Dungeon Crawl Stone Soup version 0.32-a0-1468-g753a682cf0 (webtiles) character file. Game seed: 10612844795611313404 73 riffraff the Apothecary (level 4, -5/27 HPs) Began as a Vampire Alchemist on June 17, 2024. Slain by a sleepcap (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:23 (1476 turns). riffraff the Apothecary(Vampire Alchemist) Turns: 1476, Time: 00:03:24 Health: -5/27 AC: 2 Str: 7 XL: 4 Next: 8% Magic: 8/8 EV: 11 Int: 17 God: Gold: 20 SH: 4 Dex: 16 Spells: 2/8 levels left rFire . . . g - +0 short sword rCold . . . i - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - scarf {+Inv} rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.11/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2, [frail 1] a: Exsanguinate, Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +0 short sword (weapon) Armour a - a +0 robe (worn) e - a scarf of invisibility (worn) i - a +0 buckler (worn) Jewellery f - a +6 ring of intelligence Scrolls h - a scroll of fear {unknown} Potions b - a potion of magic c - 4 potions of heal wounds {unknown} Skills: + Level 0.2 Fighting + Level 2.6 Dodging + Level 3.5 Stealth + Level 2.6 Spellcasting + Level 1.2 Conjurations + Level 4.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 10% 1 b - Mercury Vapours Alch/Air 18% N/A 21% 2 c - Mephitic Cloud Conj/Alch/Air 8% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 16% N/A 50% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 67% 3 Sticky Flame Fire/Alch 9% 2d5 78% 4 Magnavolt Erth/Air 1% 3d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. [You are frail. (-10% HP)] Message History The gnoll is moderately wounded. The gnoll hits you but does no damage. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, very poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is severely wounded. The gnoll hits you with a +0 whip. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, very poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks as sick as possible! You kill the gnoll! Your Alchemy skill increases to level 4! You have reached level 4! Things that are here: a +0 whip; a +0 flail You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down, spattered with blood here. You climb downwards. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You block the gnoll's attack. There is a stone staircase leading up, spattered with blood here. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you! You die... ##.##### #.# . ....###.. #.#.......##+## #.#.#.# #.#...## #.....# #......## ###..#.###...^..f## .....#.##.....g)@.# ..................+ ##...#.##.........# ##..#.###.......## .g....# ##.....## ..##.### ##...## #. .. ##+## # ### You could see a sleepcap and a gnoll. Vanquished Creatures 3 gnolls An adder (D:2) 6 ball pythons (D:1) 4 bats (D:1) 5 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards (D:1) 5 kobolds (D:1) 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Vampire Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 884 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 884 | D:1 | Reached XP level 3. HP: 16/20 MP: 2/6 1001 | D:1 | Learned a level 2 spell: Mercury Vapours 1005 | D:1 | Learned a level 3 spell: Mephitic Cloud 1262 | D:1 | Found a faded altar of an unknown god. 1353 | D:2 | Reached skill level 1 in Conjurations 1431 | D:1 | Reached skill level 4 in Alchemy 1431 | D:1 | Reached XP level 4. HP: 11/27 MP: 3/8 1476 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, st_stairs_4, serial_park_tiny_2, nrook_mini_backslash, minmay_pentomino_t4 D:2: layout_loops_corners, basic_altar, serial_park_tiny_2, st_stairs_5, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.2 Alchemy | 4 | 4.1 Fighting | | 0.2 Dodging | | 2.6 Stealth | | 3.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | || 15 Unarmed | 4 | || 4 Bite | 5 | || 5 Short sword | 8 | || 8 Cast: Sting | 58 | || 58 Ability: Exsanguinate | 1 | || 1 Revivify | 1 | || 1 Evoke Invisibilit | 1 | || 1 Armour: Robe | 33 | 4 || 37 Dodge: Dodged | 28 | || 28 Block: Buckler | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1477 | 1452 | 25 | 103 | 1059 | 2 | 738.5 | Dungeon | 1477 | 1452 | 25 | 103 | 1059 | 2 | 738.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1428 daAuts D:2: 48 daAuts