Dungeon Crawl Stone Soup version 0.34-a0-333-g740026549f (webtiles) character file. Game seed: 3640042285883380215 71 riffraff the Tinkerer (level 4, -1/31 HPs) Began as a Coglin Forgewright on July 9, 2025. Splashed by a jelly's acid (4 damage) ... on level 4 of the Dungeon. The game lasted 00:03:37 (1720 turns). riffraff the Tinkerer (Coglin Forgewright) Turns: 1720, Time: 00:03:38 Health: -1/31 AC: 4 Str: 11 XL: 4 Next: 24% Magic: 4/7 EV: 10 Int: 16 God: Gold: 114 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . (100%) a - +1 hammer {Ernst} rCold . . . (100%) d - +0 dagger {Qiang} rNeg . . . (100%) n - +0 leather armour rPois . (100%) k - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +1 hammer (weapon) {Ernst} d - a +0 dagger (offhand) {Qiang} Armour b - a +0 robe f - a +0 ring mail k - a +0 helmet (worn) n - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} o - a scroll of enchant weapon Potions c - a potion of magic h - a potion of brilliance i - a potion of haste {unknown} j - a potion of attraction {unknown} m - 2 potions of mutation {unknown} Skills: + Level 0.3 Fighting + Level 1.3 Armour + Level 2.0 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 5.7 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 b - Construct Spike Laun Frge 40% 2d4 3% 2 c - Launch Clockwork Bee Frge 20% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 2% N/A 38% 2 Grave Claw Necr 2% 2d7 38% 2 Gloom Hex/Necr 2% N/A 63% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 63% 4 Forge Lightning Spire Air/Frge 10% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A jelly comes into view. The jelly quivers. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (100% to hit) The kinetic grapnel hits the jelly. The jelly is lightly wounded. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (lightly wounded, grapneled, 100% to hit) The kinetic grapnel hits the jelly. The jelly is lightly wounded. The jelly hits you but does no damage. The grapnel guides your strike. You hit the jelly with your +0 dagger. Your graspers burn! The jelly is moderately wounded. You hit the jelly with your +1 hammer. Your graspers burn! The jelly completely misses you. You hit the jelly with your +1 hammer. Your graspers burn! The jelly is heavily wounded. You hit the jelly with your +0 dagger. Your graspers burn! The jelly barely misses you. You barely miss the jelly with your +0 dagger. The jelly is heavily wounded. You hit the jelly with your +1 hammer. Your graspers burn! The jelly closely misses you. You hit the jelly with your +0 dagger. Your graspers burn! The jelly is severely wounded. You hit the jelly with your +1 hammer. Your graspers burn! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (severely wounded, 100% to hit) The kinetic grapnel hits the jelly. The jelly is severely wounded. The jelly closely misses you. The grapnel guides your strike. You hit the jelly with your +1 hammer. Your graspers burn! You die... #......... #......... #......... #......... #......... ############+#......... #...............####.## #..............J# #.............)@# #...............# #...............# #...........:...# +#...............# ...##+######....... ...#...... #........ ...+.....l #.....[..# ...#...... #........# You could see a jelly. Vanquished Creatures 3 adders A shadow imp (D:4) A dart slug (D:1) 3 endoplasms A giant cockroach (D:2) 5 hobgoblins (D:1) 8 jackals 3 ball pythons A bat (D:2) 2 frilled lizards 6 goblins 4 kobolds 2 rats (D:2) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Reached skill level 5 in Forgecraft 173 | D:1 | Reached XP level 2. HP: 12/19 MP: 2/4 356 | D:1 | Learned a level 2 spell: Construct Spike Launcher 604 | D:1 | Reached XP level 3. HP: 17/24 MP: 3/6 1105 | D:2 | Reached skill level 1 in Armour 1384 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1501 | D:3 | Reached XP level 4. HP: 15/30 MP: 5/7 1590 | D:3 | You fall into a shaft and drop 1 floor! 1720 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms D:2: layout_loops_cross, minmay_misc_feat_square D:3: layout_loops_ring D:4: layout_gridville, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_shore_a, minmay_misc_feat_five Skill XL: | 1 2 3 | ---------------+----------+----- Forgecraft | 5 | 5.7 Spellcasting | 2 | 2.2 Armour | 1 | 1.3 Dodging | 2 | 2.0 Fighting | | 0.3 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 103 | 11 || 114 Dagger | 95 | 11 || 106 Cast: Kinetic Grapnel | 11 | 3 || 14 Construct Spike L | 1 | || 1 Use: Scroll | 5 | || 5 Potion | 2 | || 2 Stab: Distracted | 1 | || 1 Armour: Ring mail | 71 | || 71 Leather armour | 27 | 6 || 33 Dodge: Dodged | 77 | 4 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1741 | 1651 | 90 | 29 | 1224 | 4 | 435.2 | Dungeon | 1741 | 1651 | 90 | 29 | 1224 | 4 | 435.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 773 daAuts D:1: 641 daAuts D:3: 195 daAuts D:4: 131 daAuts