rimel Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 16, D:1) a jackal corpse (4, -1, D:1) a +0 club (16, -9, D:1) a ball python corpse (skeletalised by now) (17, -17, D:1) 7 stones (27, -13, D:1) a rat corpse (skeletalised by now) (37, 27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, -15, D:1) a +0 short sword (44, 18, D:1) a +0 club