Dungeon Crawl Stone Soup version 0.34-a0-617-gae34898536 (webtiles) character file. Game seed: 1668712401189915869 4 riffraff the Magician (level 1, 0/9 HPs) Began as a Spriggan Wanderer on Aug 15, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (173 turns). riffraff the Magician (Spriggan Wanderer) Turns: 173, Time: 00:00:53 Health: 0/9 AC: 2 Str: 9 XL: 1 Next: 58% Magic: 2/5 EV: 14 Int: 12 God: Gold: 18 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Missiles a - 10 poisoned darts (quivered) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions w - 2 potions of heal wounds Skills: + Level 1.5 Throwing + Level 0.4 Dodging + Level 1.5 Stealth - Level 2.4 Unarmed Combat - Level 2.6 Spellcasting - Level 2.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 8% 2d10 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The jackal bites you. x2 The jackal bites you but does no damage. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. Unknown command. Your foxfire dissipates! The foxfire burns the jackal. The jackal is moderately wounded. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you but does no damage. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal pauses to sniff the ground. The jackal misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. Unknown command. The foxfire burns the jackal. The jackal is heavily wounded. The foxfire burns the jackal. You kill the jackal! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the jackal. The jackal is severely wounded. The jackal closely misses you. Unknown command. Your foxfire dissipates! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you. You die... ...##...#..P.. ...##...#♣...♣ ...##.#.#PPP.. ...##.#.#♣.♣PP ...##...# ♣. . ).......# .P # )..##...######## ... ..............[####..... ..............hh@....... ......(......†#####..... .........#...)# ... ...########(..# # ...# #...# ...# #...# ...# #...# ...# ..... .... #.#.#.# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 3 goblins (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | riffraff set off with the following items: 12 poisoned | darts, a +0 robe, a scroll of blinking, 2 potions of heal | wounds; and the following spell memorised: Foxfire; and the | following spells available to memorise: Volatile | Blastmotes. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 173 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 7 Throw: Dart || 11 Cast: Foxfire || 4 Armour: Robe || 15 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 33 | 60 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 33 | 60 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts