riffraff Level 1 of the Dungeon (0, 0, D:1) a +0 mace (-7, 1, D:1) a +0 club (5, 1, D:1) 25 arrows (-4, 2, D:1) a +0 club (-22, 4, D:1) a +0 dagger (-13, 5, D:1) a +0 hunting sling (-2, 5, D:1) a +0 club (10, 8, D:1) a +0 club (-1, 9, D:1) a +0 dagger (10, 11, D:1) 19 sling bullets (-19, 15, D:1) a +0 dagger (-18, 15, D:1) a +0 dagger (3, 15, D:1) a +0 whip (-18, 16, D:1) a stone a +0 club (1, 21, D:1) 18 stones (-1, 24, D:1) a +0 hand axe (-10, 28, D:1) a +0 club (23, 28, D:1) a stone (6, 32, D:1) 8 sling bullets of frost (5, 35, D:1) a +0 robe (-18, 39, D:1) a +0 dagger (11, 45, D:1) 10 silver sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (20, 0, D:2) 2 needles of slowing (4, 1, D:2) a +0 club (25, 1, D:2) a cursed -2 club (8, 2, D:2) a +0 dagger (19, 2, D:2) a +0 dagger (26, 10, D:2) a +0 club (-13, 12, D:2) a +0 chain mail (0, 16, D:2) 10 stones (-13, 24, D:2) a +0 club (36, 24, D:2) a cursed -2 whip (-7, 26, D:2) 3 stones (2, 26, D:2) 21 bolts (-4, 27, D:2) a stone (-3, 28, D:2) a +0 club (11, 29, D:2) a +0 plate armour (20, 36, D:2) a +0 club Level 3 of the Dungeon (1, 2, D:3) a +0 dagger a +0 hunting sling 15 stones (0, 4, D:3) a stone (-2, 7, D:3) 2 stones (38, 8, D:3) a +0 hand axe a +0 scale mail (33, 10, D:3) a +0 dagger (51, 17, D:3) a +0 club a +0 hunting sling 25 stones (34, 22, D:3) 19 bolts (17, 24, D:3) a +0 scale mail (0, 27, D:3) a +0 whip (38, 27, D:3) 23 arrows (1, 28, D:3) 23 stones (20, 29, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 spear (23, 6, D:4) 9 arrows (-31, 9, D:4) a +0 hunting sling (-3, 11, D:4) a +0 helmet (28, 24, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 ring mail (0, 2, D:5) a +0 hand axe a +0 whip of freezing (0, 3, D:5) a +0 flail (-8, 16, D:5) 12 poisoned needles (0, 19, D:5) 20 arrows of flame (16, 26, D:5) 6 sling bullets (12, 29, D:5) 13 sling bullets (-38, 39, D:5) a +0 hunting sling (-30, 41, D:5) 15 arrows of flame (-19, 41, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club (-16, 3, D:6) a +0 naga barding (-10, 8, D:6) a +0 giant club (-21, 15, D:6) a +0 giant spiked club (-40, 16, D:6) a +0 pair of boots (-36, 17, D:6) a +0 halberd (-35, 18, D:6) a cursed -2 club (-35, 19, D:6) a +0 giant club (-32, 19, D:6) a cursed -3 club (-33, 26, D:6) 31 stones (-8, 37, D:6) a +0 robe a +3 long sword of freezing a +0 robe (-8, 38, D:6) a +0 robe a cursed +0 long sword (-25, 39, D:6) 12 arrows (-7, 39, D:6) a +0 robe a +2 great sword (-13, 40, D:6) a +0 trident (-54, 42, D:6) a +0 giant club (-4, 44, D:6) 13 sling bullets Level 7 of the Dungeon (0, 0, D:7) the cursed +0 scale mail "Ceidwe" {rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. (2, 10, D:7) 2 arrows (-48, 11, D:7) 20 stones (8, 11, D:7) a +0 shortbow 24 arrows (-43, 12, D:7) 15 stones (-44, 21, D:7) 2 stones 3 poisoned needles (-44, 25, D:7) a poisoned needle (-43, 25, D:7) a +0 blowgun 16 poisoned needles (-44, 26, D:7) 3 poisoned needles a +0 dagger 4 stones (-43, 26, D:7) a +0 dagger 3 stones (-44, 27, D:7) a +0 blowgun a +0 short sword a +0 blowgun 32 poisoned needles (-43, 27, D:7) a +0 dagger 4 stones (-33, 32, D:7) the +2 falchion "Tismupon" {pain, *Contam rElec MR- Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. The Shining One disapproves of the use of such an item. (-32, 39, D:7) 16 bolts (7, 43, D:7) a +0 long sword a +0 ring mail (-42, 45, D:7) 22 sling bullets (7, 45, D:7) a +0 long sword a +0 ring mail (9, 49, D:7) a +2 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a cursed +0 leather armour (1, 0, D:8) a +0 quarterstaff (39, 16, D:8) 16 arrows (31, 25, D:8) a +0 leather armour (-4, 26, D:8) 21 arrows (4, 34, D:8) 12 stones (14, 34, D:8) 29 stones (18, 35, D:8) a cursed -3 dagger a +0 robe (18, 36, D:8) a +0 dagger (18, 37, D:8) a +0 dagger a +0 robe (-12, 43, D:8) a cursed +0 ring mail (-7, 48, D:8) 24 bolts Level 9 of the Dungeon (0, 0, D:9) a throwing net (0, 1, D:9) a +0 spear (-1, 2, D:9) an electric eel corpse (skeletalised by now) (8, 10, D:9) a +2 pair of gloves of archery (27, 15, D:9) a +0 club (unseen) (26, 16, D:9) a quokka corpse (skeletalised by now) (17, 17, D:9) 20 stones (22, 17, D:9) a +0 robe (17, 18, D:9) a +0 club Level 11 of the Dungeon (0, 0, D:11) a yak corpse (18, 6, D:11) a +0 scimitar an elf skeleton (7, 8, D:11) a +0 shortbow 8 arrows (8, 8, D:11) a +0 dagger a +0 robe an orc corpse (9, 9, D:11) a +0 mace a +0 scale mail (8, 10, D:11) an orc corpse (10, 10, D:11) an arrow (11, 10, D:11) an arrow (13, 10, D:11) 2 arrows (11, 11, D:11) an arrow (22, 11, D:11) a +0 robe (21, 13, D:11) a bat corpse (18, 14, D:11) a bat corpse (20, 14, D:11) a bat skeleton a bat skeleton (20, 15, D:11) a rat corpse (19, 17, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) 15 stones (-4, 9, D:12) a +0 short sword the Ecumenical Temple