stone (15, 23, D:2) a +0 animal skin (12, 25, D:2) 8 stones (12, 27, D:2) a +0 spear (31, 28, D:2) a +0 robe (3, 30, D:2) a +0 leather armour (9, 37, D:2) a +0 scale mail (12, 37, D:2) 12 poisoned needles (24, 44, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (-5, 1, D:3) 26 stones (-1, 1, D:3) a +0 dagger (5, 1, D:3) 12 poisoned needles (13, 2, D:3) a +0 club (16, 4, D:3) a stone (17, 4, D:3) a stone (19, 5, D:3) 2 stones (-19, 15, D:3) 19 sling bullets (1, 22, D:3) 13 arrows (-20, 26, D:3) a +0 flail (-19, 26, D:3) a +0 club 15 arrows (-18, 26, D:3) a +0 dagger a cursed -1 robe (-16, 26, D:3) a +0 short sword a +0 leather armour (-13, 26, D:3) a +0 chain mail (6, 26, D:3) 6 curare-tipped needles (8, 26, D:3) 9 stones (-3, 28, D:3) a +0 whip (2, 30, D:3) 13 poisoned arrows (10, 34, D:3) a +0 leather armour (11, 34, D:3) a +0 flail Level 4 of the Dungeon (25, 9, D:4) a +0 leather armour (7, 12, D:4) a +1 dire flail of venom a +0 hand axe a +0 falchion a +0 club a +0 chain mail (8, 16, D:4) a +0 dagger of draining a +0 leather armour (-2, 43, D:4) a +0 club (2, 46, D:4) a +0 dagger (5, 47, D:4) a +0 hand axe a +0 robe (3, 48, D:4) a +0 club (7, 48, D:4) a +0 scythe (-3, 49, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Celixtoi's Antique Weapon Shop a +0 bardiche (261 gold) a cursed -3 shortbow (87 gold) the +5 blowgun of Experimentation {evade, *Drain rElec rN+ Stlth+} (217 gold) It affects your evasion (+5 to EV). It insulates you from electricity. It protects you from negative energy. It causes draining when unequipped. It makes you more stealthy. a +0 dagger (58 gold) a +2 hand crossbow of flaming (101 gold) a +0 short sword (87 gold) a +0 halberd (116 gold) a +0 mace of crushing (87 gold) (0, 0, D:5) a +0 hand axe (13, 2, D:5) a +0 trident (-12, 15, D:5) a cursed -1 dagger (-3, 23, D:5) 15 bolts (-13, 29, D:5) 19 arrows (-5, 29, D:5) a +0 pair of gloves 4 potions of poison (16, 32, D:5) a +0 flail (18, 33, D:5) a +0 spear (-11, 34, D:5) a +0 scale mail (3, 36, D:5) a +0 giant spiked club (22, 49, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 20 sling bullets (12, 3, D:6) 5 poisoned needles (2, 7, D:6) a +0 falchion a +0 leather armour (1, 8, D:6) a cursed +0 trident (2, 8, D:6) a +0 giant spiked club (1, 9, D:6) a +0 whip a +0 mace (-16, 19, D:6) 17 stones (-3, 27, D:6) a +0 giant club (-10, 39, D:6) 14 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (25, 3, D:7) a +0 club a +3 leather armour (-12, 4, D:7) 16 stones (5, 4, D:7) 17 stones (18, 4, D:7) a +0 war axe a +0 plate armour (23, 4, D:7) a +0 dagger (6, 5, D:7) a +0 dagger (12, 7, D:7) a +0 shortbow 6 arrows (-12, 8, D:7) a +0 club (-11, 8, D:7) a +0 short sword a +0 short sword (-10, 8, D:7) a +0 club a +0 blowgun 10 poisoned needles a stone (-12, 9, D:7) a +0 dagger a +0 blowgun 12 poisoned needles (-11, 9, D:7) a poisoned needle (-10, 9, D:7) a +0 blowgun 21 poisoned needles (14, 9, D:7) 2 arrows (-12, 10, D:7) a poisoned needle (-10, 10, D:7) a poisoned needle (-9, 10, D:7) a poisoned needle (16, 11, D:7) an arrow (0, 12, D:7) a +0 scale mail (17, 12, D:7) an arrow (18, 12, D:7) an arrow (18, 13, D:7) an arrow (8, 16, D:7) a +0 trident (12, 19, D:7) a +0 mace (23, 28, D:7) a +2 mace of distortion a +0 plate armour (25, 28, D:7) a stone (-8, 29, D:7) a +0 hand axe a +0 animal skin (25, 29, D:7) a stone (14, 30, D:7) a +0 club a +0 blowgun 11 