Dungeon Crawl Stone Soup version 0.34-a0-94-g129f5b2170 (webtiles) character file. Game seed: 14831344397031072694 8038 riffraff the Destroyer (level 10, -7/74 HPs) Began as a Demigod Conjurer on May 30, 2025. Mangled by an orc knight ... wielding a +0 long sword (19 damage) ... on level 9 of the Dungeon. The game lasted 00:30:16 (12865 turns). riffraff the Destroyer (Demigod Conjurer) Turns: 12865, Time: 00:30:17 Health: -7/74 AC: 9 Str: 7 XL: 10 Next: 75% Magic: 6/26 EV: 13 Int: 32 God: Gold: 516 SH: 0 Dex: 17 Spells: 13/24 levels left rFire + . . f - +3 spear of the Orb {reap, rN+ Will+ rCorr Str+3} rCold . . . (no offhand) rNeg + . . D - +0 steam dragon scales rPois + (no helmet) rElec + q - scarf of the Monkey {harm, rPois Str-4 Int+3 Dex+5} rCorr + (no gloves) SInv . (no boots) Will +++.. e - amulet "Xolam" {rC+ Regen+ Stlth+} Stlth ++++ r - +4 ring of protection HPRegen 1.12/turn L - ring "Usineeqi" {rElec rPois rF+ rC- Will+ Int-3 Fire} MPRegen 0.20/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 10 of its levels. You also visited: Sewer and Bailey. You collected 516 gold pieces. Inventory: Hand Weapons d - a +1 short sword of protection f - the +3 spear of the Orb (weapon) {reap, rN+ Will+ rCorr Str+3} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Missiles c - 6 boomerangs k - 33 poisoned darts m - 5 darts of disjunction p - 3 curare-tipped darts H - a throwing net Armour a - a +0 robe g - a +0 leather armour q - the scarf of the Monkey (worn) {harm, rPois Str-4 Int+3 Dex+5} (You acquired it on level 4 of the Dungeon) rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). C - a +2 scale mail of cold resistance D - +0 steam dragon scales (worn) G - the +3 ring mail "Jailetak" {rC+} (You found it on level 8 of the Dungeon) rC+: It protects you from cold. Magical Staves J - a staff of air Jewellery e - the amulet "Xolam" (worn) {rC+ Regen+ Stlth+} (You found it on level 2 of the Dungeon) [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. r - a +4 ring of protection (worn) L - the ring "Usineeqi" (worn) {rElec rPois rF+ rC- Will+ Int-3 Fire} (You took it off a gnoll on level 9 of the Dungeon) [ring of fire] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Fire: It increases the power of your Fire spells. Wands o - a wand of flame (49) w - a wand of charming (9) B - a wand of warping (17) Scrolls t - a scroll of poison v - a scroll of torment x - a scroll of immolation E - 2 scrolls of enchant weapon F - 3 scrolls of fog N - a scroll of summoning {unknown} Potions b - 6 potions of curing h - 3 potions of might i - 7 potions of mutation j - 7 potions of cancellation l - a potion of invisibility n - 2 potions of enlightenment s - 4 potions of heal wounds z - 3 potions of brilliance A - 3 potions of attraction I - 6 potions of haste K - 2 potions of resistance {unknown} Skills: + Level 2.3 Fighting - Level 2.7 Armour + Level 5.1 Dodging + Level 4.3 Stealth + Level 7.9 Spellcasting + Level 8.7 Conjurations * Level 5.3 Translocations * Level 5.3 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 55% 2d12 (+2d61% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 92% N/A 1% 1 Volatile Blastmotes Fire/Tloc 88% 2d17 3% 3 Construct Spike Launche Frge 24% 2d4 6% 2 Jinxbite Hex 24% N/A 6% 2 Irradiate Conj/Alch 27% 3d20 6% 5 Fugue of the Fallen Necr 12% N/A 12% 3 Inner Flame Hex/Fire 19% N/A 12% 3 Launch Clockwork Bee Frge 12% N/A 12% 3 Ozocubu's Armour Ice 12% N/A 12% 3 Alistair's Intoxication Alch 30% N/A 12% 5 Ignite Poison Fire/Alch 44% N/A 13% 4 Sticky Flame Fire/Alch 44% 2d8 13% 4 Vhi's Electric Charge Tloc/Air 58% N/A 13% 4 Detonation Catalyst Fire/Alch 44% 2d3 34% 5 Animate Dead Necr 12% N/A 36% 4 Forge Blazeheart Golem Fire/Frge 19% N/A 36% 4 Gell's Gavotte Tloc 23% 2d(21-32) 54% 6 Manifold Assault Tloc 23% N/A 98% 7 Haunt Necr/Summ 6% N/A 100% 7 Ignition Fire 9% 3d5 100% 8 Infestation Necr 6% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:7 Orc (0/2) D:10 Sewer (visited) Bailey (visited) Lair: D:8-11 Shops: D:9 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc knight is knocked back by the mystic blast. The orc knight slams into the rock wall! The orc knight is heavily wounded. The orc knight hits you with a +0 long sword! Your fulminant prism crackles loudly. The orc knight barely misses you. Your fulminant prism explodes! The blast of energy engulfs the orc knight! The orc knight is severely wounded. