rimel Level 1 of the Dungeon (5, 5, D:1) a hobgoblin corpse (skeletalised by now) (5, 10, D:1) 4 poisoned darts (7, 0, D:1) a ball python corpse (skeletalised by now) (14, 22, D:1) a +0 robe (21, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 25, D:1) a bat corpse (skeletalised by now) (24, 11, D:1) a +0 club 3 stones a kobold skeleton (30, 7, D:1) a bat corpse (skeletalised by now) (30, 9, D:1) a bat corpse (skeletalised by now) (38, 35, D:1) a rat corpse (skeletalised by now) (39, 10, D:1) 6 boomerangs (40, 17, D:1) a +0 dagger (42, 20, D:1) a frilled lizard corpse (skeletalised by now) (42, 35, D:1) a +0 short sword a kobold skeleton (43, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 20, D:1) a bat corpse (skeletalised by now) (44, 31, D:1) a ball python corpse (skeletalised by now) (45, 29, D:1) a rat corpse (skeletalised by now) (45, 34, D:1) a bat corpse (skeletalised by now) (51, 48, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant armour (18, 6, D:2) a +0 whip (20, 18, D:2) a +0 robe (36, 1, D:2) a bat corpse (37, 1, D:2) a +0 dagger