Dungeon Crawl Stone Soup version 0.32-a0-1471-gc5d1addcfd (webtiles) character file. Game seed: 7563959071520416036 178 riffraff the Digger (level 5, -2/52 HPs) Began as a Vampire Earth Elementalist on June 18, 2024. Slain by Terence ... wielding a +2 flail of holy wrath (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (1118 turns). riffraff the Digger(Vampire Earth Elementalist) Turns: 1118, Time: 00:02:43 Health: -2/52 AC: 2 Str: 7 XL: 5 Next: 32% Magic: 2/10 EV: 11 Int: 20 God: Gold: 39 SH: 0 Dex: 14 Spells: 3/11 levels left rFire + . . h - +0 short sword rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - scarf {rC+ rF+} rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.48/turn (no ring) MPRegen 0.12/turn %: no passive effects @: berserking, healing quickly, very quick A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons d - a +0 dagger h - a +0 short sword (weapon) Armour a - a +0 robe (worn) f - a scarf of resistance (worn) Scrolls g - a scroll of identify {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 2.8 Dodging + Level 3.4 Stealth + Level 3.5 Spellcasting + Level 0.6 Conjurations + Level 4.5 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 42% 2d11 1% 1 b - Passwall Erth 21% N/A 6% 3 c - Stone Arrow Conj/Erth 26% 3d8 14% 3 d - Summon Small Mammal Summ 12% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 21% 2 Call Canine Familiar Summ 3% N/A 38% 3 Brom's Barrelling Bould Conj/Erth 13% 2d4 43% 4 Petrify Alch/Erth 12% N/A 47% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Your bat hits Terence but does no damage. Terence hits your bat with a +2 flail of holy wrath! Your bat dies! Your bat's corpse disappears in a puff of smoke! The frilled lizard bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Terence shouts! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of holy wrath and wearing a +0 chain mail (severely wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +2 flail of holy wrath. You convulse. Terence closely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of holy wrath and wearing a +0 chain mail (severely wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is severely wounded. Terence asks, "Do you want it fast or slow?" Terence hits you with a +2 flail of holy wrath. You convulse. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you but does no damage. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Terence closely misses you. The frilled lizard bites you but does no damage. You barely miss Terence. Terence is severely wounded. Terence hits you with a +2 flail of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse! You die... Terence says, "Time to find some more victims." ## .####.#.# #. .....#.# #. ........ #. #†.#.#.# #. #..#.#.# # #. #..#.#.# ..# #.###..#.#.###.... #......#@@........ #..###.#.l....### #..# #....###.# #..# ###.## # #..# #.# #..#####.# #........# ##.#####.# #.# #.. You could see Terence and a frilled lizard. Vanquished Creatures Sigmund (D:2) 2 bats (D:1) 2 endoplasms 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins (D:1) 3 quokkas 3 ball pythons (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Vampire Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 333 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 558 | D:1 | Found Wigoigie's Weapon Boutique. 964 | D:2 | Noticed Sigmund 976 | D:2 | Killed Sigmund 977 | D:2 | Reached skill level 4 in Earth Magic 977 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 977 | D:2 | Reached XP level 3. HP: 19/24 MP: 5/8 977 | D:2 | Reached XP level 4. HP: 24/30 MP: 5/9 977 | D:2 | Reached XP level 5. HP: 28/35 MP: 5/10 1086 | D:2 | Learned a level 3 spell: Passwall 1090 | D:2 | Learned a level 3 spell: Stone Arrow 1092 | D:2 | Learned a level 1 spell: Summon Small Mammal 1098 | D:2 | Noticed Terence 1118 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, dk_noncrumbling_4, minivault_27, serial_park_tiny_2 D:2: layout_loops_ring, minmay_pentomino_u2, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Earth Magic | 4 | 4.5 Fighting | | 0.3 Short Blades | | 0.3 Dodging | | 2.8 Stealth | | 3.4 Conjurations | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 2 | 1 || 3 Bite | 1 | || 1 Cast: Sandblast | 31 | 8 || 39 Summon Small Mamm | | 3 || 3 Use: Potion | 4 | 1 || 5 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 14 | 2 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1117 | 1058 | 59 | 0 | 884 | 2 | 558.5 | Dungeon | 1117 | 1058 | 59 | 0 | 884 | 2 | 558.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:2: 236 daAuts