poisoned needles (17, 30, D:7) a +0 blowgun 16 poisoned needles (18, 30, D:7) a +0 club (22, 30, D:7) a stone (17, 31, D:7) a poisoned needle (18, 31, D:7) 5 stones (19, 31, D:7) a poisoned needle (20, 31, D:7) a stone (21, 31, D:7) a stone (27, 31, D:7) a +0 rapier (18, 32, D:7) 14 stones (4, 33, D:7) a +0 robe (19, 33, D:7) a poisoned needle (22, 33, D:7) a poisoned needle (24, 33, D:7) a stone (4, 35, D:7) 21 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (7, 7, D:8) a +0 club (-18, 20, D:8) a +0 leather armour (5, 24, D:8) a +0 helmet (22, 24, D:8) a +0 rapier (-27, 32, D:8) a +0 falchion (-30, 35, D:8) a +0 spear (-1, 42, D:8) a +0 robe (17, 48, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club (53, 2, D:9) a +0 falchion of holy wrath an uncursed staff of conjuration (12, 9, D:9) 11 stones (43, 17, D:9) a +0 dagger (56, 17, D:9) 24 arrows (44, 18, D:9) a +0 dagger a +0 robe a +2 hand axe of electrocution a +0 ring mail (43, 19, D:9) a +0 robe (44, 19, D:9) a +0 club a +0 dagger (59, 22, D:9) a +0 whip (45, 23, D:9) a +0 giant club (21, 24, D:9) a +0 whip (22, 24, D:9) a +2 spear of piercing (21, 25, D:9) a +0 halberd (42, 25, D:9) a +0 shortbow 15 arrows (21, 26, D:9) a +0 spear (43, 27, D:9) an arrow (18, 28, D:9) a +0 flail (18, 29, D:9) a +0 dagger a cursed +0 robe (19, 29, D:9) a +0 scimitar a +0 chain mail (43, 29, D:9) an arrow (44, 30, D:9) an arrow (33, 31, D:9) a +0 ring mail (45, 31, D:9) an arrow (31, 33, D:9) a +0 leather armour (32, 34, D:9) a +0 giant club (15, 39, D:9) a +0 whip (46, 39, D:9) a +2 arbalest of flaming (19, 49, D:9) 9 poisoned needles Level 10 of the Dungeon [Shop] Ypletea's Jewellery Emporium a +1 ring of evasion (36 gold) an uncursed amulet of resist mutation (480 gold) an uncursed ring of sustain attributes (210 gold) an uncursed ring of protection from cold (300 gold) an uncursed amulet of resist mutation (480 gold) an uncursed ring of fire (300 gold) a cursed amulet of regeneration (324 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of positive energy (240 gold) an uncursed amulet of clarity (240 gold) a cursed -2 ring of dexterity (24 gold) (17, 9, D:10) a +0 giant club (20, 9, D:10) a +0 giant club (25, 9, D:10) a +0 whip (-17, 13, D:10) 2 scrolls of noise (-16, 13, D:10) a +0 cloak a +1 dagger of pain (-29, 14, D:10) 9 stones (19, 15, D:10) a +0 dagger a +0 robe (18, 16, D:10) a +0 mace a +0 chain mail (19, 16, D:10) a +0 dagger a cursed +0 robe a scroll of random uselessness (0, 17, D:10) a +0 giant spiked club (0, 18, D:10) 11 poisoned needles (1, 18, D:10) a +0 giant spiked club (6, 22, D:10) 12 bolts (-13, 24, D:10) a +0 whip (-11, 29, D:10) a +0 mace a +0 hand axe (-10, 29, D:10) a cursed -3 club a +0 leather armour (3, 31, D:10) a +0 leather armour (3, 39, D:10) a +0 club a +0 leather armour (-11, 41, D:10) 25 bolts Level 11 of the Dungeon [Shop] Tuipeh's Weapon Boutique a +0 flail (59 gold) the +9 flail "Uchaga" {antimagic, *Rage rElec Int+2 Stlth-} (1193 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+2). It insulates you from electricity. It may make you go berserk in combat. It makes you less stealthy. a +0 trident (59 gold) a +0 blowgun (42 gold) 9 stones (15 gold) a +0 short sword (51 gold) 23 arrows (78 gold) a cursed -2 scimitar (1 gold) a +0 hand axe (51 gold) (4, 3, D:11) a +0 giant club (29, 5, D:11) 11 stones (2, 9, D:11) 5 arrows (30, 10, D:11) a +0 dagger (-2, 11, D:11) 4 arrows (-4, 12, D:11) a +0 shortbow 20 arrows (-3, 12, D:11) a +0 shortbow 11 arrows (-2, 12, D:11) a +0 shortbow 23 arrows (19, 12, D:11) 21 arrows (26, 12, D:11) a +0 dagger a +0 robe (27, 12, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (29, 12, D:11) a +0 dire flail of draining a +3 flail of crushing (-12, 14, D:11) a +0 giant spiked club (7, 23, D:11) 26 stones (11, 25, D:11) a +0 whip (11, 26, D:11) a +0 flail (27, 27, D:11) a lantern of shadows (-6, 31, D:11) a +0 mace (17, 37, D:11) 31 stones (15, 38, D:11) a +4 dagger of protection a +2 robe of the Archmagi (16, 38, D:11) a +0 hand axe a +0 ring mail (24, 38, D:11) a +0 great mace (11, 39, D:11) a +0 giant spiked club (14, 39, D:11) a +0 club (15, 39, D:11) a +0 leather armour (16, 41, D:11) a +0 war axe (-17, 44, D:11) a scroll of random uselessness (-17, 49, D:11) a +0 quarterstaff (21, 51, D:11) a +0 giant spiked club (-17, 54, D:11) 24 stones Level 12 of the Dungeon [Shop] Ymnaerob's Book Shop a book of Cantrips (320 gold) a book of Air (560 gold) a book of Spatial Translocations (1040 gold) a book of Burglary (1200 gold) a book of Power (720 gold) a book of Changes (400 gold) Sif Muna's Papyrus of Spatial Summoning (880 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Apportation Translocation 1 c - Call Imp Summoning 2 d - Portal Projectile Translocation 3 e - Summon Lightning Spire Summoning/Air 4 f - Spellforged Servitor Conjuration/Summoning 7 Trog disapproves of the use of such an item. [Shop] Ekhol's Distillery a potion of cure mutation (525 gold) a potion of lignification (45 gold) a potion of degeneration (15 gold) a potion of poison (15 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) a potion of agility (60 gold) a potion of cure mutation (525 gold) (0, 0, D:12) a +0 robe (7, 4, D:12) 22 poisoned needles (-29, 8, D:12) 3 silver tomahawks (-28, 8, D:12) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (6, 8, D:12) 3 large rocks (7, 8, D:12) a large rock (-28, 9, D:12) a +0 dagger a +0 robe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 9, D:12) a +0 leather armour (7, 9, D:12) a large rock (-27, 10, D:12) a +0 club a +0 club 2 silver tomahawks a +0 leather armour an orc corpse (skeletalised by now) (-22, 16, D:12) 22 stones (0, 16, D:12) a +0 short sword of venom (-9, 18, D:12) a +0 dagger a cursed +0 robe (-9, 19, D:12) a +0 dagger a +0 robe (-8, 19, D:12) a +0 dagger a +0 robe a kobold corpse (-17, 21, D:12) a large rock (-14, 23, D:12) a +0 whip a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (-27, 24, D:12) the +0 ring mail "Viteir" {*Corrode rElec rN+++ Int+4} It affects your intelligence (+4). It insulates you from electricity. It renders you almost immune to negative energy. It may corrode your equipment when you take damage. (-14, 24, D:12) a large rock a +0 club a +0 chain mail a +0 falchion a +0 ring mail a +0 dire flail of holy wrath a +0 chain mail a +0 leather armour an orc corpse (0, 26, D:12) 18 poisoned needles (-5, 32, D:12) 10 bolts of penetration (-28, 33, D:12) a javelin (still there?) a yak corpse (still there?) (-28, 34, D:12) a javelin (-28, 37, D:12) a javelin (-28, 38, D:12) a steel javelin (still there?) a yak corpse (still there?) (-28, 39, D:12) 3 steel javelins (-28, 41, D:12) a steel javelin (-24, 43, D:12) a scroll of magic mapping (-23, 44, D:12) a scroll of blinking