riffraff Level 1 of the Dungeon [Shop] Ihirung's Distillery a potion of mutation (96 gold) a potion of heal wounds (60 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) (11, -30, D:1) a +0 club (13, -19, D:1) a +0 ring mail (15, -6, D:1) a potion of degeneration (18, 11, D:1) a +0 dagger a stone (22, -9, D:1) a +0 ring mail (24, -17, D:1) a +0 short sword (24, -16, D:1) a +0 dagger (30, 0, D:1) a +0 short sword (45, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (14, 16, D:2) 7 stones (16, 5, D:2) a +0 flail (16, 7, D:2) a +0 club (17, 9, D:2) a +0 whip (22, 36, D:2) a +0 ring mail of fire resistance (23, 34, D:2) a +0 robe (28, 3, D:2) 3 stones (29, 8, D:2) 4 stones (30, 21, D:2) a +0 leather armour (32, -7, D:2) a +0 dagger (33, -3, D:2) a +0 mace (35, 36, D:2) a +0 dagger (37, 33, D:2) a +0 ring mail (40, -6, D:2) the +1 robe of Weirdness {rCorr Str+2} Str+2: It affects your strength (+2). rCorr: It protects you from acid and corrosion. (47, 14, D:2) a +0 dagger (52, 5, D:2) a +0 club (54, 6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (8, 6, D:3) a +0 short sword 4 stones (11, 14, D:3) 4 stones (29, 21, D:3) a +0 dagger (29, 24, D:3) a +0 robe of willpower (36, 15, D:3) a +0 quarterstaff (41, 3, D:3) 2 stones (43, 0, D:3) 5 stones (46, 7, D:3) a +0 robe (54, 36, D:3) a +0 robe (56, 40, D:3) a +0 club a +0 whip (57, -7, D:3) 5 stones (63, -6, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 4, D:4) a +0 whip (13, 1, D:4) a +0 whip (17, -8, D:4) a +0 hand axe (26, 20, D:4) a +0 chain mail (28, 25, D:4) a +2 whip of electrocution 4 stones a +0 ring mail (38, 10, D:4) a +0 club (40, 10, D:4) a +0 ring mail a +0 club (40, 11, D:4) a +0 robe a +0 dagger (45, 18, D:4) a +2 heavy flail a +3 ring mail of fire resistance (46, 13, D:4) a +0 scythe a +0 robe (47, -24, D:4) a potion of degeneration (51, -1, D:4) a +0 ring mail a +0 mace a +0 ring mail a +1 whip of electrocution (51, 1, D:4) a +0 club (52, 0, D:4) a +0 mace a +0 whip (52, 11, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, -12, D:5) a +0 whip a +0 orcbow (3, -4, D:5) a +0 spear (12, -7, D:5) a +0 hand axe (12, 19, D:5) a +0 flail a +0 leather armour (12, 20, D:5) a +0 dagger a +0 ring mail (13, 20, D:5) a +0 dagger (21, 8, D:5) a +0 leather armour (42, 3, D:5) 10 gold pieces (44, 0, D:5) a yak corpse (46, 0, D:5) a hound corpse (55, 35, D:5) a +0 scale mail (57, 21, D:5) a bombardier beetle corpse