riffraff Level 1 of the Dungeon (15, -18, D:1) a +0 leather armour (20, -26, D:1) a +0 club a goblin skeleton (23, -28, D:1) a +0 dagger (29, -4, D:1) 2 stones (30, -30, D:1) a ball python skeleton (42, -13, D:1) a quokka skeleton (46, -13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, 7, D:2) a frilled lizard corpse (skeletalised by now) (11, 2, D:2) a hobgoblin corpse (skeletalised by now) (13, 36, D:2) a bat skeleton (19, 23, D:2) a rat corpse (skeletalised by now) (22, 25, D:2) a +3 leather armour (26, 2, D:2) a quokka skeleton (26, 4, D:2) a +0 robe (26, 24, D:2) a hobgoblin corpse (skeletalised by now) (28, 25, D:2) a +0 dagger (33, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 27, D:2) a bat skeleton (51, 6, D:2) a +0 whip Level 3 of the Dungeon (4, -2, D:3) a +0 mace (22, 24, D:3) a +0 hat (28, 24, D:3) a bat corpse (skeletalised by now) (48, -10, D:3) a +0 sling (49, 1, D:3) a +0 robe (52, -2, D:3) the +1 pair of gloves of Razeb {+Inv rCorr SInv Stlth+} +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (54, -18, D:3) a +0 hand axe (59, -13, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (24, -8, D:4) 5 stones (30, 3, D:4) a +0 club a goblin corpse Level 5 of the Dungeon (14, -14, D:5) 3 javelins (17, -17, D:5) a +0 falchion a +0 leather armour an orc corpse (19, -4, D:5) a scroll of summoning