Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2201883117449989933 4 riffraff the Vexing (level 1, 0/17 HPs) Began as a Gnoll Hexslinger on Mar 26, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (47 turns). riffraff the Vexing (Gnoll Hexslinger) Turns: 47, Time: 00:00:13 Health: 0/17 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 4/4 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 4.4 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 2.0 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 17% 3 Cause Fear Hex 7% N/A 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal is severely wounded. You shoot a sling bullet. The sling bullet completely misses the jackal. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. The jackal bites you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal closely misses you. x2; The jackal barely misses you. The jackal bites you. x2; The jackal completely misses you. Your Fire Magic skill increases to level 2! You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal bites you. The jackal barely misses you. The quokka bites you. The jackal misses you. The jackal closely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The quokka completely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. The quokka misses you. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... ###. ..######<###### .....##.#...........# ..##..#.#+####'####+#.# ......................# .##.##.....####.########. ...........# #.# ......##..## #.# ...... #..# #.# ....$.##.@### #.# .......hhh..# #.# ..........†.# #.# .......r....# #.. ##............. ######?~.~~.~.P ≈≈≈≈≈~≈~~. ≈≈≈≈≈≈≈≈≈≈~ ≈≈PwP~≈≈≈≈≈ You could see a quokka and 3 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 47 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, chequers_serial_rivers_micro_e, chequers_big_river, serial_bayou_pond_b, bh_walls_and_bars Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 4.4 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 5.3 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Fire: Sling || 20 Armour: Robe || 16 Dodge: Dodged || 20