Dungeon Crawl Stone Soup version 0.34-a0-611-g819bfcb938 (webtiles) character file. Game seed: 995227725707461657 17 riffraff the Apothecary (level 2, 0/17 HPs) Began as an Octopode Alchemist on Aug 14, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (331 turns). riffraff the Apothecary (Octopode Alchemist) Turns: 331, Time: 00:00:48 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 62% Magic: 0/5 EV: 12 Int: 17 God: Gold: 14 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Missiles a - 4 poisoned darts Potions g - a potion of magic d - a potion of ambrosia {unknown} Skills: + Level 2.2 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 3.8 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 b - Mercury Arrow Conj/Alch 20% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the jackal. You kill the jackal! The jackal bites you. You barely miss the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal closely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! You miss the frilled lizard. You grab the frilled lizard. You constrict the frilled lizard. You kill the frilled lizard! A hobgoblin comes into view. The hobgoblin shouts! You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin (heavily wounded, constricted by you) Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. You constrict the hobgoblin. You kill the hobgoblin! An endoplasm comes into view. You tentacle-slap the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is lightly wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm. You squeeze the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #..# # #.....##.# ##.# ########.# ########.# #.....##.# #.....##.# #.....##.# #.....##.# #.....##.# #.....J@.# . #.J.g.#### ....#.....##### ................ ................ ..........#####. ..........# ....#...... ....#......# You could see 2 endoplasms and a hobgoblin. Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 5 jackals (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 33 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 36 | D:1 | Learned a level 2 spell: Mercury Arrow 331 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, ebering_ecumenical_altar_box, minmay_bisected Action || total ---------------------------++------- Melee: Unarmed || 25 Constrict || 9 Tentacles || 7 Punch || 1 Cast: Poisonous Vapours || 7 Mercury Arrow || 6 Stab: Sleeping || 1 Armour: Skin || 11 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 331 | 331 | 0 | 0 | 247 | 1 | 331.0 | Dungeon | 331 | 331 | 0 | 0 | 247 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 331 daAuts