riffraff Level 1 of the Dungeon (2, -19, D:1) a rat corpse (skeletalised by now) (2, -18, D:1) a +0 robe (3, 1, D:1) a +0 scale mail (4, -9, D:1) a jackal skeleton (5, -10, D:1) a +0 mace (6, -22, D:1) a hobgoblin corpse (skeletalised by now) (16, 3, D:1) a quokka skeleton (30, -19, D:1) a +0 whip (34, -17, D:1) a +0 spear (35, 7, D:1) 3 stones (45, -20, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, -11, D:2) a jackal corpse (skeletalised by now) (5, -11, D:2) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 25, D:2) a +0 arbalest (10, -5, D:2) a +1 short sword of venom (14, 15, D:2) a rat skeleton (14, 32, D:2) a +0 whip 5 stones a kobold skeleton (20, 24, D:2) a hobgoblin skeleton (22, 15, D:2) a +0 plate armour (23, 11, D:2) a +0 whip (26, -3, D:2) a +2 heavy trident (29, -13, D:2) an adder corpse (skeletalised by now) (29, -2, D:2) a +0 ring mail (29, 16, D:2) a ring of poison resistance (29, 27, D:2) a frilled lizard skeleton (31, 31, D:2) a +0 whip (47, 0, D:2) a parchment of Scorch (50, 24, D:2) a hobgoblin skeleton (59, 4, D:2) a +0 leather armour Level 3 of the Dungeon (6, 2, D:3) a jackal skeleton (7, 2, D:3) a jackal skeleton a jackal skeleton (8, 2, D:3) a +0 club (13, 11, D:3) a +0 ring mail (16, 10, D:3) a +0 dagger (17, 9, D:3) a +0 morningstar a +0 scale mail the human corpse of Terence (skeletalised by now) (26, 11, D:3) a +0 scale mail (30, 9, D:3) a rat skeleton (31, 8, D:3) a +0 club a kobold skeleton (33, 8, D:3) a rat skeleton (33, 9, D:3) a +0 dagger (33, 28, D:3) a +0 falchion an orc corpse (skeletalised by now) (45, 8, D:3) a +0 club a gnoll corpse (skeletalised by now) (50, 13, D:3) a +0 halberd (51, 14, D:3) a +0 flail a gnoll corpse (skeletalised by now) (55, 38, D:3) a +0 ring mail (59, 30, D:3) a parchment of Summon Seismosaurus Egg (60, 11, D:3) a +0 cloak Level 4 of the Dungeon [Shop] Widwoj's Neck Hole a +0 cloak of poison resistance (110 gold) a +0 cloak (58 gold) a scarf of harm (117 gold) a scarf of shadows (156 gold) the amulet of the Bespelling Gods {-Tele rElec Regen+ MP-7 Dex+7} (481 gold) [amulet of regeneration] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. MP-7: It affects your magic capacity (-7). Dex+7: It affects your dexterity (+7). an amulet of the acrobat (unknown) (390 gold) an amulet of the acrobat (unknown) (390 gold) (11, 30, D:4) a +0 cloak (12, 32, D:4) a +0 leather armour (22, 37, D:4) a +0 trident (27, 16, D:4) a parchment of Scorch (31, 16, D:4) a +0 dagger an orc corpse (skeletalised by now) (32, 2, D:4) a +0 short sword a +0 ring mail a +1 mace of protection an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 20, D:4) a +0 short sword (33, 2, D:4) a +2 hand axe of electrocution an orc corpse (skeletalised by now) (34, 2, D:4) a +0 hand axe an orc corpse (skeletalised by now) (47, 13, D:4) a +0 robe (50, 33, D:4) a +0 buckler (50, 44, D:4) a parchment of Vhi's Electric Charge (54, 14, D:4) a ball python skeleton (61, 9, D:4) a +0 rapier (62, 37, D:4) a staff of fire Level 5 of the Dungeon (8, -37, D:5) a +0 whip a +0 ring mail an orc corpse (8, -36, D:5) a +0 flail a boomerang an orc corpse (9, -37, D:5) a +0 hand axe a +0 scale mail a +0 club 2 boomerangs a +0 ring mail an orc corpse