riffraff Level 1 of the Dungeon [Shop] Vule's Jewellery Boutique the ring of Yredelemnul's Grace {rC+ Int+8} (683 gold) [ring of protection from cold] rC+: It protects you from cold. Int+8: It affects your intelligence (+8). a ring of ice (unknown) (350 gold) the amulet "Syunk" {Faith +Blink rF- Regen+ MP+11} (981 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. MP+11: It affects your magic capacity (+11). the ring "Isuocvi" {rPois rF++ AC+4} (905 gold) [ring of protection] rPois: It protects you from poison. rF++: It greatly protects you from fire. AC+4: It affects your AC (+4). a ring of magical power (280 gold) a ring of see invisible (unknown) (210 gold) a ring of poison resistance (unknown) (280 gold) (7, -15, D:1) a rat skeleton (10, 4, D:1) a +0 mace (10, 5, D:1) a ball python corpse (skeletalised by now) (21, -28, D:1) a quokka corpse (skeletalised by now) (21, -4, D:1) a +0 robe (35, -14, D:1) a ball python skeleton (35, -6, D:1) a +0 dagger a goblin skeleton (41, -17, D:1) a +0 sling (41, 5, D:1) 2 stones (43, -2, D:1) a +0 hand axe (45, -7, D:1) a bat corpse (skeletalised by now) (45, -1, D:1) a bat skeleton (45, 1, D:1) a +0 dagger (47, -30, D:1) a +0 ring mail (51, 14, D:1) a stone (53, 0, D:1) a +0 mace Level 2 of the Dungeon [Shop] Pera's Armour Emporium a +0 chain mail (72 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 chain mail (72 gold) the orb of Weirdness {*channel, rElec Regen+ Int-4 Ice} (254 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). Ice: It increases the power of your Ice spells. a +0 robe (10 gold) the +0 pair of boots "Bekaffue" {Harm rElec rC+} (306 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC+: It protects you from cold. a +0 leather armour (24 gold) (0, 0, D:2) a +0 club (12, -6, D:2) an adder skeleton (13, -3, D:2) 2 stones (25, -41, D:2) a +0 pair of gloves (25, -40, D:2) 6 stones (32, -44, D:2) 7 stones (33, -11, D:2) a frilled lizard skeleton (36, -10, D:2) a +0 club (46, 2, D:2) 8 stones (47, -48, D:2) a +0 whip (51, 0, D:2) a +0 quarterstaff (59, -39, D:2) the +2 spear "Raros" {heavy, rF+ MP+5 Dex+2 SInv} rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -10, D:3) a +0 scale mail a +0 short sword (7, -12, D:3) an adder corpse (8, 0, D:3) a +0 sling a +0 short sword 9 stones (10, 14, D:3) a +0 mace (13, -4, D:3) an adder corpse (skeletalised by now) (19, 11, D:3) a +0 sling (28, 4, D:3) a rat corpse (skeletalised by now) (28, 11, D:3) a +0 club (29, -12, D:3) a +0 short sword (36, -10, D:3) a +0 chain mail (36, 21, D:3) a +0 short sword (43, -20, D:3) 5 stones (49, 30, D:3) a +0 dagger a +0 robe a +2 hand axe of electrocution a +0 ring mail a rat corpse (skeletalised by now) (51, 28, D:3) a +0 short sword (53, -3, D:3) an adder corpse (skeletalised by now) (53, 18, D:3) a +0 dagger a +0 robe a +0 morningstar a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, -7, D:3) a +0 whip 2 stones (55, 18, D:3) a +0 club an orc corpse (skeletalised by now) (55, 19, D:3) a +0 club a +0 leather armour a +0 flail (61, 13, D:3) a +0 plate armour Level 4 of the Dungeon (9, -10, D:4) a book of Iron