Dungeon Crawl Stone Soup version 0.31-a0-358-gac0dbeb3ab (webtiles) character file. Game seed: 14862860341784597246 2415 rigrig the Spear-Bearer (level 9, -4/68 HPs) Began as a Merfolk Shapeshifter on July 25, 2023. Slain by a +1 spectral quarterstaff (14 damage) ... created by Joseph ... on level 7 of the Dungeon. The game lasted 00:12:02 (4629 turns). rigrig the Spear-Bearer (Merfolk Shapeshifter) Turns: 4629, Time: 00:12:03 Health: -4/68 AC: 7 Str: 19 XL: 9 Next: 47% Magic: 9/9 EV: 16 Int: 8 God: Gold: 197 SH: 0 Dex: 20 Spells: 8/8 levels left rFire . . . s - +8 trident of the Octopus King {venom, rElec rPois} rCold + . . (no shield) rNeg . . . y - +4 leather armour "Bealenop" {rC+} rPois + (helmet currently unavailable) rElec + (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... a - amulet of regeneration Stlth + p - ring of flight HPRegen 1.11/turn t - +6 ring of dexterity MPRegen 0.11/turn %: no passive effects @: beast-form, attractive, flying, hasted, very quick A: beast (slay +6), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 7 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons s - the +8 trident of the Octopus King (weapon) {venom, rElec rPois} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Armour q - a +0 pair of boots y - the +4 leather armour "Bealenop" (worn) {rC+} (You found it on level 3 of the Dungeon) rC: It protects you from cold. B - a +0 helmet Jewellery a - an amulet of regeneration (around neck) p - a ring of flight (left hand) t - a +6 ring of dexterity (right hand) Talismans c - a beast talisman z - a blade talisman Wands k - a wand of flame (14) Scrolls f - a scroll of enchant armour {unknown} h - 6 scrolls of teleportation i - a scroll of amnesia l - a scroll of torment {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of poison {unknown} o - a scroll of fear r - a scroll of immolation {unknown} u - a scroll of vulnerability {unknown} v - a scroll of brand weapon {unknown} w - a scroll of butterflies Potions b - a potion of lignification e - 5 potions of curing j - a potion of attraction x - a potion of mutation {!q} A - a potion of brilliance Skills: + Level 5.4 Fighting * Level 9.1 Polearms + Level 6.9 Dodging - Level 3.8 Unarmed Combat * Level 9.0 Shapeshifting You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 45% 1 Call Imp Summ 0% N/A 61% 2 Scorch Fire 0% 2d5 61% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 83% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Fulminant Prism Conj/Hex 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 99% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Cheibriados Shops: D:2 = D:4 * D:7 ( Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +6) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. Joseph shoots a sling bullet. The sling bullet hits you! Really quaff the potion of attraction? [Y]es or [N]o only, please. Really quaff the potion of attraction? You feel attractive to monsters. The water moccasin is attracted toward you. Joseph is attracted toward you. You feel yourself speed up. The water moccasin barely misses you. Joseph says, "I'm happy to see you. And I'll be happy to kill you." Joseph unwields a +0 sling. Joseph wields a +1 spectral quarterstaff. Joseph completely misses you. The +1 spectral quarterstaff barely misses you. A +1 spectral quarterstaff comes into view. You closely miss Joseph. The +1 spectral quarterstaff hits you. The water moccasin bites you! You hit Joseph. Joseph is poisoned. Joseph is lightly wounded. The water moccasin closely misses you. Joseph hits you with a +1 spectral quarterstaff! The +1 spectral quarterstaff completely misses you. You puncture Joseph! Joseph looks as sick as possible! Joseph is moderately wounded. The water moccasin misses you. Joseph hits you with a +1 spectral quarterstaff! * * * LOW HITPOINT WARNING * * * The +1 spectral quarterstaff misses you. You hit Joseph but do no damage. Joseph looks as sick as possible! Joseph is moderately wounded. The water moccasin misses you. The +1 spectral quarterstaff is attracted toward you. You puncture Joseph! Joseph looks as sick as possible! Joseph is moderately wounded. Joseph hits you with a +1 spectral quarterstaff! * * * LOW HITPOINT WARNING * * * The +1 spectral quarterstaff hits you! You die... ##........ #......... ......... ....... .....# ##...## ###.S@ยง.# ##...h(..# #####......### #..........+ #..........# #............# ######.........## ##..#..#..#...##.. #......#.......###. ####...............# You could see Joseph (extremely poisoned), a water moccasin and a +1 spectral quarterstaff. Vanquished Creatures A steam dragon (D:5) A water moccasin (D:6) A sky beast (D:6) An orc warrior (D:7) 4 black bears 2 centaurs 2 kobold brigands (D:6) 8 scorpions A howler monkey (D:5) A jelly (D:4) 4 hounds An orc priest (D:5) 3 gnoll boudas 3 sleepcaps 3 iguanas 6 orc wizards 7 gnolls 9 adders A shadow imp (D:5) A white imp (D:5) 2 ufetubi 5 worms 2 dart slugs 17 orcs 8 ball pythons 8 endoplasms 3 giant cockroaches (D:2) 4 goblins 10 hobgoblins 2 jackals 12 kobolds 11 bats 2 frilled lizards 6 rats 152 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rigrig the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 139 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 1006 | D:2 | Reached XP level 3. HP: 21/26 MP: 3/3 1084 | D:2 | Found Binnid's Jewellery Shop. 1480 | D:2 | Reached skill level 1 in Polearms 1480 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 1717 | D:3 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 2128 | D:3 | Identified the +4 leather armour "Bealenop" {rC+} 2257 | D:4 | Reached skill level 5 in Shapeshifting 2257 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/5 2360 | D:4 | Reached XP level 6. HP: 46/46 MP: 6/6 2384 | D:4 | Noticed a black bear 2395 | D:4 | Killed a black bear 2643 | D:4 | Noticed a black bear 2650 | D:4 | Killed a black bear 2651 | D:4 | Reached XP level 7. HP: 52/52 MP: 7/7 2668 | D:4 | Reached skill level 5 in Polearms 2697 | D:4 | Found Cullawy's General Store. 2839 | D:5 | Entered Level 5 of the Dungeon 2975 | D:5 | Reached skill level 5 in Dodging 3112 | D:5 | Reached XP level 8. HP: 50/60 MP: 8/8 3812 | D:6 | Reached XP level 9. HP: 62/67 MP: 9/9 3840 | D:6 | Reached skill level 5 in Fighting 3921 | D:6 | Found a snail-covered altar of Cheibriados. 4549 | D:7 | Noticed a +0 giant club 4549 | D:7 | Noticed a +0 quick blade 4549 | D:7 | Found Tadit's Weapon Emporium. 4618 | D:7 | Noticed Joseph 4629 | D:7 | Slain by a +1 spectral quarterstaff Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic D:2: layout_basic, serial_shops, shop, kennysheep_nondescript D:3: layout_rooms D:4: layout_basic, serial_shops, nicolae_shop_gibbet_a_chance, st_stairs_13, due_unseen_surprise D:5: old_forge, layout_basic, chequers_serial_rivers_small_b, kennysheep_cross_room D:6: layout_basic, lemuel_doored_altar, chequers_serial_rivers_room_b D:7: layout_cave_pools, minmay_temple_entry_arrows, serial_shops, nicolae_shop_mannequins, nicolae_shop_hallway_plus, shop, nicolae_ossuary_entry_catacombs, uniq_joseph, uniq_menkaure, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 3 4 5 6 | 6.9 Polearms | 1 2 3 4 6 8 9 | 9.1 Fighting | 2 3 4 5 | 5.4 Shapeshifting | 5 6 8 9 | 9.0 Unarmed Combat | | 3.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Short sword | 47 | | || 47 Punch | 1 | | || 1 Quarterstaff | 18 | 15 | || 33 Broad axe | 6 | | || 6 Trident | | 63 | 184 || 247 Use: Scroll | 1 | 6 | 3 || 10 Potion | | 1 | 3 || 4 Stab: Sleeping | 1 | | 3 || 4 Held in net/web | | | 1 || 1 Armour: Animal skin | 3 | | || 3 Leather armour | 1 | 13 | 21 || 35 Ring mail | 8 | 8 | || 16 Dodge: Dodged | 39 | 28 | 84 || 151 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4614 | 4387 | 227 | 25 | 3459 | 7 | 659.1 | Dungeon | 4614 | 4387 | 227 | 25 | 3459 | 7 | 659.1 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 981 daAuts D:5: 897 daAuts D:6: 796 daAuts D:2: 717 daAuts D:4: 621 daAuts D:3: 522 daAuts D:7: 76 daAuts