rigrig Level 1 of the Dungeon (0, 0, D:1) a staff of air (2, 0, D:1) a staff of air (11, -10, D:1) a +0 dagger (12, -19, D:1) a +0 club (22, 9, D:1) a +0 robe (22, 16, D:1) a +0 whip (47, -28, D:1) a +0 club Level 2 of the Dungeon [Shop] Lulutur's Distillery a potion of brilliance (48 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of magic (96 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) (1, -2, D:2) a +2 hat (4, 31, D:2) a +0 dagger 4 stones (13, 0, D:2) a +0 robe (13, 12, D:2) a +0 dagger (17, 26, D:2) 5 poisoned darts (18, -3, D:2) 4 curare-tipped darts (33, 31, D:2) a +0 dagger (33, 32, D:2) a +0 mace (36, 33, D:2) a +0 club (42, 52, D:2) a +0 club a +0 robe (44, 54, D:2) a +0 flail a +0 scale mail (48, 29, D:2) a staff of cold (49, 30, D:2) a +0 whip (50, 26, D:2) a +0 leather armour (60, 48, D:2) 6 stones (62, 51, D:2) a +0 dagger (64, 53, D:2) a +0 morningstar of protection Level 3 of the Dungeon [Shop] Moch's Assorted Antiques a scroll of summoning (237 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (872 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a scroll of noise (25 gold) a potion of berserk rage (125 gold) a +0 sling (37 gold) a scroll of fog (100 gold) a +1 short sword of speed (400 gold) a potion of attraction (75 gold) (3, -14, D:3) a +0 hand axe 2 boomerangs a +0 leather armour (17, -23, D:3) a +0 mace (18, -17, D:3) a +0 leather armour (22, -2, D:3) a +0 dagger (36, -1, D:3) a +0 club a gnoll corpse (36, 9, D:3) a +0 spear (37, -31, D:3) 7 stones (38, -4, D:3) 2 poisoned darts (43, 0, D:3) a quokka skeleton (44, 9, D:3) a +0 club (45, 4, D:3) a +0 dagger (49, -20, D:3) a +0 dagger (50, -28, D:3) an adder corpse (60, -32, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of might (10, -4, D:4) a +0 robe (11, 1, D:4) 7 gold pieces (11, 2, D:4) 12 gold pieces (12, 0, D:4) a +0 spear (12, 8, D:4) 15 gold pieces (14, 2, D:4) a +0 club (32, -5, D:4) a +0 dagger (33, 15, D:4) a gnoll corpse (34, 15, D:4) a +0 halberd (35, 15, D:4) a +0 hand axe (37, 10, D:4) a gnoll corpse (skeletalised by now)