Dungeon Crawl Stone Soup version 0.34-a0-88-g8da7c38387 (webtiles) character file. Game seed: 2674276375247007954 4109 riffraff the Destroyer (level 9, -8/72 HPs) Began as a Demigod Conjurer on May 29, 2025. Mangled by a hornet (12 damage) ... on level 7 of the Dungeon. The game lasted 00:23:16 (9317 turns). riffraff the Destroyer (Demigod Conjurer) Turns: 9317, Time: 00:23:16 Health: -8/72 AC: 6 Str: 14 XL: 9 Next: 78% Magic: 15/23 EV: 12 Int: 32 God: Gold: 328 SH: 0 Dex: 12 Spells: 11/22 levels left rFire + + + s - staff of fire rCold . . . (no offhand) rNeg . . . A - +2 leather armour {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . w - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ e - +6 ring of strength HPRegen 0.32/turn x - ring of protection from fire MPRegen 0.18/turn %: no passive effects @: slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 328 gold pieces. Inventory: Hand Weapons i - a +1 trident y - the +6 dagger of Rel Tumo {freeze, Will++} (You found it on level 4 of the Dungeon) Will++: It greatly increases your willpower. Missiles c - 2 throwing nets u - 6 poisoned darts z - 3 boomerangs Armour a - a +0 robe w - a +0 pair of gloves (worn) A - a +2 leather armour of fire resistance (worn) Magical Staves s - a staff of fire (weapon) t - a staff of air Jewellery e - a +6 ring of strength (worn) x - a ring of protection from fire (worn) Scrolls m - 4 scrolls of teleportation r - a scroll of enchant weapon v - a scroll of identify Potions b - 2 potions of magic d - 2 potions of cancellation {unknown} f - 3 potions of curing g - a potion of moonshine {unknown} h - 2 potions of heal wounds {unknown} j - 2 potions of resistance {unknown} k - 2 potions of enlightenment l - 2 potions of brilliance {unknown} o - 2 potions of attraction {unknown} p - 3 potions of mutation {unknown} q - 2 potions of haste {unknown} B - a potion of might {unknown} Skills: + Level 4.3 Fighting + Level 4.8 Dodging + Level 6.8 Stealth + Level 7.1 Spellcasting + Level 8.5 Conjurations + Level 5.9 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d13 2% 4 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 44% N/A 5% 1 Ensorcelled Hibernation Hex/Ice 22% N/A 8% 2 Fugue of the Fallen Necr 11% N/A 16% 3 Anguish Hex/Necr 5% N/A 45% 4 Martyr's Knell Necr/Summ 11% N/A 45% 4 Death Channel Necr 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Sewer (visited) Annotations: D:4 2 runed translucent doors Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The hornet is severely wounded. (Press . to maintain the ray.) The hornet stings you. You suddenly lose the ability to move! You stop channelling your searing ray. Your fulminant prism explodes! The blast of energy engulfs the hornet! The hornet is almost dead. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. You can act again. The hornet stings you! * * * LOW HITPOINT WARNING * * * You shrug off the repeated attempt to disable you. The hornet stings you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (almost dead, blind, unable to see you, 74% to hit) You focus your ray upon the hornet. The searing ray hits the hornet but does no damage. The hornet is almost dead. (Press . to maintain the ray.) You feel yourself speed up. The hornet is no longer blind. The hornet barely misses you. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel yourself slow down. You feel better. You stop channelling your searing ray. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel as though you will be slow longer. The hornet closely misses you. You feel better. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you! You die... #.# #.# #.######## #.# #.# #.# #.# #.# #.# ###.###.# #.# #### #.......# #.#####... ###.##### #.......#. #.# #######... #.