Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 10875173209862629184 77 riffraff the Magician (level 4, -5/31 HPs) Began as a Djinni Fire Elementalist on Sept 1, 2025. Slain by a crimson imp ... wielding a +2 dagger of chaos (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:34 (1961 turns). riffraff the Magician (Djinni Fire Elementalist) Turns: 1961, Time: 00:02:35 Health: -5/31 AC: 2 Str: 7 XL: 4 Next: 58% Gold: 130 EV: 6 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) c - +1 dagger (protect) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... d - ring of wizardry Stlth ++ (no ring) HPRegen 0.25/turn %: wizardry (x1), infuse magic (-6 HP) @: vertiginous, enlightened, fragile (+50% incoming damage), flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +1 dagger of protection (weapon) Missiles f - 3 atropa-tipped darts Armour a - a +0 robe (worn) e - a +0 ring mail Jewellery d - a ring of wizardry (worn) Scrolls V - 2 scrolls of vulnerability t - 2 scrolls of teleportation c - a scroll of fear {unknown} Potions A - 2 potions of attraction j - a potion of curing {unknown} k - a potion of lignification {unknown} Skills: * Level 0.3 Fighting + Level 2.3 Dodging + Level 1.7 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 7% 3 d - Inner Flame Hex/Fire 18% N/A 7% 3 e - Flame Wave Conj/Fire 18% 2d7 17% 4 f - Magic Dart Conj 72% 1d6 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The crimson imp hits you with a +2 dagger of chaos. The crimson imp freezes you terribly. You hit the crimson imp. Your weapon exudes an aura of protection. The crimson imp is lightly wounded. The foxfire burns the crimson imp but does no damage. The crimson imp is lightly wounded. The foxfire burns the crimson imp. The crimson imp completely resists. The crimson imp is lightly wounded. The foxfire burns the crimson imp. The crimson imp completely resists. The crimson imp is lightly wounded. The crimson imp blinks! Found a shimmering altar of Xom. There is an open door here. The crimson imp attacks as it pursues you! The crimson imp barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crimson imp. The crimson imp completely resists. The crimson imp hits you with a +2 dagger of chaos. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crimson imp. The crimson imp completely resists. The crimson imp hits you with a +2 dagger of chaos. Your body becomes as fragile as glass! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crimson imp. The crimson imp completely resists. The crimson imp closely misses you. You aren't carrying any items that you can evoke. Unknown command. It was a potion of moonshine. You feel tipsy. The crimson imp hits you with a +2 dagger of chaos. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel more buoyant. The crimson imp hits you with a +2 dagger of chaos. * * * LOW HITPOINT WARNING * * * You convulse. You die... ##'## .# ######.## .# ####.......# ...........# ###.......# #....##### #....#.._# #....5..ß# #....#@._# ########## You could see a crimson imp. Vanquished Creatures 5 adders (D:2) A dart slug (D:1) 2 endoplasms (D:2) 2 giant cockroaches (D:1) 4 hobgoblins A quokka (D:2) 6 ball pythons 6 bats 4 goblins 4 kobolds (D:1) 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | riffraff set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 300 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1009 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 1009 | D:2 | Learned a level 1 spell: Magic Dart 1200 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1950 | D:3 | Found a burning altar of Makhleb. 1955 | D:3 | Found a shimmering altar of Xom. 1961 | D:3 | HP: 1/31 [crimson imp/+2 dagger of chaos (6)] 1961 | D:3 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_basic D:2: layout_basic D:3: layout_loops_corners, grunt_temple_overflow_champion_of_chaos, grunt_temple_overflow_forces_of_nature, nemelex_spade_bored_becter, evilmike_ruin_ashenzari, minmay_misc_feat_room Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.3 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Dagger | | 1 || 1 Cast: Foxfire | 85 | 33 || 118 Scorch | 7 | 4 || 11 Drink: Enlightenment | | 1 || 1 Moonshine | | 1 || 1 Read: Teleportation | 1 | || 1 Blinking | 1 | || 1 Vulnerability | 1 | || 1 Identify | | 1 || 1 Enchant weapon | | 1 || 1 Torment | | 1 || 1 Revelation | | 1 || 1 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 6 | 4 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1959 | 1916 | 43 | 0 | 1647 | 3 | 653.0 | Dungeon | 1959 | 1916 | 43 | 0 | 1647 | 3 | 653.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 988 daAuts D:1: 938 daAuts D:3: 32 daAuts