riffraff Level 1 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Frost (220 gold) a scroll of poison (44 gold) a scroll of amnesia (44 gold) a book of Ice (550 gold) a book of Cantrips (176 gold) [Shop] Qooxiofe's Armour Shoppe a +0 ring mail (40 gold) a +3 plate armour of willpower (450 gold) a +0 ring mail (40 gold) a +1 scale mail of willpower (160 gold) a +4 plate armour of fire resistance (500 gold) a +0 robe (7 gold) the +2 scale mail of the Silversmith {rN+ Regen+ Dex+3 Stlth+} (343 gold) Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. a +2 ring mail of cold resistance (210 gold) a +0 hat (40 gold) (0, 0, D:1) a +2 ring mail of willpower (3, -18, D:1) a +0 club (6, -32, D:1) 4 stones (7, -36, D:1) a +0 leather armour (11, -14, D:1) 7 stones (21, -8, D:1) a +0 sling (24, -19, D:1) a +0 dagger (27, -5, D:1) 4 stones (27, -3, D:1) a +0 short sword (28, -27, D:1) a +0 club (34, -7, D:1) 9 stones (38, -22, D:1) a +0 robe (39, -28, D:1) a +0 sling (40, -28, D:1) a +0 chain mail (45, -37, D:1) a +0 short sword (48, -21, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 stones (9, 19, D:2) a +0 mace (10, 30, D:2) a +0 chain mail (19, 20, D:2) a +0 dagger (21, 4, D:2) a +0 shortbow (26, 9, D:2) a +0 dagger (29, 20, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) 2 stones (0, 34, D:3) a +0 hammer of draining (unseen) (9, 20, D:3) a stone (18, 14, D:3) a +0 robe (19, 8, D:3) a +0 short sword of speed (22, 3, D:3) a +0 dagger of venom (23, 4, D:3) a +0 flail (23, 22, D:3) a stone (25, 27, D:3) a +0 short sword (25, 40, D:3) a +0 dagger (27, 42, D:3) 5 stones (28, 24, D:3) a +0 leather armour (32, 30, D:3) a +0 chain mail 2 boomerangs a +0 short sword (40, 32, D:3) a +0 helmet (41, 32, D:3) a +0 hand axe (42, 32, D:3) 2 boomerangs a +0 flail (47, 48, D:3) a +0 plate armour (49, 21, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) 2 potions of degeneration (4, -11, D:4) a +0 short sword a +0 leather armour (8, 8, D:4) a stone (9, 48, D:4) 6 boomerangs (10, -8, D:4) a +0 hand axe (15, 25, D:4) a +0 hand axe (16, 8, D:4) a +0 short sword (19, 6, D:4) a phantom mirror (19, 23, D:4) a +0 ring mail (20, 1, D:4) a +0 hand axe a +0 ring mail (20, 6, D:4) a book of Misfortune a scroll of immolation (21, 2, D:4) a +0 hand axe (32, 10, D:4) a +0 dagger of venom a +0 robe (41, 1, D:4) a +0 short sword (44, 1, D:4) a +0 mace (45, 18, D:4) a +0 chain mail (55, 29, D:4) 2 potions of degeneration (55, 35, D:4) a +0 short sword 3 stones (56, 39, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (1, -1, D:5) a +0 short sword (6, 8, D:5) a +0 whip a +1 falchion of electrocution a +0 ring mail (7, -2, D:5) a +0 club a +0 halberd a +0 whip (7, 3, D:5) a +0 spear (7, 8, D:5) a +0 whip a +0 ring mail (9, 0, D:5) 2 curare-tipped darts (13, 3, D:5) a +0 flail (13, 4, D:5) a +0 spear a +0 flail (19, 1, D:5) a +0 whip (21, 6, D:5) a +0 whip (21, 8, D:5) a +0 flail (23, 32, D:5) the +6 battleaxe of the Hand {elec, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (24, 4, D:5) a +0 club (27, -2, D:5) a +0 dagger (28, 14, D:5) a +0 flail a +0 whip (28, 20, D:5) a +0 leather armour a +0 war axe (29, 3, D:5) a +0 spear a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (30, 10, D:5) a +0 short sword 7 poisoned darts (32, 7, D:5) a +0 club (33, 2, D:5) a +0 mace (33, 3, D:5) a +0 club a +0 spear a +0 club (34, 5, D:5) a +0 dagger a +0 robe (35, 1, D:5) a +0 hand axe a +0 ring mail (38, -2, D:5) a +3 dagger a +0 whip (38, -1, D:5) a +0 falchion a +0 scale mail (38, 2, D:5) 6 stones (40, 33, D:5) a +0 giant club (42, 14, D:5) a +0 scale mail a +0 flail (50, 15, D:5) a +0 pair of gloves (58, 26, D:5) a scroll of noise Level 6 of the Dungeon [Shop] Ukhofrur's Antique Armour Emporium a +0 chain mail (144 gold) the +0 kite shield of Bysaipt {Slay+3} (771 