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc knight but does no damage. The orc knight is severely wounded. The orc knight hits you with a +0 long sword. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc knight but does no damage. The orc knight is severely wounded. The orc knight hits you with a +0 long sword! Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour (severely wounded, 83% to hit) You focus your ray upon the orc knight. The searing ray hits the orc knight! The orc knight is almost dead. (Press . to maintain the ray.) The orc knight hits you with a +0 long sword! The searing ray misses the orc knight. The orc knight barely misses you. The searing ray hits the orc knight but does no damage. The orc knight is almost dead. The orc knight hits you with a +0 long sword!! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc knight but does no damage. The orc knight is almost dead. You finish channelling your searing ray. The orc knight hits you with a +0 long sword! You die... #######....#..<).#...# ####.##(#).#.#.# ### #...)...###.# ..# ##.#.#......# ..# #...######## ..# #.........# .[###########..####.# ..##.............##.####### ..##............@o........# ..##............>.........# ..##............†.........# ..##......................# ..##......................# ####.........[............# #......................# ############...........# ############# You could see an orc knight. Vanquished Creatures 2 two-headed ogres A cyclops (D:9) A gargoyle (D:10) 2 trolls (D:9) A hornet (D:10) Grinder (D:4) 2 shadowghasts 3 wyverns A yak (D:10) 2 steam dragons 2 water moccasins (D:8) 4 orc warriors An ice beast (D:5) A black bear (D:7) 2 sky beasts An ogre (D:5) 5 centaurs 2 phantoms (D:5) 5 kobold brigands A weeping skull (D:5) A bullfrog (D:8) 2 gnoll sergeants 3 scorpions A marrowcuda (D:7) 3 wights (D:5) 6 killer bees (D:7) 4 howler monkeys 5 bombardier beetles 7 jellies Crazy Yiuf (D:5) 5 orc priests A gnoll bouda (D:8) 2 sleepcaps An iguana (D:4) 9 orc wizards A spectral centaur (D:5) A spectral bullfrog (D:5) 22 gnolls 2 river rats 8 adders A hound skeleton (D:5) A hound zombie (D:5) 2 white imps 2 ufetubi (D:5) 38 orcs 3 ribbon worms 17 endoplasms 6 giant cockroaches 5 hobgoblins 5 jackals 2 quokkas 9 ball pythons 8 bats 7 frilled lizards 8 goblins 28 kobolds 3 rats 270 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 429 | D:1 | Reached skill level 4 in Conjurations 452 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1312 | D:2 | Identified the amulet "Xolam" {rC+ Regen+ Stlth+} 1340 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1343 | D:2 | Learned a level 2 spell: Searing Ray 1492 | D:2 | Noticed a scorpion 1503 | D:2 | Killed a scorpion 1504 | D:2 | Reached XP level 4. HP: 10/33 MP: 6/10 1925 | D:3 | Identified the +3 spear of the Orb {reap, rN+ Will+ rCorr | Str+3} 1938 | D:3 | Found a glowing drain. 2016 | Sewer | Entered a sewer 2152 | Sewer | Reached skill level 5 in Conjurations 2361 | Sewer | Reached XP level 5. HP: 38/38 MP: 9/11 3776 | D:4 | Noticed Grinder 3872 | D:4 | Identified a scroll of acquirement 3872 | D:4 | Acquired the scarf of the Monkey {harm, rPois Str-4 Int+3 | Dex+5} 3895 | D:4 | Reached skill level 1 in Armour 3911 | D:4 | Reached XP level 6. HP: 32/45 MP: 0/13 4477 | D:4 | Killed Grinder 4691 | D:5 | Entered Level 5 of the Dungeon 4826 | D:5 | Reached XP level 7. HP: 47/50 MP: 10/16 5058 | D:5 | Reached skill level 6 in Conjurations 5294 | D:5 | Learned a level 4 spell: Fulminant