Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 14982453246166634889 21 riffraff the Apothecary (level 3, -1/25 HPs) Began as a Djinni Fire Elementalist on Feb 28, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (264 turns). riffraff the Apothecary (Djinni Fire Elementalist) Turns: 264, Time: 00:01:56 Health: -1/25 AC: 2 Str: 9 XL: 3 Next: 2% Gold: 50 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 spear Armour a - a +0 robe (worn) Magical Staves e - a staff of death Scrolls b - a scroll of teleportation {unknown} d - a scroll of enchant armour {unknown} Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 f - Sandblast Erth 24% 2d8 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. The bat closely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. Unknown command. Okay, then. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! * * * LOW HITPOINT WARNING * * * The bat barely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The power to cast Sandblast wells up from within. Spell assigned to 'f'. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... .............# .# .............###.# .................. ###............# ##............## #..#..........## ..#........)...# .............#.### .............#.J@# .............##### .............# ...#†.......## ..##....$..## †.###..#..... ..# #..#####.. .. ..# #..# .. .. ..# #. You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) 6 rats (D:1) 20 creatures vanquished. Vanquished Creatures (others) 35 foxfires (D:1) 35 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | riffraff set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 95 | D:1 | Found Xalud's Book Shoppe. 132 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 263 | D:1 | Reached XP level 3. HP: 7/25 MP: 0/0 263 | D:1 | Learned a level 1 spell: Sandblast 264 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, serial_shops, nicolae_book_shop_shelving, feat_on_display Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Foxfire || 22 Scorch || 2 Armour: Robe || 2 Dodge: Dodged || 19