# #### #@# #y# #.# .......<# ######### You could see a hornet. Vanquished Creatures Sprozz (D:7) A wyvern (D:6) 2 water moccasins 4 ice beasts A black bear (D:6) A crocodile (Sewer) 3 phantoms A kobold brigand (Sewer) A brain worm (Sewer) A bullfrog (D:7) A scorpion (D:4) An electric eel (D:6) A bombardier beetle (D:5) 4 jellies 2 hounds An orc priest (D:4) A sleepcap (D:7) 3 iguanas Ijyb (D:3) 2 orc wizards 19 adders 4 gnolls (D:6) 6 river rats (Sewer) A shadow imp (D:6) A white imp (D:6) 2 ufetubi (D:5) A ribbon worm (D:2) 6 dart slugs 20 orcs 5 endoplasms 7 giant cockroaches 7 hobgoblins 3 jackals (Sewer) 3 quokkas 10 ball pythons 11 bats 2 frilled lizards 6 goblins 6 kobolds 10 rats 163 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 537 | D:1 | Reached skill level 4 in Conjurations 567 | D:1 | Reached XP level 2. HP: 16/20 MP: 2/7 1332 | D:2 | Learned a level 2 spell: Searing Ray 1362 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1970 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/9 2361 | D:3 | Noticed Ijyb 2374 | D:3 | Killed Ijyb 2512 | D:3 | Found a glowing drain. 2693 | Sewer | Entered a sewer 2724 | Sewer | Reached XP level 5. HP: 19/38 MP: 5/10 3327 | Sewer | Noticed a crocodile 3355 | Sewer | Killed a crocodile 3356 | Sewer | Reached skill level 1 in Alchemy 3356 | Sewer | Reached XP level 6. HP: 3/45 MP: 2/12 3515 | Sewer | Learned a level 4 spell: Fulminant Prism 3728 | Sewer | Reached skill level 5 in Conjurations 5276 | D:4 | Reached XP level 7. HP: 42/50 MP: 0/15 5646 | D:4 | Found a staircase to the Ecumenical Temple. 5955 | D:4 | Identified the +6 dagger of Rel Tumo {freeze, Will++} 6333 | D:5 | Entered Level 5 of the Dungeon 6543 | D:5 | Reached skill level 6 in Conjurations 7361 | D:5 | Reached XP level 8. HP: 57/57 MP: 13/18 7508 | D:6 | Reached skill level 5 in Spellcasting 7876 | D:6 | Reached skill level 8 in Conjurations 7876 | D:6 | Reached skill level 5 in Alchemy 7876 | D:6 | Reached XP level 9. HP: 71/71 MP: 20/23 8698 | D:7 | Noticed Sprozz 8861 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 8925 | D:7 | Killed Sprozz 9304 | D:7 | Paralysed by a hornet for 3 turns 9312 | D:7 | Paralysed by a hornet for 2 turns 9316 | D:7 | HP: 2/72 [hornet (14)] 9317 | D:7 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_loops_ring, dreamdust_ecumenical_altar_grove, kennysheep_generic_room_13 D:3: minmay_angry_zag, layout_basic, evilmike_ruin_ashenzari, mainiacjoe_overflow_alcove_3, gup_sewer_entry_glass, uniq_ijyb D:4: due_chaos_kobolds, layout_rooms, minmay_temple_entry_junction_2 D:5: layout_loops_ring D:6: layout_rooms, nicolae_overflow_two_pavilions, dk_vineyard_1 D:7: minmay_recursive_quarters, layout_loops_ring, lightli_temple_of_fire, lemuel_zombie_altar_kikubaaqudgha, uniq_sprozz Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 4 5 6 8 | 8.5 Stealth | 2 3 4 6 | 6.8 Spellcasting | 2 3 4 6 7 | 7.1 Alchemy | 1 2 3 5 | 5.9 Fighting | 4 | 4.3 Dodging | 4 | 4.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Trident | | 22 | || 22 Staff | | 2 | 31 || 33 Throw: Dart | | | 15 || 15 Cast: Magic Dart | 80 | 135 | 152 || 367 Searing Ray | 1 | 14 | 12 || 27 Fulminant Prism | | | 25 || 25 Evoke: Wand | | 12 | 1 || 13 Use: Scroll | 5 | 5 | 4 || 14 Potion | | | 4 || 4 Armour: Robe | 9 | 36 | 42 || 87 Leather armour | | | 18 || 18 Dodge: Dodged | 8 | 37 | 66 || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9514 | 9225 | 289 | 2056 | 5988 | 8 | 1189.2 | Dungeon | 7948 | 7659 | 289 | 1773 | 4992 | 7 | 1135.4 | Sewer | 1565 | 1565 | 0 | 283 | 996 | 1 | 1565.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 1565 daAuts D:4: 1413 daAuts D:1: 1313 daAuts D:6: 1292 daAuts D:3: 1180 daAuts D:5: 1096 daAuts D:2: 1047 daAuts D:7: 605 daAuts