rig Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -20, D:1) a potion of lignification (17, 13, D:1) a hobgoblin skeleton (18, 8, D:1) a +1 short sword of flaming (22, -19, D:1) a frilled lizard corpse (skeletalised by now) (27, 20, D:1) a +0 dagger (28, 8, D:1) an amulet of faith (30, -10, D:1) a +0 whip (33, -16, D:1) a +0 flail (35, -18, D:1) a +0 dagger a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 16, D:1) a quokka skeleton (37, 10, D:1) a +0 leather armour (38, -7, D:1) a +0 whip (44, -7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (7, 19, D:2) a potion of lignification (8, 19, D:2) a jackal corpse (skeletalised by now) (10, 19, D:2) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 20, D:2) a potion of ambrosia (19, 17, D:2) a potion of heal wounds (20, -9, D:2) a potion of curing (25, 6, D:2) a +0 dagger (32, 25, D:2) a +0 robe (35, -9, D:2) a rat corpse (skeletalised by now) (38, -10, D:2) a hobgoblin skeleton (39, 1, D:2) a bat skeleton (40, -2, D:2) a +0 club a goblin skeleton (40, 2, D:2) a +0 dagger a +0 dagger a kobold skeleton (44, -3, D:2) 2 potions of resistance (48, 3, D:2) a +0 club (49, 14, D:2) a +0 rapier (50, -5, D:2) a blade talisman (50, 13, D:2) a +0 dagger (54, 5, D:2) a +0 short sword (61, -9, D:2) a jackal corpse a jackal corpse (69, 14, D:2) a poisoned dart (69, 15, D:2) a poisoned dart (69, 16, D:2) a poisoned dart (69, 17, D:2) a poisoned dart