rimel Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 1, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, 10, D:1) 6 stones (14, 10, D:1) a +0 club (18, 22, D:1) 7 stones (20, 35, D:1) a ball python skeleton (23, -13, D:1) a +0 club a goblin skeleton (32, 9, D:1) a hobgoblin corpse (skeletalised by now) (35, 9, D:1) a +0 dagger (36, -4, D:1) a bat skeleton (38, 8, D:1) a +0 club (39, -3, D:1) a +0 club (39, 14, D:1) a bat corpse (skeletalised by now) (40, 9, D:1) a frilled lizard corpse (skeletalised by now) (41, 9, D:1) a bat corpse (skeletalised by now) (46, -4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of cancellation (11, -22, D:2) 6 stones (13, -26, D:2) a +0 mace (13, 3, D:2) a +0 sling a +0 dagger (15, -28, D:2) a +0 war axe