riffraff Level 1 of the Dungeon (3, 0, D:1) a +0 whip (15, 0, D:1) 19 stones (19, 0, D:1) a +0 robe (-18, 8, D:1) a +0 club (17, 13, D:1) a +0 club (-25, 15, D:1) a +1 short sword of draining (2, 22, D:1) a +0 robe (-3, 32, D:1) a +0 leather armour (-35, 39, D:1) a cursed -3 club (20, 46, D:1) a +0 club (9, 49, D:1) a +0 club (17, 49, D:1) 15 arrows (-16, 53, D:1) 28 stones (-22, 58, D:1) 18 arrows (-25, 59, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 7, D:2) 2 stones (32, 10, D:2) a +0 cloak (12, 13, D:2) a +0 club a stone (-8, 18, D:2) a +0 club (0, 19, D:2) a +0 club (1, 19, D:2) a stone (2, 20, D:2) a +0 club (3, 21, D:2) a stone (14, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 16 stones (-4, 5, D:3) a stone (11, 5, D:3) a cursed +0 robe (-24, 6, D:3) a +0 robe (-3, 7, D:3) a stone (4, 9, D:3) 5 tomahawks (-14, 11, D:3) a +0 short sword (10, 12, D:3) a cursed +0 robe (-34, 20, D:3) 11 stones (-14, 24, D:3) 2 stones (-13, 26, D:3) a +0 club 2 stones (11, 28, D:3) a +1 dagger of speed (12, 29, D:3) a +0 club (11, 32, D:3) 16 poisoned needles (12, 34, D:3) a +0 hand axe Level 4 of the Dungeon (-5, 1, D:4) 5 tomahawks (-29, 5, D:4) a -2 ring of protection a +0 pair of gloves (14, 5, D:4) 21 stones (-8, 16, D:4) a +0 dagger a +0 robe (-6, 16, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe (-7, 17, D:4) a +0 dagger a +0 robe (16, 18, D:4) a +0 dagger a +0 hand axe a +0 chain mail a +0 whip (17, 18, D:4) a +0 club (-7, 20, D:4) a +0 leather armour (16, 21, D:4) a +0 trident a +0 ring mail (4, 32, D:4) 18 arrows (2, 46, D:4) 13 bolts Level 5 of the Dungeon [Shop] Melof's Antique Armour Shoppe a +1 ring mail of poison resistance (112 gold) a cursed +0 leather armour (56 gold) the cursed +1 robe of Cucer {rN+ Regen+ MP+9 Stlth-} (159 gold) It protects you from negative energy. It affects your magic capacity (+9). It increases your rate of regeneration. It makes you less stealthy. It has a curse placed upon it. a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +0 scale mail (112 gold) the +3 pair of gauntlets of War {Slay+5} (1330 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +0 large shield (126 gold) a +1 scale mail of fire resistance (112 gold) the +1 robe of Etouchut {rElec Stlth+} (159 gold) It insulates you from electricity. It makes you more stealthy. a +2 robe of magic resistance (19 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) (0, 0, D:5) 24 sling bullets (10, 11, D:5) a +0 robe (-25, 13, D:5) a cursed ring of loudness (-22, 16, D:5) an uncursed ring of ice (-19, 28, D:5) a +0 robe (1, 29, D:5) a +0 giant spiked club a +0 war axe (16, 36, D:5) a +0 war axe (-9, 37, D:5) 18 sling bullets (26, 42, D:5) a scroll of noise (30, 45, D:5) a cursed -1 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (-3, 5, D:8) 16 stones (-3, 7, D:8) a giant gecko corpse (skeletalised by now) (-3, 9, D:8) a +0 hand axe (-4, 10, D:8) a +0 hand axe (-2, 10, D:8) a +0 hand axe (-3, 11, D:8) a +0 hand axe (0, 11, D:8) 21 bolts a bailey (0, 0, Bailey) a +1 halberd of electrocution a gnoll corpse (2, 0, Bailey) a +1 halberd of electrocution (-3, 2, Bailey) 3 inedible chunks of flesh a kobold skeleton (-2, 2, Bailey) a +0 halberd (-2, 3, Bailey) a hobgoblin corpse (7, 3, Bailey) a hobgoblin skeleton (8, 3, Bailey) a kobold corpse (skeletalised by now) (-1, 4, Bailey) a +0 halberd (-8, 8, Bailey) a kobold corpse (2, 8, Bailey) a +2 halberd of electrocution (-8, 9, Bailey) a kobold corpse (-8, 10, Bailey) a hobgoblin corpse (-5, 12, Bailey) a +0 halberd (-3, 12, Bailey) a +2 halberd of electrocution (-5, 13, Bailey) a hobgoblin skeleton (-1, 17, Bailey) 4 tomahawks of returning (3, 17, Bailey) 3 tomahawks of returning 2 potions of magic a hobgoblin corpse (0, 18, Bailey) 4 tomahawks of returning 4 potions of curing a kobold corpse (1, 18, Bailey) a +0 halberd a gnoll corpse (2, 18, Bailey) a +1 halberd of electrocution a gnoll corpse