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 ring mail (128 gold) the orb of the Dwarven Hall {*Rage, Dex+4} (844 gold) Dex+4: It affects your dexterity (+4). a +0 chain mail (144 gold) a +0 chain mail (144 gold) a +0 ring mail (128 gold) a +0 robe (22 gold) a +0 chain mail of poison resistance (272 gold) [Shop] Rabrib's General Store a scroll of identify (24 gold) a wand of digging (3) (151 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a potion of magic (96 gold) a ring of magical power (240 gold) [Shop] Tyst's Weapon Boutique a +0 great mace (84 gold) a +1 heavy bardiche (301 gold) a +0 long sword (45 gold) a +0 quarterstaff (52 gold) a +0 whip (32 gold) a +0 longbow (84 gold) a +0 shortbow (39 gold) 4 stones (5 gold) a +1 scimitar of holy wrath (184 gold) (0, 0, D:6) a +0 chain mail (4, 20, D:6) a +0 club (6, -15, D:6) a potion of degeneration (6, -6, D:6) a +2 short sword of speed (17, -10, D:6) a +0 long sword (19, -24, D:6) a +2 leather armour of poison resistance (22, -4, D:6) 6 boomerangs (39, -11, D:6) 6 stones (39, 10, D:6) a +0 falchion (40, 14, D:6) a +0 chain mail a +0 hand axe (42, 14, D:6) 2 poisoned darts a +0 dagger (49, 29, D:6) a -2 sling (49, 31, D:6) a -3 dagger (51, 29, D:6) a -3 sling (51, 31, D:6) a -1 falchion (60, 27, D:6) 4 stones (63, 29, D:6) a +0 whip (65, 32, D:6) a +0 mace Level 7 of the Dungeon [Shop] Xunoulum's Distillery a potion of invisibility (88 gold) a potion of degeneration (11 gold) a potion of resistance (110 gold) 2 potions of brilliance (88 gold) a potion of curing (33 gold) a potion of lignification (33 gold) [Shop] Ibacufre's Magic Scroll Shop a scroll of fog (56 gold) a scroll of poison (56 gold) a scroll of immolation (56 gold) a scroll of noise (14 gold) a scroll of torment (133 gold) (0, 0, D:7) a +0 dagger (1, -5, D:7) a +0 short sword a +1 scale mail of poison resistance (13, 35, D:7) a +0 dagger (16, 36, D:7) a +0 flail a +3 leather armour a +0 dagger a +0 robe (36, 9, D:7) a +0 glaive 7 stones a +0 plate armour (37, 9, D:7) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (38, 9, D:7) a +2 whip of freezing (45, -4, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a stone (10, 30, D:8) a +0 robe (12, 16, D:8) a +0 robe a +0 dagger (13, 17, D:8) a +0 flail a +0 leather armour a +0 whip a +0 dagger a +0 ring mail a +0 falchion (22, 7, D:8) 3 poisoned darts (26, 21, D:8) a +0 robe a +0 scimitar (27, 21, D:8) 4 stones a +0 leather armour a +0 robe a +0 long sword a +0 robe a +0 short sword a +3 dire flail (27, 22, D:8) a +0 robe a +3 hand axe (28, 4, D:8) the +1 leather armour of Charity {Harm Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Harm: It increases damage dealt and taken. (32, 8, D:8) a +0 leather armour (32, 12, D:8) a +0 giant club a +0 dire flail (38, 3, D:8) 2 potions of degeneration (38, 12, D:8) a +0 robe a +0 trident a +0 robe a +3 hand axe a +0 robe a +2 dagger (40, 1, D:8) a +0 robe a +3 spear a +0 robe a +0 battleaxe (40, 31, D:8) a +0 ring mail Level 9 of the Dungeon (5, 3, D:9) a +0 short sword a +0 leather armour (6, 2, D:9) a +0 hand axe (7, -1, D:9) a +0 mace (7, 0, D:9) a +0 hand axe an orc corpse (16, 23, D:9) 17 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 stones (2, -8, Lair:1) 6 stones (13, -6, Lair:1) a +0 dagger (14, -37, Lair:1) a +0 robe (21, -46, Lair:1) a staff of alchemy (37, -1, Lair:1) a +0 ring mail (60, -2, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (1, -3, Lair:2) 6 stones (3, -16, Lair:2) a cane toad corpse (skeletalised by now) (25, -21, Lair:2) a +0 spear (39, -16, Lair:2) a +0 spear a merfolk corpse (skeletalised by now) (41, -24, Lair:2) a +0 trident a merfolk corpse (skeletalised by now) (43, 23, Lair:2) a +0 short sword (43, 25, Lair:2) a +0 long sword (55, -12, Lair:2) a cane toad corpse (61, 19, Lair:2) a +0 falchion