Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 16849500323570493361 198 rimel the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on May 4, 2025. Slain by an ogre ... wielding a +0 giant spiked club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:04:49 (2374 turns). rimel the Conjurer (Draconian Conjurer) Turns: 2374, Time: 00:04:50 Health: 0/38 AC: 5 Str: 10 XL: 5 Next: 47% Magic: 6/8 EV: 11 Int: 20 God: Gold: 135 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg + . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . c - amulet of magic regeneration Will ..... o - ring of positive energy Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.51/turn %: no passive effects @: hasted, very quick A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) j - a +0 spear of distortion Jewellery c - an amulet of magic regeneration (worn) o - a ring of positive energy (worn) Scrolls g - 3 scrolls of torment {unknown} i - a scroll of teleportation {unknown} m - a scroll of poison {unknown} n - a scroll of identify Potions a - a potion of magic d - a potion of heal wounds {unknown} e - a potion of haste f - a potion of attraction {unknown} h - a potion of mutation {unknown} k - a potion of lignification {unknown} l - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the scorpion! You stop channelling your searing ray. Magic restored. You see here a scorpion corpse. 2 goblins come into view. The goblin shouts! You hear a shout! x5 A goblin comes into view. It is wielding a +0 dagger. You hear a shout! The goblin shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (74% to hit) You focus your ray upon the goblin. The searing ray misses the goblin. The searing ray hits the goblin. The goblin is severely wounded. (Press . to maintain the ray.) The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You hear a shout! The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin! You kill the goblin! An ogre comes into view. It is wielding a +0 giant spiked club. A goblin comes into view. It is wielding a +0 dagger. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! A goblin comes into view. It is wielding a +0 dagger. x2 You stop channelling your searing ray. The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club! A hobgoblin comes into view. Okay, then. You feel yourself speed up. A goblin comes into view. It is wielding a +0 club. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #......... # ####.#######. .. #........# # #. #.##.###.# .# .. #.##.###.###. #g #.##......... #.##g###.###.##.#.## #...ggO@.# #.##<#.# ####.##### #.##)..# #' #.####.# #.# #.# #.####.# #...).†# ####...#.###### +.............. ####...#.###### You could see an ogre, a hobgoblin and 2 goblins. Vanquished Creatures A scorpion (D:4) An orc priest (D:3) Natasha (D:3) 4 adders A dart slug (D:3) 3 orcs 3 endoplasms A giant cockroach (D:3) 6 hobgoblins 4 jackals (D:1) 2 quokkas 6 ball pythons 5 bats 3 frilled lizards 12 goblins A kobold (D:2) A rat (D:2) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rimel the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 253 | D:1 | Learned a level 2 spell: Searing Ray 1374 | D:2 | Reached skill level 5 in Conjurations 1374 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 2063 | D:3 | Noticed Natasha 2067 | D:3 | Killed Natasha 2068 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/7 2218 | D:3 | Reached skill level 6 in Conjurations 2238 | D:3 | Noticed Sigmund 2316 | D:4 | Reached XP level 5. HP: 38/38 MP: 8/8 2371 | D:4 | Noticed an ogre 2374 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic D:2: layout_basic D:3: layout_basic, minmay_misc_feat_hallway, uniq_sigmund, uniq_natasha D:4: cheibrodos_old_hovel, layout_loops_corners, jmf_multi_god_temple2, mainiacjoe_overflow_catwalk, minmay_shop_grid_forest, minmay_joined_circles, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 29 | || 29 Tailslap | 2 | || 2 Dagger | 1 | 3 || 4 Cast: Magic Dart | 78 | 13 || 91 Searing Ray | 3 | 6 || 9 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Skin | 31 | 9 || 40 Dodge: Dodged | 29 | 10 || 39