riffraff Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 3, D:1) a +0 ring mail (16, -38, D:1) a +0 robe (18, -20, D:1) a +0 short sword (22, -21, D:1) a +0 club (25, -29, D:1) a +0 ring mail (26, -20, D:1) a +0 whip a +0 club 4 stones (29, -11, D:1) a +0 leather armour (30, -36, D:1) 5 boomerangs (31, -19, D:1) a stone (36, -30, D:1) a +0 club (38, -30, D:1) a +0 rapier (39, -35, D:1) a +0 dagger (39, -14, D:1) 6 stones Level 2 of the Dungeon (0, 6, D:2) a +0 dagger of protection (9, -21, D:2) 3 stones (11, -22, D:2) 2 stones (11, -21, D:2) a +0 mace (12, -20, D:2) a +0 leather armour (13, -28, D:2) a +0 short sword (18, -14, D:2) a +0 ring mail (21, -19, D:2) a +0 club 4 stones (22, -12, D:2) a +0 short sword of protection (27, -12, D:2) a +0 spear the +7 dagger of Dried Tears {protect, Str-3 Int+3 SInv Stlth+} Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (29, -8, D:2) a +0 ring mail (30, -9, D:2) a +0 long sword (36, -10, D:2) a +0 dagger 5 stones Level 3 of the Dungeon [Shop] Onaceat's Antique Armour Boutique a +2 ring mail of cold resistance (462 gold) the +1 ring mail of Resonance {Will+ SInv} (567 gold) Will+: It increases your willpower. SInv: It lets you see invisible. a +0 ring mail (88 gold) a +0 chain mail (99 gold) a +0 leather armour (44 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) (5, -4, D:3) a +0 dagger (9, 24, D:3) a +0 spear (10, 25, D:3) a +0 whip of venom a +0 leather armour a +0 whip (11, 25, D:3) a +0 club (11, 30, D:3) a +0 club (18, -3, D:3) a +0 club (21, 15, D:3) a +0 spear (23, -3, D:3) a +0 dagger (25, 15, D:3) 9 stones (25, 33, D:3) 4 stones (26, 22, D:3) a +0 hand axe (30, 5, D:3) a +0 war axe (34, 13, D:3) a +0 chain mail (36, -9, D:3) a +0 trident (39, 6, D:3) 5 stones (50, 38, D:3) a +0 dagger (52, 16, D:3) a +0 club 3 boomerangs a +0 leather armour a +0 hand axe (52, 17, D:3) a +0 falchion a +1 dagger of venom Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 plate armour (4, 15, D:4) a +0 dagger (14, 18, D:4) a +1 flail of holy wrath (22, 29, D:4) a +0 flail a +2 dagger of draining a +0 robe (22, 30, D:4) a +0 whip a +0 leather armour a +0 dagger a +0 robe (30, 5, D:4) a +0 dagger (32, 3, D:4) a +0 pair of boots (36, 46, D:4) a +0 dagger (44, 2, D:4) a +0 leather armour (46, 22, D:4) a +0 flail a +2 hand axe of holy wrath a +0 chain mail (46, 25, D:4) a +0 short sword (46, 26, D:4) a +0 dagger (47, 22, D:4) a +0 dagger 5 stones (48, 20, D:4) a +0 hand axe (61, 13, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 4 stones (3, 5, D:5) a +0 giant club (12, 12, D:5) 5 stones (24, -26, D:5) 2 stones (27, -15, D:5) 3 stones (32, -19, D:5) a +0 whip a +3 leather armour (33, -19, D:5) a +0 hand axe a +0 whip of draining (34, -19, D:5) a +2 dagger of venom a +0 robe a +0 dagger (40, -26, D:5) a +0 shortbow (50, 8, D:5) a +0 halberd (51, 5, D:5) a +0 club (51, 6, D:5) a +0 flail (51, 7, D:5) a +0 flail (56, 6, D:5) a +0 war axe (62, 6, D:5) a +0 robe Level 6 of the Dungeon (4, -10, D:6) the +4 mace "Zeoziack" {freeze, rPois} rPois: It protects you from poison (7, 12, D:6) a +0 giant club a +0 giant club (7, 13, D:6) a +0 dagger (12, 3, D:6) a +0 club a +0 flail (12, 4, D:6) a +0 halberd a +0 club a +0 scale mail a +0 trident (27, 50, D:6) +0 steam dragon scales (30, 33, D:6) a +4 hand axe a +0 robe (32, 35, D:6) a +0 long sword a +0 robe (33, 32, D:6) a +0 hand axe a +0 robe a +0 long sword a +0 robe (34, 32, D:6) a +0 morningstar a +0 robe (50, 14, D:6) a +4 morningstar a +0 robe (51, 2, D:6) a +0 giant club (51, 13, D:6) a +5 halberd of freezing a +0 robe (51, 21, D:6) a +3 great sword a +0 robe (52, 20, D:6) a +0 dagger (63, 36, D:6) a beast talisman Level 7 of the Dungeon (5, 10, D:7) a +0 dagger (6, -1, D:7) 7 stones (6, 5, D:7) a +0 club a +0 leather armour (7, 12, D:7) a +0 robe (8, 13, D:7) a +4 heavy quarterstaff (9, 13, D:7) a +2 robe of willpower (10, 8, D:7) a +3 leather armour (11, 8, D:7) a +0 hand axe (12, -8, D:7) a beast talisman (13, 1, D:7) a +0 long sword a +0 chain mail (14, -17, D:7) a +0 dagger a +0 leather armour (14, 12, D:7) a staff of death the +1 robe "Qellon" {rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. (15, -7, D:7) +0 ice dragon scales (15, 11, D:7) a +0 giant club a +0 giant spiked club (16, -18, D:7) a +0 dagger a +0 robe (16, -17, D:7) a +0 flail a +0 ring mail a +0 club (17, 10, D:7) a +0 giant club a +0 giant club (18, -4, D:7) a +3 halberd a +0 robe (18, 10, D:7) 3 large rocks (19, -7, D:7) a +4 heavy hand axe (19, 5, D:7) 4 large rocks (20, -5, D:7) a +0 whip (22, 6, D:7) a +0 shortbow a +1 falchion a +0 robe (23, -14, D:7) +0 steam dragon scales (23, 7, D:7) a +2 vampiric trident a +0 robe (24, -14, D:7) a +0 orcbow (25, -20, D:7) a +0 mace (35, 13, D:7) a scroll of fog (37, 13, D:7) a potion of mutation (39, 7, D:7) 7 stones (42, -17, D:7) a +0 dagger a +0 ring mail (42, -3, D:7) 2 potions of degeneration (45, -8, D:7) a +0 ring mail Level 8 of the Dungeon (1, -23, D:8) an orb of light (1, -12, D:8) a stone (16, -36, D:8) a +0 shortbow (17, 4, D:8) a +0 chain mail (18, -7, D:8) a +0 long sword (25, -19, D:8) a +0 chain mail (27, -26, D:8) a +2 whip of distortion (30, 12, D:8) a +0 leather armour (33, 13, D:8) a +0 quarterstaff (47, -22, D:8) a +0 mace (48, -25, D:8) a +0 mace (48, -24, D:8) a +0 falchion a +0 leather armour (49, -25, D:8) a +0 hand axe a boomerang a +0 plate armour (52, -22, D:8) 2 stones (52, -21, D:8) a yak corpse (skeletalised by now) Level 9 of the Dungeon (0, 11, D:9) a +0 giant spiked club a +0 giant club (7, 0, D:9) a +0 giant spiked club a +0 giant club (10, -5, D:9) a +0 falchion (13, -10, D:9) a +0 robe (15, 2, D:9) a +0 short sword a +0 plate armour a +0 club a +0 whip a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -1, D:9) a potion of heal wounds (28, -14, D:9) a +0 dagger a +0 robe (28, -9, D:9) a +0 hand axe a +0 hand axe a goblin corpse a goblin corpse (28, -7, D:9) a +0 hand axe a goblin corpse (29, -10, D:9) a +0 hand axe a goblin corpse (30, -14, D:9) a +0 whip of freezing an orc corpse (32, -14, D:9) a +0 hand axe (32, -12, D:9) a +0 mace the Ecumenical Temple a bailey (0, 0, Bailey) 2 boomerangs a kobold corpse (0, 1, Bailey) a boomerang (0, 18, Bailey) a scroll of fear (1, 4, Bailey) a +0 hand axe a +3 leather armour an orc corpse (1, 19, Bailey) a scroll of acquirement (2, 3, Bailey) 2 boomerangs a kobold corpse (2, 4, Bailey) a boomerang a kobold corpse (2, 19, Bailey) 16 gold pieces (4, -1, Bailey) 2 boomerangs a kobold corpse (5, -2, Bailey) a +0 war axe a +0 leather armour (5, 2, Bailey) a +4 scimitar of distortion (unseen) (5, 15, Bailey) a +0 war axe a +0 scale mail (6, -3, Bailey) a boomerang a kobold corpse (6, 2, Bailey) a scroll of blinking (8, -3, Bailey) a +0 hand axe a +0 leather armour (9, -2, Bailey) a boomerang a kobold corpse (9, 16, Bailey) a +0 war axe a +0 chain mail (11, -4, Bailey) 2 boomerangs a kobold corpse (11, -3, Bailey) a boomerang (still there?) a +4 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (11, -2, Bailey) a +0 hand axe a +0 leather armour (11, 14, Bailey) a +0 war axe a +0 chain mail (12, 2, Bailey) a scroll of acquirement (13, 2, Bailey) the ring of Jieh Wah {rN+ MP+9 Slay+3} [ring of magical power] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (unseen) (14, -1, Bailey) 2 boomerangs a kobold corpse (16, 14, Bailey) a +0 war axe a +0 plate armour (17, 5, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse