rimel Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (22, -8, D:1) 2 scrolls of identify (22, -6, D:1) 5 javelins (32, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of haste (8, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 15, D:2) a +0 dagger a kobold skeleton (15, 21, D:2) a +0 club a +0 animal skin a +0 helmet (16, -4, D:2) a ball python corpse (skeletalised by now) (16, -2, D:2) a +0 club (17, 21, D:2) a hobgoblin corpse (18, 21, D:2) a +0 dagger a +0 dagger a +0 club a +0 dagger a goblin corpse a goblin corpse (19, 21, D:2) a hobgoblin corpse (20, -1, D:2) a +0 leather armour (20, 34, D:2) a +0 club a +0 chain mail (22, 6, D:2) 6 stones (24, 29, D:2) a +0 dagger