Dungeon Crawl Stone Soup version 0.34-a0-106-ga9c97bacbe (webtiles) character file. Game seed: 17768904721946088020 155 riffraff the Conjurer (level 4, -5/33 HPs) Began as a Demigod Conjurer on June 7, 2025. Shot with an arrow by a centaur (16 damage) ... on level 4 of the Dungeon. The game lasted 00:04:36 (2985 turns). riffraff the Conjurer (Demigod Conjurer) Turns: 2985, Time: 00:04:37 Health: -5/33 AC: 4 Str: 8 XL: 4 Next: 90% Magic: 9/11 EV: 11 Int: 24 God: Gold: 196 SH: 5 Dex: 12 Spells: 5/8 levels left rFire + . . g - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . q - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... r - amulet of reflection Stlth ++ e - ring of protection from fire HPRegen 0.25/turn n - ring of see invisible MPRegen 0.12/turn %: reflection @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 3 atropa-tipped darts m - 7 poisoned darts Armour a - a +0 robe (worn) q - a +1 helmet (worn) Jewellery e - a ring of protection from fire (worn) n - a ring of see invisible (worn) p - a ring of ice r - an amulet of reflection (worn) Wands w - a wand of roots (9) Scrolls d - a scroll of identify h - 4 scrolls of teleportation {unknown} i - a scroll of summoning Potions b - a potion of magic c - 3 potions of cancellation k - a potion of brilliance {unknown} l - a potion of berserk rage {unknown} o - a potion of heal wounds {unknown} s - 3 potions of attraction {unknown} t - 2 potions of lignification {unknown} u - a potion of haste {unknown} v - a potion of enlightenment {unknown} Skills: + Level 0.3 Fighting - Level 0.2 Short Blades + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.9 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Shops: D:1 = D:2 : Annotations: D:3 1 runed translucent door Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is a stone staircase leading up here. The magic dart hits the jelly. The jelly is moderately wounded. The jelly quivers. The magic dart hits the jelly. The jelly is moderately wounded. The magic dart hits the jelly! The jelly is severely wounded. The magic dart hits the jelly. You kill the jelly! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. You start resting. An iguana comes into view. An iguana is nearby! You start resting. An iguana comes into view. An iguana is nearby! A centaur comes into view. The iguana hisses angrily. There is a stone staircase leading up here. You climb upwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the slow rusting of a very distant drain. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is severely wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... ##.#########..........# #... #..........# ..... #..........# .c.^..#### #..........# .......c.# ###.###.#### ......##.# #.# #.# ..... #.# ##.###.# #... #.####...##.# ##. #.c..@......# # ######...#### .........## ########## You could see a centaur. Vanquished Creatures A bombardier beetle (D:3) A jelly (D:5) A sleepcap (D:4) An adder (D:2) 2 dart slugs An orc (D:3) A giant cockroach (D:3) 5 hobgoblins 4 jackals 2 quokkas A ball python (D:2) 5 bats 6 endoplasms 4 frilled lizards 2 goblins (D:2) 2 kobolds 26 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 115 | D:1 | Found Kubleorumn's Jewellery Shoppe. 436 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 501 | D:1 | Reached skill level 4 in Conjurations 1237 | D:2 | Found Wing's Book Shoppe. 1406 | D:2 | Learned a level 2 spell: Searing Ray 1521 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 2264 | D:3 | Noticed a human 2435 | D:3 | Reached XP level 4. HP: 28/33 MP: 0/10 2929 | D:4 | Noticed a centaur 2939 | D:5 | Entered Level 5 of the Dungeon 2980 | D:5 | Noticed a centaur 2985 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, basic_ecumenical_altar, serial_shops, nicolae_shop's_first_dollar D:2: layout_loops_ring, serial_shops, nicolae_shop_relaxation, skrybe_limestone_x, hangedman_decor_lopped, minmay_rat_hole D:3: layout_rooms, slow_altar_2, dk_yredelemnul_ordeal D:4: minmay_chambers_of_twos, layout_loops_ring, doesnt_xom_only_xom, mainiacjoe_overflow_six_doors_small, portal_sewer_entry_a D:5: layout_basic, minmay_manual_mess Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.8 Spellcasting | 2 | 2.9 Stealth | 2 | 2.2 Dodging | 2 | 2.2 Fighting | | 0.3 Short Blades | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 25 | || 25 Cast: Magic Dart | 101 | 13 || 114 Searing Ray | 2 | 2 || 4 Use: Scroll | | 3 || 3 Armour: Robe | 18 | 10 || 28 Dodge: Dodged | 28 | 3 || 31 Block: Other | 2 | 4 || 6 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2982 | 2852 | 130 | 258 | 2211 | 5 | 596.4 | Dungeon | 2982 | 2852 | 130 | 258 | 2211 | 5 | 596.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1005 daAuts D:1: 939 daAuts D:3: 791 daAuts D:4: 202 daAuts D:5: 44 daAuts