Dungeon Crawl Stone Soup version 0.34-a0-94-g129f5b2170 (webtiles) character file. Game seed: 14241137335533911598 209 riffraff the Conjurer (level 5, -6/38 HPs) Began as a Demigod Conjurer on May 30, 2025. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 4 of the Dungeon. The game lasted 00:09:48 (3021 turns). riffraff the Conjurer (Demigod Conjurer) Turns: 3021, Time: 00:09:48 Health: -6/38 AC: 7 Str: 8 XL: 5 Next: 30% Magic: 7/12 EV: 11 Int: 24 God: Gold: 150 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . g - staff of earth rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +2 pair of gloves SInv + p - +0 pair of boots Will ..... (no amulet) Stlth ++ i - ring of see invisible HPRegen 0.26/turn m - ring of wizardry MPRegen 0.13/turn %: wizardry (x1) @: lethally poisoned (-6 -> -20) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons d - a +1 whip Missiles k - 12 poisoned darts Armour a - a +1 robe (worn) c - a +2 pair of gloves (worn) p - a +0 pair of boots (worn) Magical Staves g - a staff of earth (weapon) Jewellery i - a ring of see invisible (worn) m - a ring of wizardry (worn) Wands l - a wand of flame (13) Scrolls e - a scroll of revelation f - 2 scrolls of fog h - a scroll of teleportation j - a scroll of silence {unknown} o - a scroll of poison {unknown} q - 3 scrolls of amnesia {unknown} Potions n - a potion of heal wounds Skills: + Level 0.1 Fighting + Level 1.1 Staves + Level 2.0 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:3 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You finish channelling your searing ray. You feel very sick. The gnoll hits you with a +0 whip of venom! You are more poisoned. You feel very sick. The gnoll hits you but does no damage. You are lethally poisoned! Magic courses through your body. You feel very sick. The gnoll barely misses you. It was a potion of heal wounds. You feel much better. You feel very sick. The gnoll hits you with a +0 whip of venom. You are lethally poisoned! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of venom and quivering stones (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You feel extremely sick. Your Conjurations skill increases to level 5! The searing ray hits the gnoll but does no damage. The gnoll is lightly wounded. You feel extremely sick. The gnoll hits you but does no damage. The searing ray hits the gnoll! The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll barely misses you. The searing ray hits the gnoll but does no damage. The gnoll is severely wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +0 flail! You die... #..# ....####### # ..........# .# ...#......# ##.### ...#......# ..... ...#......# ...###. ...#......#######j...... ................@# ....#'###........# ....#..##........# ....##.##........# ....##..'........# ....#####........# ....# #........# ##### #........# .# ### #........# You could see a gnoll. Vanquished Creatures A howler monkey (D:4) A hound (D:4) An orc priest (D:4) An orc wizard (D:4) 2 gnolls (D:4) An adder (D:3) 2 dart slugs (D:3) A ribbon worm (D:3) 4 orcs 5 endoplasms 2 giant cockroaches 10 hobgoblins 5 jackals (D:2) A quokka (D:1) 2 ball pythons 3 bats 2 frilled lizards 3 goblins (D:1) 5 kobolds (D:1) 2 rats (D:2) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 424 | D:1 | Reached skill level 4 in Conjurations 489 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 1234 | D:2 | You fall into a shaft and drop 1 floor! 1912 | D:3 | Found Jasowe Yhur's Weapon Shop. 1938 | D:3 | Learned a level 2 spell: Searing Ray 1991 | D:3 | Reached XP level 3. HP: 26/26 MP: 1/8 2588 | D:3 | Noticed an ogre 2699 | D:4 | Reached XP level 4. HP: 33/33 MP: 5/10 2777 | D:4 | Reached skill level 1 in Staves 2869 | D:4 | Reached XP level 5. HP: 35/38 MP: 7/12 3019 | D:4 | Reached skill level 5 in Conjurations 3021 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, minmay_heptomino_l4 D:2: layout_basic D:3: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, lightli_corner_chamber D:4: layout_basic, marbit_many_paths, serial_glass, glass_columns_c, glass_columns_a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 | 5.0 Spellcasting | 2 3 | 3.1 Stealth | 2 | 2.4 Staves | 1 | 1.1 Dodging | 2 | 2.0 Fighting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 5 | || 5 Cast: Magic Dart | 84 | 8 || 92 Searing Ray | 5 | 8 || 13 Use: Scroll | 7 | || 7 Potion | | 2 || 2 Armour: Robe | 9 | 13 || 22 Dodge: Dodged | 11 | 6 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3020 | 2983 | 37 | 243 | 2386 | 4 | 755.0 | Dungeon | 3020 | 2983 | 37 | 243 | 2386 | 4 | 755.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1224 daAuts D:3: 870 daAuts D:2: 732 daAuts D:4: 193 daAuts