Dungeon Crawl Stone Soup version 0.34-a0-94-g129f5b2170 (webtiles) character file. Game seed: 7208838790776662173 38 riffraff the Conjurer (level 3, -4/26 HPs) Began as a Demigod Conjurer on May 30, 2025. Slain by a ribbon worm (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:34 (2107 turns). riffraff the Conjurer (Demigod Conjurer) Turns: 2107, Time: 00:02:34 Health: -4/26 AC: 3 Str: 8 XL: 3 Next: 10% Magic: 5/8 EV: 5 Int: 24 God: Gold: 63 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . q - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: held A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons q - a +0 short sword (weapon) Missiles i - 6 boomerangs Armour a - a +0 robe (worn) l - a +0 cloak (worn) Scrolls e - a scroll of noise {unknown} f - a scroll of enchant weapon h - a scroll of revelation m - a scroll of brand weapon {unknown} o - a scroll of vulnerability {unknown} p - a scroll of identify {unknown} Potions c - a potion of attraction {unknown} d - a potion of curing g - a potion of invisibility {unknown} j - 2 potions of brilliance {unknown} k - a potion of moonshine {unknown} n - a potion of might {unknown} Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Your magical contamination has completely faded away. There is a web here. The web tears apart. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Okay, then. Magic courses through your body. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (66% to hit) You focus your ray upon the bat. The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. You stop channelling your searing ray. The ribbon worm bites you! You die... #.. ## #.. ..#.. #....... #.... #.### #.... #...# #.... ###.# #.... #w# # #....####@## ..#....#.....# .........##### ...(....## .......<# ........# .......## .##...# #### You could see a ribbon worm. Vanquished Creatures 3 dart slugs 3 endoplasms 2 hobgoblins (D:1) 2 jackals (D:1) 7 ball pythons 7 bats A frilled lizard (D:1) 2 giant cockroaches (D:1) 2 goblins 4 kobolds 8 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 405 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 515 | D:1 | Reached skill level 4 in Conjurations 1302 | D:2 | Learned a level 2 spell: Searing Ray 1699 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 2107 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic D:2: layout_loops_cross, hangedman_decor_riveting, kennysheep_generic_room_16 D:3: layout_rooms, serial_shops, nicolae_shop_swords_in_saltire, minmay_misc_feat_tower Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Conjurations | 4 | 4.2 Spellcasting | 2 | 2.1 Stealth | 2 | 2.0 Action || total ---------------------------++------- Cast: Magic Dart || 74 Searing Ray || 2 Use: Scroll || 4 Potion || 2 Armour: Robe || 13 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2104 | 2086 | 18 | 0 | 1888 | 3 | 701.3 | Dungeon | 2104 | 2086 | 18 | 0 | 1888 | 3 | 701.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1217 daAuts D:2: 858 daAuts D:3: 29 daAuts