Dungeon Crawl Stone Soup version 0.33-a0-1139-ga6697884fe (webtiles) character file. Game seed: 1533110543640387449 21 riffraff the Ducker (level 2, 0/24 HPs) Began as a Merfolk Monk on Mar 28, 2025. Slain by Terence ... wielding a +2 heavy flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (1022 turns). riffraff the Ducker (Merfolk Monk) Turns: 1022, Time: 00:03:27 Health: 0/24 AC: 6 Str: 11 XL: 2 Next: 83% Magic: 0/2 EV: 1 Int: 9 God: Gold: 106 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . r - +5 dagger "Qiteint" {spect, Stlth+} rCold . . . d - orb {light} rNeg + . . s - +0 ring mail rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... o - amulet of guardian spirit Stlth + p - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: glowing, constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 falchion l - a +4 short sword r - the +5 dagger "Qiteint" (weapon) {spect, Stlth+} (You found it on level 2 of the Dungeon) Stlth+: It makes you more stealthy. Missiles m - 5 boomerangs (quivered) q - a throwing net Armour b - a +0 robe d - an orb of light (worn) g - a +0 cloak (worn) s - a +0 ring mail (worn) Jewellery h - an amulet of magic regeneration o - an amulet of guardian spirit (worn) p - a ring of positive energy (worn) Scrolls f - a scroll of fog {unknown} j - 2 scrolls of identify {unknown} n - a scroll of poison {unknown} Potions c - a potion of ambrosia e - 2 potions of brilliance {unknown} i - a potion of berserk rage {unknown} k - 2 potions of cancellation {unknown} Skills: + Level 3.5 Fighting + Level 4.1 Long Blades + Level 4.4 Dodging + Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The frilled lizard hisses angrily. A ball python comes into view. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! Found a scroll labelled SEIRER SENKOY. Things that are here: a +0 dagger; a goblin corpse You hit Terence. Terence is moderately wounded. Your +5 dagger "Qiteint" {spect, Stlth+} hits Terence. Terence hits you with a +2 heavy flail!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. Terence is moderately wounded. Your +5 dagger "Qiteint" {spect, Stlth+} hits Terence but does no damage. The frilled lizard bites you but does no damage. You hit Terence. Terence is heavily wounded. Your +5 dagger "Qiteint" {spect, Stlth+} hits Terence. Terence barely misses you. The ball python bites you but does no damage. The ball python completely misses you. You hit Terence. Terence is severely wounded. Your +5 dagger "Qiteint" {spect, Stlth+} closely misses Terence. The frilled lizard closely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Your +5 dagger "Qiteint" {spect, Stlth+} hits Terence but does no damage. Terence hits you with a +2 heavy flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###.................#..### ...........####........... ..#...................#### .###..##................ . #.###........?.###.### ..# .....###..###.# ... ...........# .. ##......##.# ..S.##S@(#.# $## ##@l..# ..#....# #.......# #.......# #.#....... .. #....## .. .?... You could see Terence, a ball python, a frilled lizard and a friendly +5 dagger "Qiteint" {spect, Stlth+}. Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins 3 jackals (D:1) 4 ball pythons (D:1) 2 frilled lizards (D:1) 2 goblins (D:2) A kobold (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 196 | D:1 | Found a faded altar of an unknown god. 372 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 962 | D:2 | Identified the +5 dagger "Qiteint" {spect, Stlth+} 1013 | D:2 | Noticed Terence 1022 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, corexii_corridor_pit, minmay_shallow_snake_nest D:2: layout_rooms, minmay_small_reverse_x, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.1 Fighting | | 3.5 Dodging | | 4.4 Stealth | | 0.8 Action || total ---------------------------++------- Melee: Falchion || 38 Dagger || 8 Armour: Robe || 23 Ring mail || 7 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1020 | 979 | 41 | 0 | 780 | 2 | 510.0 | Dungeon | 1020 | 979 | 41 | 0 | 780 | 2 | 510.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 926 daAuts D:2: 93 daAuts