riffraff Level 1 of the Dungeon [Shop] Mif Zybb's Book Boutique a book of Cantrips (192 gold) a book of Scorching (360 gold) a book of Storms (312 gold) a book of Party Tricks (264 gold) a book of the Senses (480 gold) a book of the Hunter (312 gold) a book of Displacement (264 gold) a book of Transmutation (480 gold) [Shop] Aqakh's Antique Armour Shop a +2 leather armour of willpower (380 gold) a +0 robe (18 gold) a +2 pair of gloves of stealth (430 gold) a +0 ring mail (80 gold) the +1 ring mail of Rigunk {rF+ Str+2 Dex+3 Stlth-} (642 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. a +0 scale mail (80 gold) a +0 leather armour (40 gold) a +0 pair of gloves (90 gold) [Shop] Abbawkaja's Weapon Shoppe a +0 sling of freezing (47 gold) a +1 great sword of protection (190 gold) a +0 mace (30 gold) a +0 flail (35 gold) a +0 broad axe of electrocution (245 gold) a +0 flail of holy wrath (83 gold) a +0 dagger (20 gold) [Shop] Hatsen's Jewellery Boutique an amulet of guardian spirit (unknown) (420 gold) a ring of resist corrosion (unknown) (280 gold) a ring of wizardry (unknown) (420 gold) an inkwell talisman (280 gold) the amulet "Pest" {Spirit rElec rPois rN++ Dex-5} (674 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). the ring of Law {rPois rF++ rC+++ MP+8} (1330 gold) [ring of protection from fire] rPois: It protects you from poison. rF++: It greatly protects you from fire. rC+++: It renders you almost immune to cold. MP+8: It affects your magic capacity (+8). an amulet of the acrobat (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) a rimehorn talisman (350 gold) a ring of poison resistance (unknown) (280 gold) (11, -22, D:1) a frilled lizard corpse (skeletalised by now) (20, 19, D:1) a +0 flail (30, 25, D:1) a ball python corpse (skeletalised by now) (32, 0, D:1) a +0 whip (33, 2, D:1) 7 stones (37, -19, D:1) a hobgoblin skeleton (38, -13, D:1) a +0 dagger a kobold skeleton (39, -22, D:1) 7 stones (39, 5, D:1) a +0 leather armour (45, -4, D:1) a jackal corpse (skeletalised by now) (53, -23, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 12, D:2) a +0 spear (2, 30, D:2) a +2 vampiric spear (15, 13, D:2) a +0 ring mail (15, 24, D:2) a +0 short sword a stone a kobold skeleton (15, 28, D:2) a bat skeleton (16, 1, D:2) a hobgoblin skeleton (16, 14, D:2) a +0 dagger a +0 robe (26, 11, D:2) a +0 sling (34, 10, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (1, 0, D:3) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (4, -37, D:3) a +0 whip (7, 4, D:3) a +0 mace (13, -11, D:3) a +0 cloak a +0 robe a +0 robe (13, -10, D:3) a +0 flail (14, -31, D:3) a +0 spear a +0 robe an orc skeleton (14, -11, D:3) a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) (14, -9, D:3) a +0 dagger (16, 15, D:3) a fortress talisman (17, -11, D:3) a +0 leather armour (18, -5, D:3) a +0 leather armour (19, 13, D:3) 5 stones (23, 14, D:3) a ball python corpse (skeletalised by now) (29, 10, D:3) a +0 short sword (33, -32, D:3) a +0 leather armour a +0 whip (34, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (38, -32, D:3) an inkwell talisman (39, -46, D:3) a +0 dagger 3 stones (40, -42, D:3) a ball python corpse (skeletalised by now) (40, -11, D:3) a rat corpse (skeletalised by now) (43, -44, D:3) a +0 dagger (47, -10, D:3) a +0 club a goblin skeleton (48, -30, D:3) a bat corpse (skeletalised by now) (49, -13, D:3) a +0 dagger (51, -22, D:3) a +0 whip (52, 2, D:3) 2 stones a +0 short sword (53, -40, D:3) a +0 club (60, -29, D:3) a +0 club an orc corpse (skeletalised by now) (62, -2, D:3) a +0 hand axe (65, 0, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -33, D:4) a large rock (5, -12, D:4) a +0 giant spiked club (8, -25, D:4) 6 stones (10, -31, D:4) 2 stones (11, -24, D:4) 3 stones (11, -17, D:4) a +0 short sword (15, -24, D:4) a +0 dagger (19, -30, D:4) a +0 scale mail (26, 0, D:4) a hound corpse (skeletalised by now) (26, 1, D:4) a +0 robe (37, -11, D:4) a +0 dagger a +0 falchion (37, 6, D:4) a poisoned dart (38, -30, D:4) a ball python corpse (skeletalised by now) (39, 8, D:4) a poisoned dart (46, -21, D:4) a +0 war axe (55, -35, D:4) a +0 ring mail (55, -33, D:4) a book of Displacement (55, -31, D:4) a +0 dagger a kobold corpse (skeletalised by now) (55, -30, D:4) a +0 club a +0 club 5 stones a kobold corpse (skeletalised by now) (55, -29, D:4) a +0 club (55, -28, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (56, -28, D:4) a +0 whip