riffraff Level 1 of the Dungeon [Shop] Muehyq's Antique Weapon Shoppe a +0 spear (75 gold) a +0 dagger (50 gold) a +0 dagger (50 gold) a +0 dagger (50 gold) a +1 spear of flaming (310 gold) a +0 long sword (87 gold) a +0 dagger (50 gold) the +11 short sword of Infection {flame, *Noise rElec Dex+2 Stlth+} (1947 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. a +0 dagger (50 gold) a +0 hand axe (75 gold) a +0 rapier (137 gold) (0, 0, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (3, 18, D:1) a +0 ring mail (11, -8, D:1) a hobgoblin skeleton (11, 21, D:1) a parchment of Irradiate (13, -24, D:1) a ball python corpse (skeletalised by now) (13, -11, D:1) a +0 robe (21, 14, D:1) a +0 spear (23, 2, D:1) a quokka corpse (skeletalised by now) (24, -6, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (35, 20, D:1) a +0 club (37, 2, D:1) a parchment of Foxfire (37, 6, D:1) a parchment of Scorch (40, 0, D:1) an amulet of magic regeneration (41, 0, D:1) a +0 short sword a kobold skeleton (41, 20, D:1) a +0 robe (47, -7, D:1) a +0 dagger (47, -5, D:1) a +0 dagger (49, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (3, 19, D:2) a +0 hand axe (4, -7, D:2) a +0 dagger (4, 19, D:2) a +0 short sword (14, 16, D:2) a +0 helmet (15, 22, D:2) a parchment of Poisonous Vapours (16, -3, D:2) a parchment of Polar Vortex (21, 13, D:2) a +0 leather armour (23, 14, D:2) an adder skeleton (25, 7, D:2) a +0 robe (31, -1, D:2) a frilled lizard corpse (skeletalised by now) (32, 15, D:2) a +0 spear (46, 20, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon [Shop] Oxtoaruh's Antique Weapon Emporium a +0 club (13 gold) the +9 whip of Uncomfortable Rashes {freeze, *Corrode Str+3 Dex+3} (1651 gold) *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the +9 falchion of the Lame Duck {elec, rPois rCorr Str+2} (1911 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). a +0 short sword (78 gold) a +0 sling (39 gold) a +0 morningstar of protection (239 gold) a +1 long sword of protection (291 gold) a +0 falchion (78 gold) (8, -20, D:3) a +0 robe (8, 15, D:3) a parchment of Sublimation of Blood (18, 23, D:3) a +0 whip an orc corpse (skeletalised by now) (20, -17, D:3) a rat corpse (skeletalised by now) (24, -16, D:3) a +0 dagger (27, 20, D:3) a parchment of Jinxbite (32, 0, D:3) a +0 whip a kobold skeleton (33, 5, D:3) a +0 club a stone a kobold skeleton (37, -2, D:3) a +0 pair of boots (44, 32, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, -11, D:4) a +0 flail (20, -2, D:4) a +0 giant club an ogre skeleton (21, 13, D:4) a +0 mace (23, 32, D:4) a +0 flail (25, -17, D:4) a +0 dagger (29, 26, D:4) a +0 dagger (31, 34, D:4) a +0 dagger (38, -3, D:4) a +0 club a goblin skeleton (38, -2, D:4) a +0 dagger a goblin skeleton (39, -3, D:4) an adder skeleton (45, 14, D:4) a hound corpse (skeletalised by now) (48, -13, D:4) a +0 ring mail Level 5 of the Dungeon (0, 1, D:5) a hound corpse (skeletalised by now) (1, 3, D:5) a +0 short sword an orc corpse (skeletalised by now) (3, 7, D:5) a +0 mace (5, 9, D:5) a +0 mace a +0 leather armour (8, 11, D:5) a +0 short sword a +0 dagger a +0 mace an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 9, D:8) a parchment of Cause Fear (0, 24, D:8) a +0 whip of electrocution (still there?) a +0 robe (still there?) a wand of flame (10) (still there?) (3, -6, D:8) a +0 leather armour (8, -2, D:8) a +0 mace (9, 32, D:8) a potion of moonshine (17, -1, D:8) a +0 pair of boots (17, 2, D:8) 7 gold pieces