Dungeon Crawl Stone Soup version 0.34-a0-700-g60c5172c02 (webtiles) character file. Game seed: 5134983993490284727 15 riffraff the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on Aug 26, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:52 (636 turns). riffraff the Magician (Djinni Fire Elementalist) Turns: 636, Time: 00:01:52 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 65% Gold: 20 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal barely misses you. x2 You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! The jackal stops to sniff the ground. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your foxfire dissipates! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. x2 The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You see here a +0 dagger. You aren't carrying any potions. This is a scroll of acquirement! Something appears before you! The jackal barely misses you. As you read the scroll labelled VEAR XOJOMIEJE, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any potions. Unknown command. You aren't carrying any items that you can evoke. Unknown command. You barely miss the jackal. The jackal pauses to sniff the ground. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal bites you. You die... ############### #.............. #.####.###.#### ######.####.###.# # ................# # ######.###.###.###### #@................ #h#.###.###.###### #l#.# #.# #.# # #h#.# #.###.## ### #J..# #.##...###.. #.### #.......†... #.# ####...###.# ###.# ##....... #...# #..###.# You could see an endoplasm (weak-willed), 2 jackals and a frilled lizard (weak-willed). Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) A jackal (D:1) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) A giant cockroach (D:1) A goblin (D:1) 2 kobolds (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | riffraff set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 231 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 633 | D:1 | Identified a scroll of acquirement 633 | D:1 | Acquired the +0 robe of Fiaw {Int+3 Slay+3} 635 | D:1 | HP: 1/21 [jackal (1)] 636 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring Skill XL: | | ---------------+-+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Dodging | | 2.3 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Unarmed || 2 Short sword || 2 Cast: Foxfire || 40 Use: Scroll || 2 Armour: Robe || 34 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 635 | 635 | 0 | 258 | 259 | 1 | 635.0 | Dungeon | 635 | 635 | 0 | 258 | 259 | 1 | 635.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 635 daAuts