Prism 5299 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5359 | D:5 | Reached skill level 1 in Translocations 5361 | D:5 | Reached skill level 1 in Alchemy 5374 | D:5 | Reached XP level 8. HP: 58/58 MP: 2/18 5469 | D:5 | Reached skill level 5 in Spellcasting 5919 | D:5 | Noticed Crazy Yiuf 6502 | D:5 | Killed Crazy Yiuf 7223 | D:6 | Reached skill level 7 in Conjurations 7710 | D:7 | Reached XP level 9. HP: 47/63 MP: 2/21 7851 | D:7 | Reached skill level 1 in Fighting 8202 | D:7 | Identified the medusa talisman "Ylin" {Harm rF- Will+ MP+7} 8314 | D:7 | Found a staircase to the Ecumenical Temple. 9106 | D:8 | Identified the +3 ring mail "Jailetak" {rC+} 9822 | D:9 | Noticed a cyclops 10200 | D:9 | Identified the ring "Usineeqi" {rElec rPois rF+ rC- Will+ | Int-3 Fire} 10204 | D:9 | Noticed a two-headed ogre 10205 | D:9 | Reached skill level 8 in Conjurations 10222 | D:9 | Killed a two-headed ogre 10223 | D:9 | Reached XP level 10. HP: 72/73 MP: 5/24 10744 | D:9 | Killed a cyclops 10908 | D:9 | Found Pyngavvis's Antique Weapon Boutique. 11298 | D:10 | Entered Level 10 of the Dungeon 11368 | D:10 | Found a flagged portal. 11377 | Bailey | Entered a bailey 11881 | Bailey | Reached skill level 5 in Alchemy 12132 | D:10 | Reached skill level 5 in Translocations 12360 | D:10 | Noticed a two-headed ogre 12369 | D:10 | Killed a two-headed ogre 12370 | D:10 | Reached skill level 5 in Dodging 12425 | D:10 | Noticed an orc knight 12428 | D:10 | Identified the ring of Etaloco {Fly rElec rF+ Will+ Str+3} 12443 | D:10 | Found a staircase to the Orcish Mines. 12865 | D:9 | Mangled by an orc knight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, ebering_ecumenical_altar_hall, fountainhead, serial_bayou_lake_a D:2: layout_rooms, corexii_leaking_fountain D:3: layout_basic, mainiacjoe_overflow_alcove_1, portal_sewer_entry_a, st_stairs_5, minmay_increasing_density D:4: layout_loops_ring, dreamdust_princess_corridor, uniq_grinder D:5: layout_loops_corners, nicolae_qazlal_beasts_of_the_sky, hangedman_feature_mirror, dilly_guarded_unrand_morg, uniq_crazy_yiuf_cottage D:6: layout_loops_ring, fedhas_altar_decomposition, tgw_sif D:7: layout_loops_ring, temple_statues, kennysheep_generic_room_15 D:8: layout_gridville D:9: layout_basic, serial_shops, shop D:10: nzn_winding_woodlands_large [nzn_winding_woodlands_5x5_perimeter, nzn_winding_woodlands_5x15_river_crossing, nzn_winding_woodlands_5x5_open_star, nzn_winding_woodlands_center_triple_pond, nzn_winding_woodlands_15x15_killbox, nzn_winding_woodlands_center_garden, nzn_winding_woodlands_5x5_cross, nzn_winding_woodlands_5x15_parted, nzn_winding_woodlands_5x5_checkerboard], layout_irregular_city, ashenzari_conservatory_becter, mainiacjoe_overflow_alcove_2, enter_bailey_6, uniq_erolcha Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 4 5 6 7 8 | 8.7 Stealth | 2 3 4 | 4.3 Spellcasting | 2 3 4 5 7 | 7.9 Dodging | 2 3 4 5 | 5.1 Armour | 1 2 | 2.7 Translocations | 1 2 4 5 | 5.3 Alchemy | 1 2 4 5 | 5.3 Fighting | 1 2 | 2.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 2 | | | || 2 Spear | | 5 | 36 | 8 || 49 Cast: Magic Dart | 64 | 150 | 314 | 127 || 655 Searing Ray | 3 | 4 | 20 | 13 || 40 Iskenderun's Myst | | | 1 | 3 || 4 Fulminant Prism | | | 14 | 25 || 39 Use: Potion | 1 | | 2 | || 3 Scroll | | 10 | 4 | 11 || 25 Armour: Robe | 12 | | | || 12 Leather armour | 4 | 21 | 62 | || 87 Steam dragon scal | | | 101 | 61 || 162 Dodge: Dodged | 14 | 18 | 147 | 75 || 254 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12911 | 12581 | 330 | 1443 | 9233 | 12 | 1075.9 | Dungeon | 11457 | 11127 | 330 | 1149 | 8328 | 10 | 1145.7 | Sewer | 723 | 723 | 0 | 89 | 512 | 1 | 723.0 | Bailey | 730 | 730 | 0 | 205 | 393 | 1 | 730.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1865 daAuts D:9: 1498 daAuts D:1: 1323 daAuts D:7: 1247 daAuts D:6: 1189 daAuts D:8: 1144 daAuts D:4: 1095 daAuts D:3: 1036 daAuts Bailey: 730 daAuts Sewer: 723 daAuts D:2: 553 daAuts D:10: 503 daAuts